Author Topic: Game Mechanics  (Read 5647 times)

loren

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Re: Game Mechanics
« Topic Start: August 05, 2011, 08:05:04 PM »
Tom,

I could easily see a way around some of the power level issues that relate to concentration/control/precision.  For instance, lets say that I'm facing a group of ruffians.  Instead of casting a massive fireball, what if instead I use my fire whip and simply lop off all their heads,  Target size 1, Duration 1, Effect 4.

However, it would require a lot more control to make that thin fire whip, so instead of an easy 1 generic fireball, it is an inherently more difficult spell of say 2.