Author Topic: Tops and Flops  (Read 24227 times)

Jimgerdes

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Re: Tops and Flops
« Reply #30: April 02, 2011, 06:49:04 AM »
Top: Great Community- (almost) everyone is here to have a good time
Top: Rewards based on Merit- If you try hard and work for it, you can usually advance successfully and that's rewarding, while those who don't care stay right where they are.
Top: Roleplaying is always fun and other people are almost always willing to roleplay with you if you ask.

Flop: Too much peace is ridiculous.  It makes people constantly be at war.  I understand the purpose, and I agree it's helpful to an extent, it prevents there from being no action and livens things up a bit, but it leads to realms getting wiped out for no reason other than to prevent that annoying little message.  It makes you focus more on being active during wartime since you're always fighting and makes it harder to roleplay.  There should be a balance between strategy and roleplay, and right now it's almost completely tipped towards strategy.
Flop: One thing that's kind of annoying is that veteran players can basically instantly get whatever positions they want.  People just see the family name and basically say "Oh!  You're X!  You're famous.  Here's our whole freaking kingdom!  There ya go"  Basically the same people are always in charge.  For example, some realm will fall and it's nobles will dissipate and the king of the old realm or general or something gets a lordship or other position pretty fast.  Or a duke will retire and the player's new character will instantly get some position.  It's kind of irritating, but I know there's not really anything that can be done about it.  So I've pretty much gotten over it.
Flop: The game I've noticed is starting to have a lot more features and extra fluff.  I think this is a problem that a lot of browser games have, is that the devs think they should try to "keep it fresh and new" but I've noticed that the simplest ideas are usually the best.  I'm going to use the new treaty system as an example, I personally think it was more fun coming up with your own treaties and drafting your own treaties and you have to go on the other realm's word, but now it's a game mechanic.  It's not the biggest issue, and I don't mind the updates and new features at all, but it's just a lot really fast : )
No man is an island, unto himself.