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Wounds And Poisons

Started by Draco Tanos, August 26, 2011, 07:59:40 AM

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Draco Tanos

Since he's not posted it in these areas yet and I doubt all read the EC forums, I'm posting Chenier's suggestion here:

Quote from: Chénier on August 18, 2011, 08:11:24 AM
A compromise pleasing everyone might be attainable...

When infils are caught failing an attack, it says they are caught with a poisoned dagger. Why is this poison ignored everywhere?

Add a new status: poisoned. Poison prevents one's condition from improving (though it can worsen), and lasts for a full day on a partial assassination and two full days for a complete assassination attempt. Then, make healing overall easier, so that a wound in battle or by preaching has less odds of keeping one out of action for a week.

Personally?  I think it makes sense.  Gives assassination attempts more of an edge and it stops simple wounds (battle or preaching) from putting most people out of action from for a week or more.