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Adventurer Taxation

Started by Tom, September 07, 2011, 10:23:07 AM

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fodder

different realm have different tax days... they can dodge it by travelling (if they know dates)?

or tax is basically based on their "home" region?
firefox

Jens Namtrah

Quote from: Tom on September 08, 2011, 09:40:28 AM
Let's just say that I want some form of taxation on commoners that makes sure they don't become richer than most nobles.

How exactly that works, I don't care all that much. A constant small drain usually works best, hence the idea of have them participate in tax days.

How about we focus on "commoners that makes sure they don't become richer than most nobles",then? Maybe taxes are best, or maybe something else. Except....


Quote from: Tom on September 07, 2011, 10:21:16 AM
None of our adventurers is even remotely anything like that. They don't own banking houses going back five generations. To a world of heritage, that is worth more than the gold inside.

They may be rich compared to your average knight's active purse. But don't forget all the gold that even the average knight goes through on a regular basis. And I think the "rich" part is grossly overstated. In none of our game worlds do the top 10 adventurers (sorted by gold) own more than 100 gold. In most game worlds, only the top three or so own more than 100 gold. Only on Dwilight do more than two adventurers own more than 200 gold. On all game worlds, the average gold for adventurers is somewhere between 10 and 20 gold, while the average gold for nobles is at least 100 gold, except for the East Island (where it's slightly lower) and for Priests in the Colonies.


So where is this sudden "rich advy angst" coming from?

A a former wealthy advy who just blew it all at the academy, I can assure you that gold is practically worthless to us anyway. 

Give us "advy item stalls" like we've asked for and we'll spend all day.

Indirik

Quote from: Chénier on September 08, 2011, 06:13:04 AMTaxes on unique items sold, as well as common items, would make more sense imo...
Advies are already taxed on common items they sell. I don't think the gold goes to the realm/region though.
If at first you don't succeed, don't take up skydiving.

vonGenf

Quote from: Indirik on September 08, 2011, 02:52:11 PM
Advies are already taxed on common items they sell. I don't think the gold goes to the realm/region though.

Is the rate the same as the rate set by the Lord, or is it just fixed for all advies?
After all it's a roleplaying game.

Indirik

Sorry, I don't know. The amounts my advy deals with are so small, and I sell items so rarely, I usually just ignore the tax rate. But I remember selling something for 1 silver, and then paying 1 silver in taxes. Grrr....
If at first you don't succeed, don't take up skydiving.

egamma

Quote from: vonGenf on September 08, 2011, 03:25:35 PM
Is the rate the same as the rate set by the Lord, or is it just fixed for all advies?

Rate is set by the lord, and goes into region's tax collection.

vonGenf

Quote from: egamma on September 08, 2011, 04:11:28 PM
Rate is set by the lord, and goes into region's tax collection.

OK, so in that sense this is exactly what I was proposing.
After all it's a roleplaying game.

egamma

Quote from: vonGenf on September 08, 2011, 04:23:32 PM
OK, so in that sense this is exactly what I was proposing.

However, I do not think that the local lord receives any of the gold that advys spend on weapon/gear upgrades. Nor do they get a tax cut of unique item sales.

vonGenf

Quote from: egamma on September 08, 2011, 07:17:06 PM
However, I do not think that the local lord receives any of the gold that advys spend on weapon/gear upgrades. Nor do they get a tax cut of unique item sales.

So, if the taxed gold goes into the tax collection, but doesn't make it into the Lord's pocket... where does it go then? That's what I understood by "goes into region's tax collection.".

Unique items are another matter, I don't think one noble could tax another noble's transaction.
After all it's a roleplaying game.

Shizzle

Quote from: vonGenf on September 08, 2011, 08:20:34 PM
So, if the taxed gold goes into the tax collection, but doesn't make it into the Lord's pocket... where does it go then? That's what I understood by "goes into region's tax collection.".

Unique items are another matter, I don't think one noble could tax another noble's transaction.

Direct taxes for the Crown? If the Ruler manages to get clearance for that, at least :)

egamma

I think Tom's idea was to tax them on whatever they have in pocket, and not just if it meets the realm-wide wealth tax criteria.

fodder

Quote from: Indirik on September 08, 2011, 03:32:56 PM
Sorry, I don't know. The amounts my advy deals with are so small, and I sell items so rarely, I usually just ignore the tax rate. But I remember selling something for 1 silver, and then paying 1 silver in taxes. Grrr....
.

thing is.. there's no reason to sell common items.. unless you are changing class. time is infinite in a sense.. so it takes you longer to heal.. big deal.
firefox

Indirik

Quote from: fodder on September 08, 2011, 10:06:19 PMthing is.. there's no reason to sell common items..
Or you have 9 billion thief's hands and no money.

Quoteunless you are changing class. time is infinite in a sense.. so it takes you longer to heal.. big deal.
So you'd rather spend tons more time resting instead of doing something, just so you don't have to sell something you'll never need? Why?
If at first you don't succeed, don't take up skydiving.

Shizzle

Quote from: Indirik on September 08, 2011, 10:14:53 PM
Or you have 9 billion thief's hands and no money.
So you'd rather spend tons more time resting instead of doing something, just so you don't have to sell something you'll never need? Why?

I've had thieves hands come in handy... Never had more than 5, never sold one.

fodder

Quote from: Indirik on September 08, 2011, 10:14:53 PM
Or you have 9 billion thief's hands and no money.
So you'd rather spend tons more time resting instead of doing something, just so you don't have to sell something you'll never need? Why?

because that something you sold might nab you an unique. or at least allow you to repair one.
firefox