Agreed, lay a framework and then allow the player to build from it.
What ho everyone!
This, from Glaumring, is exactly what I tried to do with SA. Jesse laid the foundations for the religion and named the three stars, then left it to me to shape as I chose. But I didn't want to be the one to shape it, or at least not on my own. I didn't want to spend a month or two writing a religion, then present it wrapped up in pretty paper as a fait accompli. Besides, Dwilight is young, and the colonists are still fresh to the land. They shouldn't have an age-old religion. SA is supposed to be being worked out, it's a new religion in character as well as out of character.
But perhaps I should start putting down some more building blocks, and announcing a view on such things as an origin myth, life after death and so on. I'd be interested in hearing opinions on that from people.