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That's a bit too artificial. The restriction on selling to your own family is to prevent using your advy as your item-fixing-finding mule, and to prevent the advy from getting one free recommendation. By requiring the item to be transferred through another player's character you open up the possibility for betrayal, accidents, intrigue, etc. Beyond that, it's really not much of an issue.
advy A finds stuff and makes a deal with advy B to sell to noble A? how many items do you want?
That's a bit too artificial. The restriction on selling to your own family is to prevent using your advy as your item-fixing-finding mule
It seems like the biggest problem with BM ATM is a simple lack of players, and that characters are spread too thinly. While I understand that the new estate system will go a long way towards fixing this issue, it seems to me like most people think that a lack of players will still be a major issue for the game.Couldn't we just give everyone one more character, in order to fix it? The vast majority of players already use the maximum amount of characters available to them, and I assume the most of them would also jump on the chance to have another character. While this wouldn't address the direct issue (the constant loss of players), it would go a long way towards mitigating the effects of the decline in population. As Tom has hinted at, he's considering getting rid of Dwilight, but simply adding an extra noble per player would essentially do the same thing, without the whole destroying an entire island's history thing.Thoughts?
That is why my noble is leaving Kindara as soon as it can. Way too many two-character players. Not that I have anything against them, I just don't want to play in such conditions. It forces the "play two characters or play at a disadvantage" line of thought.
Regarding your quotes from Tom, I have tried looking for the thread they came from without success. Can you point me in the right direction?
Both Dwilight and FEI are good if you want to RP.
+1 character is either non or counter productive, it feeds the players that won't leave regardless, when its new players that are requiredsinking an island is much better, i would pick dwilight cause fighting NPCs is boring and the map is too big and SMA bores me
Have you seen the retention thread? Dwilight is the most popular island, and the best at retaining players.BT/COL/DWI each have something special, so they should be kept. Many of the players of the Colonies wouldn't play elsewhere, they're too busy.My suggestion? Have an invasion of AT, FEI, and EC. First one to be destroyed, gets sunk.