This was supposed to be a simple question not a feature request. That being said, my thoughts: Infiltrators will most likely only be banned or banished, and if they're dense enough for a third try, good riddance! Adventurers can be hanged on a whim, its a lot more risky for an adventurer to scout enemy territory. They deserve some recognition for taking that risk, that wouldn't be random. I do have some other thoughts more appropriate for the Feature Request section, I'll bring it up there once I've considered it some more.