If Seoras had known of Enoch's association with Jonsu, Seoras wouldn't have constantly pushed Enoch to become Consul and then Regent.
Obviously. And this is the problem inherent with "intrigue" To be effective you want to limit the amount of participants, that is just logical. However in striving to be successful you are increasing the chance that people are going to react in a seriously adverse way when the you are successful.
Likewise it makes total sense not to go advertising an association with Jonsu in terms of being successful.
Again it is just a personal thing, if my plot requires a fair number of people to be successful, then the possibility of being sold out is reasonable (dependent on what I know about the characters of course) and I shouldn't need to self sabotage. If I require very few people, and the chances of being discovered are very low, then some form of self sabotage are required. The aim here would be to do so in a way that success is still possible, and if successful hopefully people, with the advantage of hindsight can see the possibilities missed. It is hard to balance dropping enough hints to have a chance of being foiled, while still ensuring a chance of success, but if the relevant players are all at a loss after the event, then I consider myself to have failed in ensuring "fun" for the wider group.[/list]