Author Topic: Feature Cut: Region Loyalty  (Read 7446 times)

Bedwyr

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Re: Feature Cut: Region Loyalty
« Topic Start: October 21, 2011, 09:27:31 PM »
Huh.  I can see it simplifying stuff...And it would make taking regions a lot easier, which would be handy...Would everything controlled by loyalty right now just become...Possible?

How would the different TO types work?  And if there isn't something about personal loyalty implemented, then...

I think this just makes my head hurt, and I can't figure out how it'll change things without knowing more.
"You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here!"