Poll

What do the colonies need in order to boost our enjoyment?

Lets play with rocks!  and by rocks I mean...Find out what REALLY lives near the Lendan Stones.
9 (27.3%)
The Lich King eats mud pies and smells of Elderberrys!!! (He should come out to stop us taunting in his general direction
9 (27.3%)
Huge crator...RIGHT between Lukon and Portion... Stupid barbarians...why do they have to win all the time.
3 (9.1%)
GM intervention... BT cant be the only ones to have all the fun!
5 (15.2%)
Colonies?  Isent that a type of take over?
7 (21.2%)

Total Members Voted: 17

Voting closed: December 30, 2011, 08:44:25 PM

Author Topic: Save the Colonies!!!  (Read 27781 times)

Crownguard

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Re: Save the Colonies!!!
« Topic Start: December 05, 2011, 08:57:04 PM »
The Colonies are my favorite continent and I do not find them any more stale than anywhere else in the game.  Lack of players in general and the loss of so many old time players that originally made the game so much fun has led to apathy in general on multiple continents.

Some things that would be great to see on the Colonies though just off the top of my head:

  • The Lich King goes on a rampage.  Unleashing undead and monsters to randomly assault the continent.  The bad thing here of course is that the surrounding realms would be the ones that ultimately suffered.  Or instead of unleashing hordes randomly, pull something similar to Beluaterra and have a GM controlled NPC Lich King to unleash evils here and there (I volunteer for the roll BTW).
  • Something to do with the Lendan Stones.
  • Upheaval: another island surfaces off the coast of Wetham city.
  • Magic & Magic scrolls: I have had two scrolls total... ever, used them and they fizzled saying my skill with that wasn't sufficient or something like that.  Drop more scrolls exponentially or introduce something else that proliferates magic and it's use on the Colonies so that our skills with them do increase and they have an actual effect in game.
  • Gamewide: When a city goes rogue it spawns a new realm.  As in Lukon city recently going rogue.  Players will join it for a chance to see power and glory.
  • Make the control penalties so severe for having more than one city on the Colonies that realms are forced to secede duchies unless they have so many knights and so many estates manning them that it is overwhelming.  (Gamewide: Not a bod idea on other continents as well if a realm has more than 3 duchies.)
« Last Edit: December 05, 2011, 08:58:57 PM by Crownguard »