Author Topic: IR - Choosing one's own class/Realm themes  (Read 23399 times)

De-Legro

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Re: IR - Choosing one's own class/Realm themes
« Topic Start: January 31, 2012, 05:37:25 AM »
So, I am wondering about how a particular situation may be thought of in relation to the IR. One of my characters, and many players in the realm that I play in are quite bored and I have been trying to think of something which could increase the fun and interaction for the characters and players involved.

One idea that came to me was that of a realm theme. Realm themes have been used in the past to give specific realms particular feels of RP as well as in game intent of actions which allows the players to more easily RP and develop character interaction. (Examples include: Darka as a mercenary realm, and Vikings in Norland/BoM on Atamara)

So, the idea that I was considering was that of a politically neutral infiltrator/assassin realm. The idea would be that it would be perhaps a theocracy dedicated towards some sort of religion based around a "death god". Being an infiltrator and carrying out assassinations would be considered a type of worship in this religion. The religion would be open to nobles of all classes, but advancement would be limited depending upon whether one was an infiltrator or Priest, or otherwise.

In addition, the realm would be open to nobles of any and all classes, but the roles that they would fulfill would simply be different than they may find in other realms if they were the same class.

Infiltrators would receive increased funding, and governmental protection as well as working directly as the sort of "military" of the realm, as the government would take private contracts from individuals up to realm governments and then the realm would choose infiltrators specifically for each contract to carry out.

Courtiers would operate pretty much the same as they do now, caring for the realm regions and otherwise.

Traders would also be able to operate the same as now, to bring food and gold into the realm and could receive extra government funding if needed.

Priests would be operating under the religion of the government to spread the religion and gain firm hold over the peasantry, but would also be revered somewhat by the realm on a similar level as infiltrators.

Warriors are really the only class which would operate significantly different. The realm would not operate an army in the same way that all other realms currently do. Those who chose to be warriors would be free to do so, but receive somewhat less funding than those who took the infiltrator path. These warriors could act as mercenaries for other realms or simply go and fight alongside foreign armies as they chose.

I'm not sure how such a situation would be looked upon and if this would be considered any type of IR breach. My gut instinct is that since each player is still free to choose their own class, but would simply operate in a different manner than if they were that class in another realm, that it would be acceptable. But, I do want to know ahead of time, because taking such a course of action and then apparently breaking a rule in doing so would not be good.

Can't see a problem myself, at least with respect to the IR.
Previously of the De-Legro Family
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