Author Topic: Let Play Atamara Adventurer!  (Read 55381 times)

Ketchum

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Re: Let Play Atamara Adventurer!
« Reply #15: February 09, 2012, 05:58:01 AM »
•1st hour: You have found a well-sized piece of high-quality leather. Excellent material for armour.
•2nd hour: You find nothing.
•3rd hour: You are disturbed by peasants and militia and can not gather anything.
•4th hour: You are disturbed by peasants and militia and can not gather anything.
•5th hour: You find nothing of value.
•6th hour: You are disturbed by peasants and militia and can not gather anything.
•7th hour: You find nothing of value.
•8th hour: You find nothing of value.
•9th hour: You are disturbed by peasants and militia and can not gather anything.
•10th hour: You find nothing of value.
Werewolf Games: Villager (6) Wolf (4) Seer (3); Lynched as Villager(1). Lost as Villager(1), Lost as Wolf(1) due to Parity. Hunted as Villager(1). Lynched as Seer(2).
Won as Villager(3). Won as Seer(1). Won as Wolf(3).
BM Characters: East Continent(Brock), Colonies(Ash), Dwilight(Gary)