Meh. I want to make a realm which isn't afraid to go to war. Usually if you want to go to war without any justification, people stop you but if I can form a council with a bunch of aggressive evil characters...
For thT
The problem is (and I've played evil characters/empires in plenty of RPGs over the years), all the "good guys" insist on teaming up to gangbang you. Either your evil empire needs to have some sort of advantage in locale that makes it impossible to siege, at least take a REALLY long time to break, or you need to be massive/with plenty of troops and nobles at your beckon call.
For that you will need a location with one way road, specially some choke point with a fortress, and surrounded by sea, this will make the perfect super villain's lair.
To mind comes Avamar/Lasop, secede that duchy and keep the neighbor realm as friend, Neutral would be great so they cant let anyone circle you.
It has been a while since anyone have thrown 50,000 CS to walls.
Peace!