Author Topic: Anti-Clan Policy Discussion  (Read 17106 times)

Tom

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Re: Anti-Clan Policy Discussion
« Reply #30: April 08, 2012, 08:16:40 AM »
I'm against any kind of being nice and hoping people will change their ways. That means keeping an eye on them and pretty soon we will have a full-time job of watching clans.

No, here's what I think we need:
  • A clear anti-clan policy with explanations why
  • A place where clans who want to play the game and accept the rules can register themselves and their members. This is voluntary (of course, we can't force anyone), and is basically a demonstration of good faith
  • If we discover clan activities, we can check the clan register. If we find a matching clan, they will get a warning. We reward good faith with the benefit of doubt. If we don't find a matching clan, we will break them up, right there. If they whine, they can get the !@#$ out.

I've really had it with people who destroy the community and other players' fun in order to compensate their ego problems by feeling cool and powerful. There is one and only one practical difficulty I see and that is clearly identifying these people.