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Sirion vs Westmoor

Started by T Strike, June 03, 2012, 04:49:17 AM

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Blue Star

I never said it hadn't been breached...

Simply put that it sad that the weakness they say they have does not concern the path to get to the capital. Truly would be a feat to take down those walls some. Problem isn't way of defeating Sirion it's always about getting enough realms/rulers motivated to do so. Then getting generals to coordinate effectively.

90k CS? Are we talking about Damions?
I think like a sinner. Curse like a sailor. Smile like a saint. :)

Uzamaki

Quote from: Blue Star on August 22, 2012, 01:39:38 AM
I never said it hadn't been breached...

Simply put that it sad that the weakness they say they have does not concern the path to get to the capital. Truly would be a feat to take down those walls some. Problem isn't way of defeating Sirion it's always about getting enough realms/rulers motivated to do so. Then getting generals to coordinate effectively.

90k CS? Are we talking about Damions?

Then find semi-clever ways not to smash your enemy into the walls. Seems straight forward to me.

Ketchum

Perhaps we all need some motivations. Some lessons well learnt from the past may help guide us in our preparation.

Fontan has times and again smashed their army into Sirion in Trinbar. It was particularly disheartening to see we all keep regroup only to smash ourselves onto the wall again :(
Werewolf Games: Villager (6) Wolf (4) Seer (3); Lynched as Villager(1). Lost as Villager(1), Lost as Wolf(1) due to Parity. Hunted as Villager(1). Lynched as Seer(2).
Won as Villager(3). Won as Seer(1). Won as Wolf(3).
BM Characters: East Continent(Brock), Colonies(Ash), Dwilight(Gary)

Feylonis

Three-pronged attack. One heading for Trinbar, another to Avamar, and the last army northwards heading towards the inner Sirion regions.

Uzamaki

Quote from: Feylonis on August 22, 2012, 01:54:19 PM
Three-pronged attack. One heading for Trinbar, another to Avamar, and the last army northwards heading towards the inner Sirion regions.

Clever, but I doubt it would work more than a couple times.

@Ketchum: It was VERY heartening on the other side.  ;D

Anaris

Quote from: Feylonis on August 22, 2012, 01:54:19 PM
Three-pronged attack. One heading for Trinbar, another to Avamar, and the last army northwards heading towards the inner Sirion regions.

So Sirion laughs at the two southern prongs, lets the militia take care of them, and handily cleans up your northern army before they can do any damage.

I know this, because it's been tried.

There are just three ways to break Sirion:

  • Gather all the rest of the armies of the continent to simply smash through one of their two strongpoints (preferably Avamar) in a single titanic display of overwhelming force.
  • Somehow manage to trick them into believing a feint at the south is the real attack, while a hidden army moves around to hit them from the north. (The only thing I could think that might have a vague chance of this is massive use of the Modify Equipment feature.)
  • Get them to break apart from within. (How is left as an exercise for the reader.)
Timothy Collett

"The only thing you can't trade for your heart's desire...is your heart." "You are what you do.  Choose again, and change." "One of these days, someone's gonna plug you, and you're going to die saying, 'What did I say? What did I say?'"  ~ Miles Naismith Vorkosigan

Peri

Quote from: Anaris on August 22, 2012, 03:36:27 PM
So Sirion laughs at the two southern prongs, lets the militia take care of them, and handily cleans up your northern army before they can do any damage.

I know this, because it's been tried.

well but sometimes we (sirion) got pretty close to lose somewhere. I remember how desperately we were running from avamar to trinbar kick back fontan people then run north to catch the pesky troops of soa pillaging there. in the end we could always contain the damage and send back the invaders, but, at least for a certain period, not that easy as it sounds..

Uzamaki

Quote from: Peri on August 22, 2012, 03:39:19 PM
well but sometimes we (sirion) got pretty close to lose somewhere. I remember how desperately we were running from avamar to trinbar kick back fontan people then run north to catch the pesky troops of soa pillaging there. in the end we could always contain the damage and send back the invaders, but, at least for a certain period, not that easy as it sounds..

True. But we were an active bunch. Got !@#$ done.  :D

Zakilevo

Quote from: Uzamaki on August 22, 2012, 05:55:18 PM
True. But we were an active bunch. Got !@#$ done.  :D

Good times. So many active people and over 120 nobles :). The last time I played I reached 100 honour in one and a half month. 200 by just over 3-4 months. :)

Thunthorn

I never felt that we had it that easy either. I believe that when we had about 50k from five realms against us just before Caligus declared war on Westmoor the only thing that saved our bacon was a timely use of the infiltrator ability to turn signposts which caused a large part of the attacking army to arrive late for the battle.

I know that as general I relied quite heavily on the military strength statistics to know exactly how much forces to keep in the north to defend against the Sultanate, while sending everything else down to Fontan. And that is not really possible anymore. Which is good, although as General you use the intelligence available to you.
EC: Ilias, Taelmoth (Sirion)
Beluaterra: Ivagil (Melhed), Thoron (Adventurer, Fronen)
Atamara: Haniel (Adventurer, Coria)

Blue Star

The day Sirion falls... will most likely be the same day when the orcs come back or Iblasdesh religion resurfaces. So im not rather concerned about it.

However, I am interested in those islands in the west. Will the volcano ever erupt, again? Ha, a colony it's been some time since I saw one of those on EI.
I think like a sinner. Curse like a sailor. Smile like a saint. :)

Zakilevo

It would be nice if the geography changes again to make it more interesting or at least make strongholds be placed in more strategical locations.

I doubt Caligus will try to destroy Sirion as long as their colony is weak and vulnerable. If Caligus attacks Sirion with Perdan and they manage to destroy Sirion, Perdan will just rofl stomp Caligus after and become the strongest realm on the continent.

T Strike

Perdan and Westmoor vs Armonia, Caligus, Dunnera, and Eponyll...

Bets any one?
Westmoor: Cross... Coria: Yenom... Caelum: Gawain... Astrum: Ekirt

Zakilevo

Dunnera is still weak, rather useless for Caligus. Capitals of Armonia and Epollyn are pretty far away from Perdan. Westmoor can burn Dunnera while Perdan deals with Caligus. Caligus will be forced to be defensive until reinforcements from the south arrive.

It will be very interesting but I doubt it will happen since Perdan doesn't want to mess with Caligus. Caligus always seem to have an upper hand against Perdan...

Draco Tanos

Westmoor has friendly relations with both former Ibby realms and is working on closer ties with Dunnerland.

This delusion that Westmoor will blindly side with Perdan is foolish and just plain false.  Their lack of aid against Sirion turned much of our nobility cold towards them.