Author Topic: Dwarf Fortress Succession Fort—Angnomal, "Redstaff"  (Read 59609 times)

Telrunya

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Re: Dwarf Fortress Succession Fort
« Reply #15: March 25, 2011, 03:29:31 PM »
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No economy—check. It sounds incredibly annoying, even aside from its extreme bugginess.

Dwarven Economy can't activate in current versions. It has been disabled due the bugginess of it, so no worries there.

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No aquifers—well, so long as we can find a site with a good river. But that's an embark thing, not an init option.

Aquifers can be turned off by removing the Aquifer tags in the save files. I never played with aquifers before, so I have no preference there. They sound annoying, so I've been avoiding them for my first several forts, but that's all. Here is the post:

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By editing the the raws and removing the [AQUIFER] tag from all of the appropriate entries in inorganic_stone_layer.txt, inorganic_stone_mineral.txt, and inorganic_stone_soil.txt it is possible to remove all aquifers from the world. This can be done before creating a new world or after, if you find a particularly neat location ruined only by the presence of an aquifer. In order to modify an existing world, you must delete the [AQUIFER] tag from the raws in the savegame's folder.

Dwarf limits and weather: I have not encountered lag issues with Dwarf Fortress yet, so standard values are good for me.