Author Topic: Dwarf Fortress Succession Fort—Angnomal, "Redstaff"  (Read 59598 times)

Anaris

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Re: Dwarf Fortress Succession Fort
« Reply #15: March 26, 2011, 03:16:18 PM »
Dwarven Economy can't activate in current versions. It has been disabled due the bugginess of it, so no worries there.

I kind of suspected that, but I hadn't read of it specifically, so I wasn't sure.  I just played with it always turned off, because it sounded like a royal pain ;)

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Aquifers can be turned off by removing the Aquifer tags in the save files. I never played with aquifers before, so I have no preference there. They sound annoying, so I've been avoiding them for my first several forts, but that's all.

Yeah, they can be annoying, but there are ways to defeat them.  My preferred method is to make sure that my embark site doesn't have an aquifer in all biomes, and has a fair amount of up-and-down-ness (in other words, various relatively steep slopes or cliffs), which generally means that there will be at least some place where the aquifer can be safely worked around.

Now, for more major business:

Ironhand has released his latest set, compatible with .23 (yes, Toady already released another bugfix update! glee!), so I'm going to start setting up the worldgen parameters when I get a chance. 

This may not be till Monday, since my wife is going away to China for business on Monday, and tomorrow we have someone coming to look at our house, so this weekend will likely be somewhat hectic ;)  I'll see when I can find the time, and report the results.
Timothy Collett

"The only thing you can't trade for your heart's desire...is your heart." "You are what you do.  Choose again, and change." "One of these days, someone's gonna plug you, and you're going to die saying, 'What did I say? What did I say?'"  ~ Miles Naismith Vorkosigan