Oh yeah, as Rob mentioned, we never really talked about what to pick for initial skills and inventory. So... here goes a small list:
Preferably someone with proficient Mechanic, preferably someone who will act as chief doc with mainly medical skills (can be used to mine at the beginning).
Take a few logs and such rather than the splinters, and take raw material rather than the random stuff that the default has (2 rope would be nice for a restraint or two though), although materials should be more of a concern for Tim, since it depends on whether he likes more raw materials or already made stuff.