Author Topic: Realm size vs Potential gain  (Read 23455 times)

vonGenf

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Re: Realm size vs Potential gain
« Reply #15: September 19, 2012, 02:07:50 PM »
Right now we seem to have only two acceptable options: Total destruction or return to status quo ante bellum with very little modifications. How about we add a third?

If I think of the modern period, I can find many historical examples of states that became client states through economic/military domination, however that is outside the scope of BM. Thinking about the medieval period, I have a hard time thinking about any other mechanism than simply oaths.... Is there a specific example you have in mind and would like to see reproduced in BM? From there, it may be easier to work out the mechanism to make it happen.
After all it's a roleplaying game.