Author Topic: Sea Travel  (Read 2731 times)

roland.walters@abbott.com

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Sea Travel
« Topic Start: October 09, 2012, 04:20:48 PM »
I did not see a place to comment so I will start one here.

Looked at the map.  It was most helpful.  A pointer somewhere to the map function might be useful.  Not sure how I will use sea travel yet but it is a welcome addition to the game in my opinion.  Will it be open to use for advenurers?  Mine is not in a place to check at the moment.

Sonya

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Re: Sea Travel
« Reply #1: October 09, 2012, 04:59:45 PM »
My question.

WHich region are target of invasion, i mean, if they can land on "Any" region bordering the coast, of they are fixed to townlands or City?

Foundation

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Re: Sea Travel
« Reply #2: October 09, 2012, 05:01:49 PM »
The above is accurate 25% of the time, truthful 50% of the time, and facetious 100% of the time.

Tom

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Re: Sea Travel
« Reply #3: October 09, 2012, 05:05:23 PM »
Adventurers and priests will be able to use sea travel, but it's not coded, yet.

I don't know what Sonya means by "target of invasion" ?


fodder

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Re: Sea Travel
« Reply #4: October 09, 2012, 05:10:13 PM »
.... they can land anywhere. that is... if they don't get repelled by militia or whatever...
firefox

Sonya

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Re: Sea Travel
« Reply #5: October 09, 2012, 05:15:21 PM »
Adventurers and priests will be able to use sea travel, but it's not coded, yet.

I don't know what Sonya means by "target of invasion" ?

I was wondering if they could land on fixed regions (seaports etc) but fodder clarified it.
.... they can land anywhere. that is... if they don't get repelled by militia or whatever...

Thanks!

Please post your comments here: http://forum.battlemaster.org/index.php/topic,3297.0.html :)
Isn't that section for players who already have the feature?

egamma

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Re: Sea Travel
« Reply #6: October 09, 2012, 05:51:33 PM »
Also, please read the wiki page:

http://wiki.battlemaster.org/wiki/Sea_Travel

I believe all these questions have been covered there.