Took me two turns to board the ship and takes two more to move from a sea area to another. Am assuming it will take two more turns to unload.
Have a unit of 25 men with with 41% armor and around 50% weapons, infantry.
Are sailing hours dependent on what you carry with you or are they the same for everyone?
I believe hours are the same for everyone.
A "cancel movement" feature would be very, very handy. No arguing with the ship's captain after you tell him where to sail?