Author Topic: How easy would amphibious assaults be?  (Read 7784 times)

fodder

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Re: How easy would amphibious assaults be?
« Reply #15: November 01, 2012, 03:26:46 PM »
If you want one, then build one. But then maybe you can't have 4 RCs, 5 warehouses, a tournament grounds, two banners, 2 workshops, a healers, 2 academies, and a smithy. So sell a workshop and a warehouse, and build harbor and shipyard. Really, does that sound so restrictive? And that's a city with only 31K pop. Not all regions need that much. Rurals only need maybe 2 rcs and one granary, can't have healers, workshops, smithies, academy, tournaments, etc.

I don't see any reason to worry about slots until someone comes in with some *real* examples of running out of space in real regions.
RC don't count towards the building limit. avengmil currently has 11/12 buildings... but then again.. it has 2 granary/warehouse and 1 of everything else that's possible, no navy/harbour, 3 banners

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ps... you are not scouting into the sea.. you are sending ships out to patrol, i assume automatically like if banners are produced on a particular day... so if you have enough navy, they might pop out on a particular day and see if anything is there.
« Last Edit: November 01, 2012, 03:28:34 PM by fodder »
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