Main Menu

News:

Please be aware of the Forum Rules of Conduct.

d3js - very interesting find

Started by Tom, November 14, 2012, 03:06:29 PM

Previous topic - Next topic

Tom

Something I found:

http://d3js.org/

This was for something else I'm working on, but I thought I'd post it here because it is really an extremely cool visualisation library with lots of possibilities.

Indirik

#1
If at first you don't succeed, don't take up skydiving.

Foundation

The above is accurate 25% of the time, truthful 50% of the time, and facetious 100% of the time.

Nosferatus

Formerly playing the Nosferatus and Bhrantan Family.
Currently playing the Polytus Family in: Gotland, Madina, Astrum, Outer Tilog

Foundation

The above is accurate 25% of the time, truthful 50% of the time, and facetious 100% of the time.

Tan dSerrai

...that Voronoi graphic reminds me of a 'new map' system that was being talked about around1,5 - 2 years back. Should have broken up regular regions into smaller 'estates' as far as I remember...and possibly even make regionborders fluid. Is anyhting like that still being (even if very distantly) planned?

Tom

Yes, but not in the context of BM.

My side-project based on a voronoi-based map system is making slow progress, mostly because as I get into implementation I realize that I need to think big. Really big. Right now, I am considering a fully GIS-enabled back-end. That's a huge thing, but carries so much potential, it's unbelievable what it would make possible.


Nosferatus

Quote from: Tom on November 18, 2012, 12:30:37 PM
Yes, but not in the context of BM.


Because that would be to much work to do?
The only part where BM really could be improved is the visual part.
From battle animations to extremely dynamic and cool looking maps with most importantly, different levels of detail, as in you can zoom into your city and see a unique place in detail.
If this technique can do that, then why don't we use it for BM too?
Formerly playing the Nosferatus and Bhrantan Family.
Currently playing the Polytus Family in: Gotland, Madina, Astrum, Outer Tilog

Tom

Quote from: Nosferatus on November 19, 2012, 11:05:17 AM
If this technique can do that, then why don't we use it for BM too?

Limited resources

Chenier

Quote from: Tom on November 18, 2012, 12:30:37 PM
Yes, but not in the context of BM.

My side-project based on a voronoi-based map system is making slow progress, mostly because as I get into implementation I realize that I need to think big. Really big. Right now, I am considering a fully GIS-enabled back-end. That's a huge thing, but carries so much potential, it's unbelievable what it would make possible.

My time is limited and availability sporadic, but I can always help out with GIS stuff every now and then.
Dit donc camarade soleil / Ne trouves-tu ça pas plutôt con / De donner une journée pareil / À un patron