Author Topic: Stealth mode for unitless infiltraitors  (Read 35670 times)

Anaris

  • Administrator
  • Exalted Emperor
  • *
  • Posts: 8525
    • View Profile
Re: Stealth mode for unitless infiltraitors
« Reply #75: February 05, 2013, 01:58:26 PM »
Which is stupid too as it implies every character wakes up in time.
The official help page on classes states that infiltrators may be able to:
Quote
carry out assassinations
and those who assassinate are assassins. Also, the ninja thing is based on all the descriptions of the class including the name, supporting ninja like actions.

You manage to sneak into his sleeping quarters unnoticed.
Silently, you sneak up on your target, and surprise him.
You quickly put him down for good, seriously wounding him before you make your escape.

How does that implies that he even woke up?

These are good points. These texts should be changed to clarify what actually happens a little better.

There is no assumption here. The goal is assassination. To kill.

That's very much like saying the goal of looting a city is to destroy it so it can never be rebuilt, or building up a city out of a rural field. You're welcome to say that's your goal all you want, but we all know it's completely, 100% impossible so that makes you a bit of a twit for claiming that to be your goal in the first place.

The game does not make any such assumption. The game's assumption is that you want to seriously injure your target. It's completely, 100% possible to do that.

It's all about your assumptions.
Timothy Collett

"The only thing you can't trade for your heart's desire...is your heart." "You are what you do.  Choose again, and change." "One of these days, someone's gonna plug you, and you're going to die saying, 'What did I say? What did I say?'"  ~ Miles Naismith Vorkosigan