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Lukon vs Oritolon

Started by Ketchum, January 25, 2013, 07:57:48 AM

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Valast

Yep.  Seemed that anyone who could issue any orders were out for a day or two.  Good timing for Easter I suppose.  We are all back in action now!

Ketchum

The war is coming back. Lukon will strike again. Same thing with Oritolon, this war is becoming war of attrition, whoever can last longer ::)

Someone really should go create Outer Tilog vs Minas Thalion war thread. Finally OT overcome MT, and they really take their sweet time doing so, considering they are much bigger and with more resources than MT. Now if only RTO is not having bug at the moment, MT would bounce back mightily, keeping my fingers crossed 8)
Werewolf Games: Villager (6) Wolf (4) Seer (3); Lynched as Villager(1). Lost as Villager(1), Lost as Wolf(1) due to Parity. Hunted as Villager(1). Lynched as Seer(2).
Won as Villager(3). Won as Seer(1). Won as Wolf(3).
BM Characters: East Continent(Brock), Colonies(Ash), Dwilight(Gary)

feyeleanor

MT has served it's purpose, time to move on  ;D

Ketchum

Quote from: feyeleanor on April 14, 2013, 04:38:23 AM
MT has served it's purpose, time to move on  ;D
No... Life without capital is hard. What's next now? Come join us ;D
Werewolf Games: Villager (6) Wolf (4) Seer (3); Lynched as Villager(1). Lost as Villager(1), Lost as Wolf(1) due to Parity. Hunted as Villager(1). Lynched as Seer(2).
Won as Villager(3). Won as Seer(1). Won as Wolf(3).
BM Characters: East Continent(Brock), Colonies(Ash), Dwilight(Gary)

Kai

You should join Lukon, they need a hand.

Valast

Region Lost   (8 hours, 11 minutes ago)
A peasant uprising caused by religious fanaticism of believers in Shadowism has overthrown the regional lord of Vir el Mari heights in a bloody revolt. 277 pesants died, but the leader of the uprising, Innocent Noble, Knight of Alowca, Priest of Shadowism has been proclaimed as the new lord, and the region has become a part of Oritolon.

lol... the irony is the elephant in the room these days...  Oritolon has stooped so so low.  Going from a realm against the priests to being a realm dependent on them.  Those priests being the former infiltrators who Oritolon despised... Just cant make this stuff up lol

egamma

Of course, thanks to a bug, it didn't actually happen.

Valast

Eh it will go soon enough tho... and you guys dident really want to feed it anyway after looting it did ya?

egamma

Quote from: Valast on April 15, 2013, 03:27:26 PM
Region Lost   (8 hours, 11 minutes ago)
A peasant uprising caused by religious fanaticism of believers in Shadowism has overthrown the regional lord of Vir el Mari heights in a bloody revolt. 277 pesants died, but the leader of the uprising, Innocent Noble, Knight of Alowca, Priest of Shadowism has been proclaimed as the new lord, and the region has become a part of Oritolon.

lol... the irony is the elephant in the room these days...  Oritolon has stooped so so low.  Going from a realm against the priests to being a realm dependent on them.  Those priests being the former infiltrators who Oritolon despised... Just cant make this stuff up lol

Quote from: Valast on April 15, 2013, 10:23:15 PM
Eh it will go soon enough tho... and you guys dident really want to feed it anyway after looting it did ya?

I think you can put two and two together.

Ketchum

Quote from: Valast on April 15, 2013, 03:27:26 PM
Region Lost   (8 hours, 11 minutes ago)
A peasant uprising caused by religious fanaticism of believers in Shadowism has overthrown the regional lord of Vir el Mari heights in a bloody revolt. 277 pesants died, but the leader of the uprising, Innocent Noble, Knight of Alowca, Priest of Shadowism has been proclaimed as the new lord, and the region has become a part of Oritolon.

lol... the irony is the elephant in the room these days...  Oritolon has stooped so so low.  Going from a realm against the priests to being a realm dependent on them.  Those priests being the former infiltrators who Oritolon despised... Just cant make this stuff up lol
You and I going have a good laugh down the road when looking back at all these events. The decision by a few shape many in the future.
When my character Ash as Judge allows the first religion(Blind God) to be founded in Oritolon in addition to Path of Chivalry religion, he does not anticipate in future that all religions will come here. Since then, it is religion freedom allowed in Oritolon 8)
Hey, I thought I told Innocent that RTO is bugged before he attempt this ;)

Quote from: Valast on April 15, 2013, 10:23:15 PM
Eh it will go soon enough tho... and you guys dident really want to feed it anyway after looting it did ya?
Shhh, that is strategy ;D
Werewolf Games: Villager (6) Wolf (4) Seer (3); Lynched as Villager(1). Lost as Villager(1), Lost as Wolf(1) due to Parity. Hunted as Villager(1). Lynched as Seer(2).
Won as Villager(3). Won as Seer(1). Won as Wolf(3).
BM Characters: East Continent(Brock), Colonies(Ash), Dwilight(Gary)

egamma

Maybe our strategy is to leave a wall of starving regions between Oritolon and Lukon, so that Lukon's armies cant reach us.

Ketchum

Nothing much happening, no battle. We have a staring match, looking to see who has a bigger abs perhaps :D
Werewolf Games: Villager (6) Wolf (4) Seer (3); Lynched as Villager(1). Lost as Villager(1), Lost as Wolf(1) due to Parity. Hunted as Villager(1). Lynched as Seer(2).
Won as Villager(3). Won as Seer(1). Won as Wolf(3).
BM Characters: East Continent(Brock), Colonies(Ash), Dwilight(Gary)

Eduardo Almighty

I must say... Lukon is very boring. I have a new char there for one week without a single order to march. I can understand 1 turn per day, but one battle per month!? Time to seek another realm/continent.
Now with the Skovgaard Family... and it's gone.
Serpentis again!

Wolfsong

Pretty sure that's the Colonies in general.

Ketchum

Colonies is a slow moving island, for those players who prefer slow pace game. Especially older players, or the young one who wish to learn the game rope slowly. Most of the time, those unwanted infiltrators and banned ones at that, got deported here as well, which bring a lot of intriguing as they will leave after stabbing someone or two.

Next up, seems war gotten pretty slow. Many of the characters must have been old wars veteran at one point or another, which could explain the slow travel times and less hours the characters get each turn.
Werewolf Games: Villager (6) Wolf (4) Seer (3); Lynched as Villager(1). Lost as Villager(1), Lost as Wolf(1) due to Parity. Hunted as Villager(1). Lynched as Seer(2).
Won as Villager(3). Won as Seer(1). Won as Wolf(3).
BM Characters: East Continent(Brock), Colonies(Ash), Dwilight(Gary)