Please let me know what you think of this idea. It is just a sketch.
- Temples allowed only in rural regions
- Worship of ancestors
- Player characters may become saints after death -> a guild is formed
- Saints may be elevated to deities when enough legend is built
- Food is sacred, and starvation a sign of ancestral anger
More of this later...
I could see the flow of the seasons having a special spiritual role here too.
Cool idea.