Author Topic: Perdan vs Caligus and Company  (Read 63798 times)

De-Legro

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Re: Perdan vs Caligus and Company
« Reply #90: December 17, 2013, 04:09:30 AM »
Indiriki Perdan beaten by Sirion to a pulp. Ha I laugh at that Sirion are isolationist they like their side of the river to much. Beyond those choke points they are not so great. They couldn't save Caligus let alone truly threaten Perdan.

 ;D Yeah yeah, im taunting come elfs come ::)

It is a hypothetical, the possibility of it actually occuring is kind of irelevant

And in the process forced them to turn and attack the only realm that has been a steadfast ally to them for how long now? This is a perfect example of providing a perfect example of a treaty that is so unpalatable that the defeated realm would rather die than agree, Think of how it would be right now if Perdan got beaten so bad by Sirion that the peace treaty Perdan was given was "Give half your land to Eponllyn, then join  us in destroying Westmoor and Perleone. And you have only 2 days to give us your answer." Do you think that Perdan would agree, or would they refuse and choose to die first?
And maybe that's not what they want to be?
And do you think that anyone on Caligus remembers that time? Maybe one player? Two, tops?
Humiliating is whatever the offended party says it is. As a player of a game, you have to realize that, and make some allowances for it. If not, then the other party is free to just up and leave. And then the game has less players.
Have you looked at our player count lately?
Have you been listening to anything that anyone has been saying on the forums?
Were you on the ruler's channel when all the rulers on EC were complaining about this very thing happening? Oh and look, here it is happening again.
We past the point where simply destroying a realm and replacing it with a client state was a viable option, a long, long time ago.
That is really the way that the powerful realms are operating these days. Doubled-up characters.
It's the nature of the game. Realms are destroyed and replaced on a semi-regular basis. Oddly enough, it happens more now that we have a small player base than it did when we had a huge player base. The problem is that we no longer have the players/characters to support it.
They already don't have the characters to be creating client states. Have you seen how anemic Perleone is? A sizable fraction of those characters are Armonian refugees, too.
I don't think that the sides are as firmly lined up as you think they are.

As someone that returned to playing the game recently, it seems to me that this is a more recent attitude. Apparently these days "playing like you are playing with friends" includes setting up scenario's that drive said friends away from the game.
Previously of the De-Legro Family
Now of representation unknown.