Poll

Would you rather see more or less monsters and undead?

more of both
28 (49.1%)
less of both
6 (10.5%)
more monsters, but not undead
1 (1.8%)
more undead, but not monsters
4 (7%)
something else (explain below)
18 (31.6%)

Total Members Voted: 53

Voting closed: August 15, 2013, 11:36:58 AM

Author Topic: Monsters and Undead - more or less? Vote  (Read 29930 times)

Wolfang

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Re: Monsters and Undead - more or less? Vote
« Topic Start: August 08, 2013, 01:56:05 PM »
This is a good way to:

1) Increase player density by loss of regions to rogues
2) Shake up political structures, for example, the loss of large swathes of land will lead to realms falling and new ones rising. This was another issue which has been mentioned a lot (probably more) lately.

I suggest we test this on one or two islands first, as the effectivity is yet to be seen. I think it'd be interesting to severely rack up monster/undead spawns, and after a certain period of time (when entire areas are in rogue hands), lower it again. This would create a 'reconquista' effect which people seemed to like about Dwilight.