Poll

Would you rather see more or less monsters and undead?

more of both
28 (49.1%)
less of both
6 (10.5%)
more monsters, but not undead
1 (1.8%)
more undead, but not monsters
4 (7%)
something else (explain below)
18 (31.6%)

Total Members Voted: 53

Voting closed: August 15, 2013, 11:36:58 AM

Author Topic: Monsters and Undead - more or less? Vote  (Read 29958 times)

Anaris

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Re: Monsters and Undead - more or less? Vote
« Reply #15: August 08, 2013, 04:58:58 PM »
Increase both as well droughts. If a rogue spawn pops up there should be a good chance you will lose the region if you don't intervene in time. That creates potential for conflict over the region both internal and external.

Increasing droughts will not do anything good. Trust me.

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Also I'd like to see a plague feature. It could be designed to give courtiers and/or priests more to do. You could introduce paraphenalia called plague doctors, which you send out to find and contain early outbreaks before they become a full on plague. Rumors of plague could come up in the "listen to rumors" feature. When plague breaks out they can then use police to "quarantine region" keeping the infected from moving to other regions.

That's just introducing busywork to prevent your regions from getting hurt by something random and annoying. Not likely to happen.
Timothy Collett

"The only thing you can't trade for your heart's desire...is your heart." "You are what you do.  Choose again, and change." "One of these days, someone's gonna plug you, and you're going to die saying, 'What did I say? What did I say?'"  ~ Miles Naismith Vorkosigan