Author Topic: Expecting the wrong type of Roleplaying game  (Read 15527 times)

Solari

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I have something I want to say about the roleplay I've seen lately. I don't like page after page of illiterate or pretentious "roleplay" -- especially if it's not something that people can respond to. Some people seem to be under the impression that roleplay consists of thinly-disguised religious/philosophical treatises or lengthy inner monologues regarding a characters' feelings on battle. (This isn't a single-player jRPG.) These posts are, quite frankly, tedious to read. How about something practical and tangible -- i.e., with very few feelings or thoughts -- such as: working in groups to destroy fortifications, looting and plundering, interacting with the army and one's lieges, etc.?

Roleplay is collaborative. In my opinion, it should be brief, it should be concise, it should be tangible, and it should allow others the chance to join in or respond.