Well what can we do to address the general problem?
Nothing, because it doesn't exist. This is only a problem for players who are unwilling to accept it is a basic game mechanic of BattleMaster. It's the same kind of "problem" as not having assault rifles in WoW is - yeah, sure, you can argue for days about the advantage of having ranged weapons with limited ammunition and whatever, but at the end of day, WoW is a game without assault rifles, and that's that.
BattleMaster is a game with centralized realm structures. There's one capital and many things are only possible in the capital and that's that. I could explain for the 20th time why it was designed that way intentionally, but please understand that I kind of lost the patience to do it after the 15th or so time, so please use the search function because at least 5 of them are sure to be here in the forum somewhere.