Author Topic: Ice is Nice  (Read 14093 times)

Gustav Kuriga

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Re: Ice is Nice
« Reply #30: April 08, 2014, 02:47:54 PM »
The decision had to be made without taking the political situation of the continent into account. Attempting to take politics into account opens the entire process up into the realm of favoritism and partiality. Do you really want the devs attempting to interpret the political state of the continent, and then deciding which realms to wipe out? I can guarantee to you that if we did, the political state of all of the islands would be quite different, and much more massively disrupted, then actually happened. And I can also guarantee that almost no one would like the outcome. And that almost everyone would be pissed off at the dev team, and no one would agree on what was done.

Politics-based GM intervention has been tried before, in the early stages of the game. The fallout from the player-base was massive, and extremely negative. It simply can't be done.

If your particular realm was harmed in this evolution, I'm sorry. You're not the only one who's realm got destroyed. (And apparently Asylon managed to rally and take Unterstrom? Go Asylon!) But imagine how much worse it would be for you if the devs came forward and said "We destroyed your realm on purpose, because we feel the game is better off without it."

No one said anything about the politics of the island. They said to take the situation of the island into account. Stuff like noble population density per realm should have been looked at much more closely. It's one thing to say "we're going to destroy this realm because of such and such political situation". It's completely different to say "we're going to destroy this realm because their population density is very, very low". If the devs had looked at the population density, they would have seen that they could have gotten the same result while affecting a lot fewer players overall. I mean seriously, I'm quite sure just taking out the land of Morek alone would have been able to do the job. You would have affected 40 players rather than over 100, while still significantly increasing the amount of nobles per region because of the large amount of land that Morek takes up.