Author Topic: Die2Nite  (Read 144897 times)

Zakilevo

  • Guest
Re: Die2Nite
« Reply #165: June 23, 2011, 09:51:10 PM »
So what time are we all going to be on to join the same town?

Bael

  • Mighty Duke
  • ****
  • Posts: 1022
  • Have sword, will travel!
    • View Profile
Re: Die2Nite
« Reply #166: June 23, 2011, 10:42:44 PM »
So what time are we all going to be on to join the same town?

As soon as Squishy comes online. And only then please.

This will perhaps be a bit more than an hour after the start of the attack, or later if he gets held up like yesterday (which was 3 hours after the attack).

Update: Ok, so three are currently available. Just waiting for Tony to leave town, then waiting on squishy. I'm going to be turning in shortly, so it will be up to one of them to coord it.
« Last Edit: June 23, 2011, 11:35:14 PM by Bael »

squishymaster

  • Noble Lord
  • ***
  • Posts: 186
    • View Profile
Re: Die2Nite
« Reply #167: June 23, 2011, 11:49:05 PM »
Yes, sometimes work needs to get done before going home, it happens.

However, I am here now.

EDIT:  So I know the timer supposedly ticks down to the horde attack, but I always see the attack happen an hour before the timer ends.  So what is it clocking?
« Last Edit: June 23, 2011, 11:52:33 PM by squishymaster »

Bael

  • Mighty Duke
  • ****
  • Posts: 1022
  • Have sword, will travel!
    • View Profile
Re: Die2Nite
« Reply #168: June 23, 2011, 11:55:57 PM »
Yes, sometimes work needs to get done before going home, it happens.
Indeed.

However, I am here now.

EDIT:  So I know the timer supposedly ticks down to the horde attack, but I always see the attack happen an hour before the timer ends.  So what is it clocking?

Awesome. Just waiting on Zak to leave his town (hopefully soon). I think the clock is just the daily cycle. For me it is the same time as me, so I can use it as a clock.

Fleugs

  • Mighty Duke
  • ****
  • Posts: 668
    • View Profile
Re: Die2Nite
« Reply #169: June 23, 2011, 11:56:11 PM »
I'm here too. Tell me how I join your town, squishy.
Ardet nec consumitur.

Bael

  • Mighty Duke
  • ****
  • Posts: 1022
  • Have sword, will travel!
    • View Profile
Re: Die2Nite
« Reply #170: June 23, 2011, 11:59:04 PM »
I'm here too. Tell me how I join your town, squishy.

We have to join, then squishy will join us. How long do you (fleugs&squishy) want to wait for our 4th member to log in?

PS: about the clock, is it not French time (where the game originated)? I'm just guessing though.

squishymaster

  • Noble Lord
  • ***
  • Posts: 186
    • View Profile
Re: Die2Nite
« Reply #171: June 23, 2011, 11:59:10 PM »
You join a town, post the town's name here immediately, and I follow.

Fleugs

  • Mighty Duke
  • ****
  • Posts: 668
    • View Profile
Re: Die2Nite
« Reply #172: June 24, 2011, 12:00:07 AM »
I'm about to go offline.
Ardet nec consumitur.

squishymaster

  • Noble Lord
  • ***
  • Posts: 186
    • View Profile
Re: Die2Nite
« Reply #173: June 24, 2011, 12:02:11 AM »
They don't need to be online to join us, unless they aren't available.  If they aren't available I say we go on without them.

Bael

  • Mighty Duke
  • ****
  • Posts: 1022
  • Have sword, will travel!
    • View Profile
Re: Die2Nite
« Reply #174: June 24, 2011, 12:03:54 AM »
They don't need to be online to join us, unless they aren't available.  If they aren't available I say we go on without them.

He was making sure to die in the attack. We just need him to login and leave the town so that he is available  :-\

Edit: now i'm getting the "site down for maintenance" because they are too stingy to have enough servers...

squishymaster

  • Noble Lord
  • ***
  • Posts: 186
    • View Profile
Re: Die2Nite
« Reply #175: June 24, 2011, 12:05:02 AM »
I know if we don't join a town shortly people in my coalition will want to go on without you guys just because they are anxious to get started.

Bael

  • Mighty Duke
  • ****
  • Posts: 1022
  • Have sword, will travel!
    • View Profile
Re: Die2Nite
« Reply #176: June 24, 2011, 12:05:48 AM »
Yeah, i'm talking waiting a matter of minutes, not more.

squishymaster

  • Noble Lord
  • ***
  • Posts: 186
    • View Profile
Re: Die2Nite
« Reply #177: June 24, 2011, 12:06:53 AM »
Oh ok sure no one in my coalition will be on for about another two hours so I'm good if you need a few.  Just say how much you want to wait and I'll come back then.

Bael

  • Mighty Duke
  • ****
  • Posts: 1022
  • Have sword, will travel!
    • View Profile
Re: Die2Nite
« Reply #178: June 24, 2011, 12:13:06 AM »
Damn...I hate complications. I'll ask if one of my coalition mates can log in later and set it up...otherwise might be best to do it now.

Edit: looks like no one can do it in an hour, so going to join a town now. Its a pity to drop zak, but he is late :/

2nd edit: just waiting for some towns with fewer people to open up...
« Last Edit: June 24, 2011, 12:20:47 AM by Bael »

squishymaster

  • Noble Lord
  • ***
  • Posts: 186
    • View Profile
Re: Die2Nite
« Reply #179: June 24, 2011, 12:21:31 AM »
I'm game to start now and I'll be on for about 5 more hours, though Tom(Balanuir) will be on in two hours and he'll want to be in a town then.

EDIT:  OK