Author Topic: Die2Nite  (Read 144902 times)

Tom

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Re: Die2Nite
« Reply #270: July 02, 2011, 12:25:18 PM »
So joining a Distant Town as a hero with over 100 soul points did indeed drag my coalition with me :)

Damn, and I'm not with you. But the town I have right now is really cool. Veggie field and almost 300 defenses up on day 4. Few deaths so far, strong scavenging troops, strong builders - we get over 100 AP into building every day, reliably. Really rocks. We'll get around 350 zombies tonight, and I'm not afraid.

Nathan

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Re: Die2Nite
« Reply #271: July 02, 2011, 01:04:05 PM »
Damn, and I'm not with you. But the town I have right now is really cool. Veggie field and almost 300 defenses up on day 4. Few deaths so far, strong scavenging troops, strong builders - we get over 100 AP into building every day, reliably. Really rocks. We'll get around 350 zombies tonight, and I'm not afraid.

I had a town like that, we managed to get to day 10 before someone used our Concrete Blocks on Foundations instead of a Stone Cannon and we got killed :(

Just be sure to watch out for people wasting Nuts & Bolts and Concrete Blocks, gets ridiculously difficult to get them when the zombies start to surround the town.

squishymaster

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Re: Die2Nite
« Reply #272: July 02, 2011, 04:16:20 PM »
Sounds awesome Tom good luck :)

squishymaster

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Re: Die2Nite
« Reply #273: July 03, 2011, 03:25:21 PM »
Do we have any heroes in the game?

I'd like to restructure the coalitions like a lot of people have been asking for but we can't do it without that question being answered.  Which is why I keep asking.

Bael

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Re: Die2Nite
« Reply #274: July 03, 2011, 03:26:26 PM »
Sounds like you guys are doing well :)

Klingzog did a good job in getting us into a 100+ town, so hopefully ours will also proceed smoothly!

Nathan

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Re: Die2Nite
« Reply #275: July 04, 2011, 12:29:25 AM »
Klingzog did a good job in getting us into a 100+ town, so hopefully ours will also proceed smoothly!

And then I died on night one, GO ME! I ROCK! ¬¬

I'll be crying into my idiocy quilt if anyone needs me...

Bael

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Re: Die2Nite
« Reply #276: July 04, 2011, 10:30:01 AM »
And then I died on night one, GO ME! I ROCK! ¬¬

I'll be crying into my idiocy quilt if anyone needs me...

lol :D

Well, it looks like we just hit a 120zed spike (140 - 160 on day 2) so its not looking that great now...

Phellan

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Re: Die2Nite
« Reply #277: July 04, 2011, 09:17:31 PM »
I've joined in now as well, name Phellan

Bael

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Re: Die2Nite
« Reply #278: July 04, 2011, 10:58:28 PM »
I've joined in now as well, name Phellan

Good to have you on-board :) You will likely be getting an invite from Bluelake, although there has been talk of reorganising the coalitions. We should now have 13 people playing.

Updated:
Quote
Forum Name...........Die2Nite Name

Squishymaster.....Squishymaster
Bluelake...............bluelake
Shizzle..................Shizzle
Tom......................Balanuir
Telrunya..............Telrunya
D'Este..................Deste
Bael......................Baelorr
Fleugs..................Fleugs
Nathan.................Klingzog
Tony J..................Zakilevo
<none>.................Mav24 (friend of Klingzog)
DoctorHarte.........DoctorHarte
Phellan.................Phellan

squishymaster

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Re: Die2Nite
« Reply #279: July 05, 2011, 01:32:26 AM »
There will not be a reorganization.  We only have room for two coalitions, everyone else will have to play on their own.

Zakilevo

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Re: Die2Nite
« Reply #280: July 05, 2011, 08:30:27 AM »
Man.. the new map was so big. It's too bad we got a huge zombie spike on day 2.

Bael

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Re: Die2Nite
« Reply #281: July 05, 2011, 03:14:50 PM »
Man.. the new map was so big. It's too bad we got a huge zombie spike on day 2.

Yeah, I was looking forward to it. And we could have survived I reckon, if people weren't already planning for day 10 :/

PS: I'm going to try get to the corner of our map Zak. See whats down there :)

Zakilevo

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Re: Die2Nite
« Reply #282: July 05, 2011, 08:03:59 PM »
damn I want to go with you but I spent all my hour burying dead people :(

Bluelake

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Re: Die2Nite
« Reply #283: July 05, 2011, 09:30:33 PM »
DoctorHarte isn't playing, and Phellan already joined a coalition.
Today is Thank Wimpie for Being an Awesome Dev Day. Give Wimpie some gratitude for his constant bugfixing, pestering of admins to get things done, and general Wimpieness.

Nathan

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Re: Die2Nite
« Reply #284: July 08, 2011, 11:17:55 PM »
Guess what I forgot to do again? 2nd veteran town, second time I forget to log in before day one attack...