Author Topic: SVG Maps  (Read 5688 times)

Indirik

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Re: SVG Maps
« Topic Start: May 20, 2011, 03:38:34 PM »
I don't really understand most of the technical talk, however that map seems to be quite an accomplishment. Could anybody enlighten me why? :)

SVG (Scalable Vector Graphics) images can be manipulated dynamically by the game, on-the-fly, as it were. The game can take that one map, which is tagged with meta-data to indicate what parts of it are what, and use it to present multiple types of information. Like, for example, create a colored political map of the island. And color it based on alliances. Or region type. Or population levels, or religion spreads, etc. Possibly even use it as a semi-transparent overlay on top of the regular dynamic map. Not to mention do many, many, other things with it.
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