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Drinking beer, listening to Alice in Chains, feeling calm.... Sandalak

Started by Jens Namtrah, June 05, 2014, 10:08:04 AM

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Indirik

If at first you don't succeed, don't take up skydiving.

Kai

How does Sandalak have full recruitment centres? I never saw any available inf/arch when I was in Ikalak.

Ketchum

Quote from: Haerthorne on July 08, 2014, 07:45:40 AM
What is it, two weeks and the island has completely changed?
More like "when we have foes outside, we focus on them instead of when we being kept inside the lands in initial beginning, we focus on ourselves".

Quote from: Wolfsong on July 10, 2014, 07:01:50 AM

Nice picture, thumb up :D

Quote from: Indirik on July 10, 2014, 03:30:22 PM
"Raaaaawwwwwwwwwrrrrrrrrrrrrrrrrr!"
Look, it is Wvyern! Griffin! They are onto us!

Quote from: Kai on July 11, 2014, 02:03:53 AM
How does Sandalak have full recruitment centres? I never saw any available inf/arch when I was in Ikalak.
By drinking more beer and sober up... :P

On serious note, it all down to most basic steps.

If you not have your units destroyed or every noble need to recruit at same time, then the recruitment centers are all filled up. Coupled with Draft Recruits.
Werewolf Games: Villager (6) Wolf (4) Seer (3); Lynched as Villager(1). Lost as Villager(1), Lost as Wolf(1) due to Parity. Hunted as Villager(1). Lynched as Seer(2).
Won as Villager(3). Won as Seer(1). Won as Wolf(3).
BM Characters: East Continent(Brock), Colonies(Ash), Dwilight(Gary)

Indirik

We built a LOT of recruitment centers. We enlarged them. We kept all but the worst ones. We drafted a lot of troops. We win battles.
If at first you don't succeed, don't take up skydiving.

Vellos

Quote from: Indirik on July 11, 2014, 03:07:58 AM
We built a LOT of recruitment centers. We enlarged them. We kept all but the worst ones. We drafted a lot of troops. We win battles.

Seriously, it's so easy guys! :P
"A neutral humanism is either a pedantic artifice or a prologue to the inhuman." - George Steiner

Zakilevo

You have to remember we failed first before two realms. We faced all the problems before everyone.

Haerthorne

Quote from: Lapallanch on July 11, 2014, 05:12:34 AM
You have to remember we failed first before two realms. We faced all the problems before everyone.
I think it's good since we're all relearning the ropes. Some of us are returning players getting used to new mechanics, and a lot of us are just now seeing how they should fight on a War Island - particularly post several years since the last one sank. There have been major hiccups on the way, but ultimately we're playing to learn and have fun.
Returning player, player of the Haerthorne family, marketing team member, and prospective fixer-upper-er of the wiki.

Cren

The elite centres are always short on recruits but the medium ones have alwayss recruits ready and waiting.
Just stay alive and kicking, raise your voice when its needed. Through reason you can show the mistakes of others, something violence can't do.

I don't break rules, I bend them- a lot.

Zakilevo


Ketchum

Quote from: Lapallanch on July 11, 2014, 05:12:34 AM
You have to remember we failed first before two realms. We faced all the problems before everyone.
We all learn from our mistakes... A winner never quits, a quitter never wins!
Werewolf Games: Villager (6) Wolf (4) Seer (3); Lynched as Villager(1). Lost as Villager(1), Lost as Wolf(1) due to Parity. Hunted as Villager(1). Lynched as Seer(2).
Won as Villager(3). Won as Seer(1). Won as Wolf(3).
BM Characters: East Continent(Brock), Colonies(Ash), Dwilight(Gary)

Kai

Quote from: Ketchum on July 11, 2014, 02:26:40 AM
If you not have your units destroyed or every noble need to recruit at same time, then the recruitment centers are all filled up. Coupled with Draft Recruits.

Ikalak never had recruits even when they were winning early.

Ketchum

Quote from: Kai on July 11, 2014, 08:40:40 AM
Ikalak never had recruits even when they were winning early.
Try draft recruit... When Sandalak was losing early, we had no recruit either, most of our units are destroyed or thinned down to last few men. The lords kept draft recruits till the city and regions morale were low. There are bound to be a few recruits each day in recruitment centers unless the regions are not under good realm control.
Werewolf Games: Villager (6) Wolf (4) Seer (3); Lynched as Villager(1). Lost as Villager(1), Lost as Wolf(1) due to Parity. Hunted as Villager(1). Lynched as Seer(2).
Won as Villager(3). Won as Seer(1). Won as Wolf(3).
BM Characters: East Continent(Brock), Colonies(Ash), Dwilight(Gary)

Indirik

Quote from: Ketchum on July 11, 2014, 09:00:44 AM
Try draft recruit... When Sandalak was losing early, we had no recruit either, most of our units are destroyed or thinned down to last few men. The lords kept draft recruits till the city and regions morale were low.
This. I bumped the inf center in Sandalak to size 3, and just kept drafting every turn. I had morale down into the 30's, and control constantly dipping down into Main, and people were still screaming for more recruits. We spent a LOT of money building RCs. Our lords lost a lot of fighting time just building and trying to keep up with the necessary drafts. The armies just went out with whatever they had available to do TOs, even if it was 10 or 15 men each. Then we started cycling armies for refit. The 5 army system seems to be shaping up, after some initial roughness. It's a lot easier to get recruits if only 16 people are trying, instead of 80.
If at first you don't succeed, don't take up skydiving.

Zakilevo

Gotta say, Sandalak is working like what I have envisioned at the beginning. Multiple armies, multiple marshals working together... WITHOUT ME DOING ANYTHING! Now I am gonna sit back and enjoy Seattle!

Antonine

Quote from: Lapallanch on July 17, 2014, 06:57:43 AM
Gotta say, Sandalak is working like what I have envisioned at the beginning. Multiple armies, multiple marshals working together... WITHOUT ME DOING ANYTHING! Now I am gonna sit back and enjoy Seattle!

So your goal all along was... Seattle? Odd choice...

;D