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Priest Game Issues?

Started by kamandi, August 27, 2014, 10:29:38 PM

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Indirik

Quote from: Vita on September 26, 2014, 09:11:46 AM
The difference was that if the travel time was marginally more than 16 hours (say 18 hours), you would still move to the region immediately. If it was much more than 16 hours, it did was Indirik explained.
That's what I was trying to explain when I said that there is a chance to arrive immediately. Hard to write long explanations on a phone, though. :-\

As vonGenf mentioned, as soon as you click to begin your travels, you will get a message about arriving immediately, and you will be there in your new destination, with 0 hours. You will never be in the "Travelling" state.
If at first you don't succeed, don't take up skydiving.

Eirikr

Quote from: Vita on September 26, 2014, 09:11:46 AM
I've experienced this recently, but my experience differed, very slightly, from Indirik's explanation. I will try to duplicate this, to be sure, on my return trip.

The difference was that if the travel time was marginally more than 16 hours (say 18 hours), you would still move to the region immediately. If it was much more than 16 hours, it did was Indirik explained.

This technically doesn't conflict; Indirik said there was a "chance". To be fair, you could be right that the chance is 100% for certain values close to 16 as I've never experienced the system Indirik laid out despite having several 16+ times on my advy.

kamandi

Just to revisit this...


In the past week or so, I have done nothing but preach in a city with a large temple of my faith, and 0% percent followers. It has remained at zero percent all week, gaining about 1 follower per 12 hours. My oratory skill is perfectly good.

It's super frustrating. I understand it's a bug, and I understand that no one has the time to fix it, and everyone is a volunteer, but it really makes playing a priest kind of a bummer.

I don't want to change classes- the whole point of this character was to be a priest. He's also a diplomat, and that seems effective enough, but a little boring for RP purposes.

Just following up. I wonder if, as a salve for now, until the bug is fixed, the penalties for "influencing followers" can be tweaked down a bit, or something, just to level out the cost benefit (so to speak) of playing a priest.

Sorry to be a whiner about this topic.

Alex

kamandi

AN EXAMPLE:

"You preach to the masses for 10 hours, reaching a total audience of 1030 listeners.
Many peasants just ignore you, tired of the constant preaching they have been subject to recently.
24 pagans and believers in local folklore appear to be convinced and you formally convert them to The Way of the Warrior Saints in a small ceremony.

There are now about 20 believers in your faith The Way of the Warrior Saints in this region. That is about 0% of the population."

So if I converted 33 last round, and 24 this round, plus the numbers I've converted the last few days, why is it still "about 20 believers"?

Thehatter

Speaking of priests, are you able to kick them out of a religion and if they are clicked out do they lose their priest status.

Second can they be deported from an island if captured?

Anaris

Timothy Collett

"The only thing you can't trade for your heart's desire...is your heart." "You are what you do.  Choose again, and change." "One of these days, someone's gonna plug you, and you're going to die saying, 'What did I say? What did I say?'"  ~ Miles Naismith Vorkosigan

De-Legro

It is however now confirmed that if you somehow end up with a priest that is no longer a member of a religion, you are able to join a new religion.
Previously of the De-Legro Family
Now of representation unknown.

kamandi

I just got a "your words fall on deaf ears, the people appear tired of the constant preaching they have been subjected to lately" in a region that No One has been in for weeks, and is half covered in glacier.

kamandi

Okay.

After preaching intermittently for weeks, the city I had gotten up to 4%, slowly, just dropped to 0 followers, O%.

What is the point of this class?

De-Legro

Quote from: kamandi on December 17, 2014, 08:49:18 PM
Okay.

After preaching intermittently for weeks, the city I had gotten up to 4%, slowly, just dropped to 0 followers, O%.

What is the point of this class?

What other faiths are in the city? How experienced is your priest? What sort of religious coverage does your faith have in surrounding regions? The priest is an advanced class, it is not designed so a single player can create a religion and just convert half the continent so details are required to truly answer this.
Previously of the De-Legro Family
Now of representation unknown.

kamandi

Quote from: De-Legro on December 17, 2014, 10:22:27 PM
What other faiths are in the city?

None, last time I checked. The 4% I had generated was the highest percentage outside of "local pagan folklore etc"

Quote from: De-Legro on December 17, 2014, 10:22:27 PM
How experienced is your priest?

Very- last time I went to the academy, the expert tutor could not help him. He's also a diplomat, so his oratory is excellent.

Quote from: De-Legro on December 17, 2014, 10:22:27 PM
What sort of religious coverage does your faith have in surrounding regions?

Huge- It's the dominant faith by a wide margin in most surrounding regions.

Quote from: De-Legro on December 17, 2014, 10:22:27 PM
The priest is an advanced class, it is not designed so a single player can create a religion and just convert half the continent so details are required to truly answer this.

I get that, but my priest has been completely inneffective for months, and other players have slowly drifted away from playing priests in the past year because there is so little you can do. Knights doing civil work has more of an effect on local morale and attitudes than Priests, with less of the negative effect. Preaching generates almost no new followers, and swaying public opinion basically destroys your follower base.

I played a priest years ago, and don't remember having this kind of trouble with the stats and the effectiveness. I love the RP aspect of the class, but it's very frustrating to have zero effect on game mechanics.

AC

Chenier

Quote from: kamandi on December 17, 2014, 08:49:18 PM
What is the point of this class?

There is none, other than perhaps satisfy your masochist urges.
Dit donc camarade soleil / Ne trouves-tu ça pas plutôt con / De donner une journée pareil / À un patron

De-Legro

Quote from: kamandi on December 18, 2014, 06:42:40 PM
None, last time I checked. The 4% I had generated was the highest percentage outside of "local pagan folklore etc"

Very- last time I went to the academy, the expert tutor could not help him. He's also a diplomat, so his oratory is excellent.

Huge- It's the dominant faith by a wide margin in most surrounding regions.

I get that, but my priest has been completely inneffective for months, and other players have slowly drifted away from playing priests in the past year because there is so little you can do. Knights doing civil work has more of an effect on local morale and attitudes than Priests, with less of the negative effect. Preaching generates almost no new followers, and swaying public opinion basically destroys your follower base.

I played a priest years ago, and don't remember having this kind of trouble with the stats and the effectiveness. I love the RP aspect of the class, but it's very frustrating to have zero effect on game mechanics.

AC

Priest and the religious game has long been touted as a RP avenue rather than something that was designed to add unique game mechanics. If the idea of RPing a religion and its trials and tribulations are not appealing to you, if you are looking for the Priest class to in some way be "equal" to other classes in terms of ability, then I agree, there is little point to the Priest Class for you.
Previously of the De-Legro Family
Now of representation unknown.

Eldargard

Quote from: De-Legro on December 19, 2014, 02:57:22 AM
Priest and the religious game has long been touted as a RP avenue rather than something that was designed to add unique game mechanics. If the idea of RPing a religion and its trials and tribulations are not appealing to you, if you are looking for the Priest class to in some way be "equal" to other classes in terms of ability, then I agree, there is little point to the Priest Class for you.

It sounds to me like players are pointing out what sound like valid concerns. I do not know if there really is a problem with the code but it seems kind of inconsiderate to simply say this. Sure, I can appreciate that the priest is centered around RP. All the same, if those buttons are so unimportant, remove them all and all mechanic related to them. IF a priest truly has so little ability to convert peasants, then why even bother tracking peasant faith at all? If we are not tracking peasant faith, why even have buttons priest players can click that depend on having peasant followers? IF everything does work and people are just misunderstanding the game, then help them understand it!

Anaris

There are known problems with the code—I've mentioned before that when I adjusted temple effects on religious followers a year or two ago, I pushed the effects too far, and they now overwhelm preaching in most cases.

I know more or less what needs to be done to fix it, but it's going to be a somewhat laborious process, and I haven't had time to do so yet.
Timothy Collett

"The only thing you can't trade for your heart's desire...is your heart." "You are what you do.  Choose again, and change." "One of these days, someone's gonna plug you, and you're going to die saying, 'What did I say? What did I say?'"  ~ Miles Naismith Vorkosigan