Author Topic: Shipyard and navies  (Read 3609 times)

Shizzle

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Re: Shipyard and navies
« Topic Start: April 04, 2015, 12:24:52 AM »
As long as it's a coastal region, I don't see the problem.

If it's landlocked, and still allowed to build a shipyard, that's a bug.

So am I misreading the meaning of navies as groups of military-class vessels? How would you get the infrastructure to build those in a woodland region? Or a stronghold that can't even muster up enough competence to change bonds into gold?

From a gameplay perspective I see no issue (maybe even the need to allow for all sea zones to have navies, even if no cities are on its coasts)