Author Topic: Lords of Creation: Redux - IC  (Read 25714 times)

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Re: Lords of Creation: Redux - IC
« Reply #60: July 16, 2011, 07:16:11 AM »
Arglwyyd, the Dream Heart

The Lord of Dreams reaches forth into the dreams of his children, grasping the knowledge he has given them, and with his left hand twists it to his design. The knowledge of air he enhances, seeding the idea of long flight and travel among the Alfar. From this seed sprout inspiration and designs, and from designs are born airships of every size. Great and small, slow and fast, the Alfar set forth with a fervor to fill the air with these floating ships.

In the Dream Lord's right hand he grasps his gifts of architecture and weaponry, and in doing so causes the two to join in strange and new ways. The Alfar set forth to bring their understanding of buildings and engineering to do more than create. From this day forward, they also sought the ways, understanding, and tools to unmake the cities they themselves had forged.

Then, Arglwyyd changed subtly the relationship between the Ular and the Kurgin. The Ular's defeat became something more, something which broke the spirit of the brood, and they soon found themselves in something very different from mere servitude.

Lastly, he looked upon those that served in the Alfar, the Children of Dream. He saw in them the seed of hate for the cold and lifeless creations of Arkh, and decided to nuture it. Feeding this seed with dreams and nightmares of his own crafting, Arglwyyd saw to it that the Children of Dream would eventually seek the eradication of these abominations.

OOC: I intend to have several diplomatic envoys meet with the other races soon, and had been hoping for more activity before doing so, but I'll press on with them tomorrow.


AP 6 + 1 (Impulsive)
AP 6 = 6 - 1 Lead Populace: Airships (Impulsive) - 0 Lead Populace: Siege Weaponry (artifact)
AP 5 = 6 - 1 Lead Populace: Slavery
AP 0 = 5 - 5 Curse: Children of Dream have an extreme hate for unlife

GP 6
Born in Day they knew the Light; Rulers, prophets, servants, and warriors.
Life in Night that they walk; Gods, heretics, thieves, and murderers.
The Stefanovics live.