No mention of the Cult of Bloodmoon, which had over a dozen members or more at one time and priests and temples and followers from allover only killed off by the destruction of the west lands. Also people hated 'drug taking' and the word 'cult' because of their real world distaste for it instead of embracing imagination and potential roleplay.
I feel the religion was a success, it was fun and we built a strange world of belief that was player driven but ultimately was stymied by peoples inability to seperate their characters from real life.
The Wiki page still holds a tiny bit of our faith, the last remaining part of the faith is a guildhouse in Nihm with maybe 6 members.