Author Topic: October Changes Discussion  (Read 2643 times)

Zakilevo

  • Guest
Re: October Changes Discussion
« Topic Start: October 10, 2016, 07:33:34 PM »
Adventurers:
1) Refilling beer cost made variable per day of week
- I definitely appreciate this one. I think I ran into a region with just 1 keg for 2 silvers. That was pretty nice. Too bad kegs are so random. I hope we will get more consistent numbers. Feels like all the kegs have different sizes.
2) Display full list of common items missing when attempting scroll creation
- Thank the Devs!
3) Inform adventurers when too wounded to use bandages
- Nice QoL change for sure.

Nobles:

8 ) Remove government members, dukes, and lords after 5 days spent imprisoned
- This is big. Maybe people will focus more on leaving prisons ASAP to keep their positions. I'd love these changes so people actually pay ransoms instead of just sitting out for a whole week.
4) Allows lords to deposit gold into treasuries of guildhouses and temples in their region
- I don't think you want to keep your money in a guild since guilds get taxed.
5) Increased upper price limit on marketplace offers to from 50 gold to 250 gold
-This is an awesome change. People have been asking for years.
7) Add a rare chance for BT lords to discover a non-summoning scroll
-BT is starting to become a magical wonderland. Who needs wizards when you can spam scrolls XD
6) Set lordless region tax rates to a default 10%
-No more revolts for highly taxed lordless regions

Balance:
1) Limit chance of high-quality (>80) recruitment centers when there are already some in the realm
-People will need to learn to build their first few RCs carefully
2) Fix peasant massacre by small unit looting bug, and other looting fix
- No more of 3 units wiping a region out.