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Wounding on BT

Started by DeVerci, October 17, 2016, 08:58:33 PM

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DeVerci

Is the wounding system different on this island compared to the East Island? Got wounded by a group of undead(though only 20 of my men got wrecked), went from wounded to seriously wounded, to wounded, back to seriously wounded. My character is only 41, so I'd hate to see how it effects older nobles.

Zakilevo

I hate it when you get trapped in a loop like that...

DeVerci

I guess its more of a matter of plain bad luck  :'(

Wimpie

I don't know about the wounding system or in what sort of loop you ended up. I do know there shouldn't be any more age-related effects in the game.
Osgar (Thalmarkin, BT), Jeames (Perleone, EC)
PAUSED: Nasgar (Avernus, DWI), Jari (Outer Tilog, COL)

Medron Pryde

I had to abandon one of my heroes a couple months because he got caught in one of those loops.

He had been a hero most of his life.  He commanded cavalry and charged into every battle he fought against Daimons, monsters, undead, and players.

He lived to be over 100 years old because nobody ever managed to kill him.

At which time, if he got SCRATCHED, the old man code took over and sent him straight to seriously wounded for a week before letting me slowly get back out.  I once spent something like two to four weeks trying to move from one region to region next door after Daimons dropped on him and killed his unit.  Missed him AGAIN.  But the common bandit that robbed him as he walked away nicked him with a knife and dropped him to seriously wounded.  Then I'd wait a few days before I could tell him to start moving, another bandit would rob him, nick him, and I'd spend another few days seriously wounded.

I ended up retiring the character because the game code made him unplayable.

That was a disappointment.  I really wanted to see him go out in a blaze of glory riding with his cavalry into certain death.  But certain death just KEPT MISSING THE MARK....

Ahem...

So I retired him.  And then made a new character with the same name and made up a story about magical regeneration and a gift from the gods for a long life of faithful service.  I play him as the same character with a young body so I can give him another shot at death and glory.

;)

Wimpie

Quote from: Medron Pryde on December 26, 2016, 08:11:53 AM
I had to abandon one of my heroes a couple months because he got caught in one of those loops.

He had been a hero most of his life.  He commanded cavalry and charged into every battle he fought against Daimons, monsters, undead, and players.

He lived to be over 100 years old because nobody ever managed to kill him.

At which time, if he got SCRATCHED, the old man code took over and sent him straight to seriously wounded for a week before letting me slowly get back out.  I once spent something like two to four weeks trying to move from one region to region next door after Daimons dropped on him and killed his unit.  Missed him AGAIN.  But the common bandit that robbed him as he walked away nicked him with a knife and dropped him to seriously wounded.  Then I'd wait a few days before I could tell him to start moving, another bandit would rob him, nick him, and I'd spend another few days seriously wounded.

I ended up retiring the character because the game code made him unplayable.

That was a disappointment.  I really wanted to see him go out in a blaze of glory riding with his cavalry into certain death.  But certain death just KEPT MISSING THE MARK....

Ahem...

So I retired him.  And then made a new character with the same name and made up a story about magical regeneration and a gift from the gods for a long life of faithful service.  I play him as the same character with a young body so I can give him another shot at death and glory.

;)

Several months ago, all age-related effects should have been removed.
Osgar (Thalmarkin, BT), Jeames (Perleone, EC)
PAUSED: Nasgar (Avernus, DWI), Jari (Outer Tilog, COL)

Zakilevo

Pretty sure the wounding part didn't get removed. Only hours you get changed.

Anaris

Quote from: Zakky on December 26, 2016, 10:52:51 AM
Pretty sure the wounding part didn't get removed. Only hours you get changed.

It was intended to be. If it's still operating, that should be considered a bug.
Timothy Collett

"The only thing you can't trade for your heart's desire...is your heart." "You are what you do.  Choose again, and change." "One of these days, someone's gonna plug you, and you're going to die saying, 'What did I say? What did I say?'"  ~ Miles Naismith Vorkosigan

Zakilevo

Quote from: Anaris on December 26, 2016, 04:32:31 PM
It was intended to be. If it's still operating, that should be considered a bug.

Oh. I did not know wounding part removed as well. So older characters just have more age now and nothing else? :D

Anaris

Quote from: Zakky on December 26, 2016, 04:40:07 PM
Oh. I did not know wounding part removed as well. So older characters just have more age now and nothing else? :D

Yep. We have removed all game-mechanic effects of age.
Timothy Collett

"The only thing you can't trade for your heart's desire...is your heart." "You are what you do.  Choose again, and change." "One of these days, someone's gonna plug you, and you're going to die saying, 'What did I say? What did I say?'"  ~ Miles Naismith Vorkosigan

Zakilevo

Quote from: Anaris on December 26, 2016, 04:43:01 PM
Yep. We have removed all game-mechanic effects of age.

Fantastic!

Medron Pryde

Interesting.  I hope this works as intended as I would not wish to see another player stuck in that loop...