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I'd see no issue with greatly buffing the hero, personally. You risk *dying*. Considering that with all of my heroes, I never once got to recruit locals, and only sporadically got to tell my tale, the experience was rather underwhelming and, in my mind, placed the subclass into the "only pick if you HOPE to die" category instead of "only pick if you are willing to accept the RISK to die". If more people take it, then... great? Characters dying leave vacuums for other people. Also weakens the realm, even if the guy remakes a character right away. If anything, increase the hero perks greatly, and risk to die slightly.