Author Topic: New map for Dwilight  (Read 5453 times)

Chenier

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Re: New map for Dwilight
« Topic Start: October 07, 2017, 01:44:05 AM »
Would be a fairly straightforward quickfix to address the most flagrant issues of heterogeneous city distributions leading to "natural realm borders" and "natural capitals". As long as food production is buffed (seriously, time to give a huge food buff to all coastal regions, let 'em fish already!), it should all work out.
Dit donc camarade soleil / Ne trouves-tu ça pas plutôt con / De donner une journée pareil / À un patron