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Approved: Ability to flag new noble reports

Started by Chenier, February 19, 2018, 02:59:46 PM

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Chenier

Title: Ability to flag new noble reports

Summary: Every time a new noble joins a realm, everyone in the realm gets a message alerting them. But unlike a normal message, this can't be flagged (marked).

Benefits:
Often I see those notices when I'm on my cell and just scrolling for important tactical info. I always mean to write them a welcome, but since I can't flag them, sometimes I forget. Allowing players to flag new characters joining would help them remind themselves to greet the new players.

Possible Downsides or Exploits:
Not exploitable.
Dit donc camarade soleil / Ne trouves-tu ça pas plutôt con / De donner une journée pareil / À un patron

Anaris

Thaaaat's....a really good idea.

I don't know why they're not flaggable. Frankly, every message should be.

I approve this feature request, though I can't check into it just at the second. I'll try and work it into the message system update I've been working on for a while.
Timothy Collett

"The only thing you can't trade for your heart's desire...is your heart." "You are what you do.  Choose again, and change." "One of these days, someone's gonna plug you, and you're going to die saying, 'What did I say? What did I say?'"  ~ Miles Naismith Vorkosigan

Chenier

Quote from: Anaris on February 19, 2018, 03:13:42 PM
Thaaaat's....a really good idea.

I don't know why they're not flaggable. Frankly, every message should be.

I approve this feature request, though I can't check into it just at the second. I'll try and work it into the message system update I've been working on for a while.

None of the game-generated reports are, afaik. Not sure if there's something different about them preventing it or what, but I'll leave you to it. ;)

Thanks!
Dit donc camarade soleil / Ne trouves-tu ça pas plutôt con / De donner une journée pareil / À un patron

Wimpie

Game reports flaggable would be a huge help in many ways.
Osgar (Thalmarkin, BT), Jeames (Perleone, EC)
PAUSED: Nasgar (Avernus, DWI), Jari (Outer Tilog, COL)

Ketchum

I think this is good idea. Sometime my character Ruler who led from the front got himself wounded, and so he missed welcoming a new noble to his realm. Everyone should go "whoa, this is new guy, we will play nicely with him" :P
Werewolf Games: Villager (6) Wolf (4) Seer (3); Lynched as Villager(1). Lost as Villager(1), Lost as Wolf(1) due to Parity. Hunted as Villager(1). Lynched as Seer(2).
Won as Villager(3). Won as Seer(1). Won as Wolf(3).
BM Characters: East Continent(Brock), Colonies(Ash), Dwilight(Gary)

Wimpie

Osgar (Thalmarkin, BT), Jeames (Perleone, EC)
PAUSED: Nasgar (Avernus, DWI), Jari (Outer Tilog, COL)