Good
- Deep strategy, combined with multiplayer nature. I've never come across a game that does this.
- Open ended game. Especially noticeable with realms that have years of history (and attending grudges)
- Variety of play styles available.
Bad
- Can devolve into a "numbers game". Whoever has the most income has the most CS and usually the most knights. Unless you have major geographical advantages, this is extraordinarily hard to beat.
- Lack of community. IRC and (so far) the forums are inhabited by the same 20-30 veteran players. When you consider we have about 500 players logging in daily and 900 every three days...
- Problems with recruitment and retention. I'm comfortable with being a niche game, but without new blood, we'll die eventually.