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Community => Other Games => Topic started by: Norrel on February 20, 2013, 03:57:54 AM

Title: The Resistance
Post by: Norrel on February 20, 2013, 03:57:54 AM
Here's a game very similar to Werewolf/Mafia, with some key differences, the major one being that nobody dies and everyone will be able to play until the end. If there's enough interest I'll develop a story and all that so that you can RP to your heart's content.

Rules (credit to Wikipedia):

At the start of the game, one third of the group (rounded up to the nearest whole number) are randomly and secretly chosen to be Imperial Spies, while the rest of the group are Resistance. One of the players (either a Spy or Resistance member) is selected to be the Mission Leader. The Imperial Spies are made aware of each other without the Resistance members knowing - the only thing the Resistance members know is how many spies exist, not who they are. Nobody may discuss this game in private - all discourse relating to the game must take place here.

During each round of the game, the player to the left of the previous Leader becomes the new Leader. Depending on the stage of the game, the Leader needs to select a certain number of players to send out on a mission (the Leader may choose to go out on the mission himself). The amount of players necessary for a mission depends both on the turn and the number of total players, which will be published once we know how many players there are. All of the players then discuss the Leader's choice and, simultaneous and in public, vote on whether to accept the team make-up or not. (To simulate simultaneity, everyone will PM me their votes and I will reveal them publicly). If a majority is not reached, leadership passes on to the next player to the left, who proposes another distribution of plans. This continues until a majority of players agree with the current Leader's distribution of plans. If the plans are rejected five times in a row, the Imperial Spies automatically win the game, because there is too much discord within the rebel team to function properly.

Once a mission team is agreed on the players are then sent on the mission. The result of the mission is then determined by the participating players: Resistance members will secretly PM me a "mission success" PM and spies will secretly PM me either a "mission success" or "mission failure". This is in order to prevent metagaming by gauging activity levels. If all PMs show success, the resistance team earns one point. If even one PM shows failure, the spy team earns one point. I will say how many of each PM type I got publicly but will obviously not tell anyone who sent what.

The game continues until one team accumulates 3 points.

I'll be setting up mission leader order randomly. There will be no time limit on turns or anything of that nature but I will replace people at my own discretion.

I'll be taking a maximum of ten people but we will also need substitutes when people inevitably lag the game behind.

Anyone interested?


Players:
1. Dishman
2. Ketchum
3. Lefanis
4. Arundel
5. Fury
6. Penchant
7. D'Espana
8. Thomasgriff
9.
10.
Title: Re: The Resistance
Post by: Dishman on February 20, 2013, 04:12:52 AM
Eh, why not. Sounds interesting. Count me in.
Title: Re: The Resistance
Post by: Ketchum on February 20, 2013, 04:14:14 AM
Good rule. I like it and I am In! ;)
Title: Re: The Resistance
Post by: Disturbedyang on February 20, 2013, 06:04:13 AM
Yeah, i wanted to buy these card games but couldn't find it. (Only found it in Amsterdam with it in dutch so i don't understand) Haha. Anyway this seems like our previous last major game before our break. Sabotage 1 by Fury.

I would like to join this but i will have a period of inactivity. If it starts on 27th Feb or after, i will be able to join. :)
Title: Re: The Resistance
Post by: Norrel on February 20, 2013, 06:09:36 AM
Yeah, i wanted to buy these card games but couldn't find it. (Only found it in Amsterdam with it in dutch so i don't understand) Haha. Anyway this seems like our previous last major game before our break. Sabotage 1 by Fury.

I would like to join this but i will have a period of inactivity. If it starts on 27th Feb or after, i will be able to join. :)

I'll put you in as a potential sub.
Title: Re: The Resistance
Post by: Lefanis on February 20, 2013, 06:10:46 AM
In.
Title: Re: The Resistance
Post by: Arundel on February 20, 2013, 06:50:20 AM
Sure
Title: Re: The Resistance
Post by: Norrel on February 20, 2013, 07:18:17 AM
I've made a modification to the rules to make it more fair and similar to the real-life version - spies also may not communicate about the game outside the game. This is actually pretty important so don't cheat, play like adults.
Title: Re: The Resistance
Post by: Disturbedyang on February 20, 2013, 11:14:03 AM
I've made a modification to the rules to make it more fair and similar to the real-life version - spies also may not communicate about the game outside the game. This is actually pretty important so don't cheat, play like adults.

I am a young cute boy. :p
Title: Re: The Resistance
Post by: Fury on February 20, 2013, 03:41:11 PM
Ok, in.
Any playing tips?
Title: Re: The Resistance
Post by: Norrel on February 20, 2013, 11:39:39 PM
We have the minimum necessary. I will start the game in around 24 hours.
Title: Re: The Resistance
Post by: Penchant on February 21, 2013, 12:02:48 AM
We have the minimum necessary. I will start the game in around 24 hours.
I hope you reconsider that, you haven't even have it posted on here for 24 hours. I would like to sign up for this also.
Title: Re: The Resistance
Post by: Norrel on February 21, 2013, 12:05:22 AM
I hope you reconsider that, you haven't even have it posted on here for 24 hours. I would like to sign up for this also.

Yeah, so we should have close to 10 people within the next 24. No need to keep it going for long. Hell I might just start within the next 12 or less.
Title: Re: The Resistance
Post by: D'Espana on February 21, 2013, 01:00:32 AM
It'll take me awhile to fully understand it, but sure, count me in. You never know when someone's gonna try to deceive you by the net, so better be prepared for it. Let's go, my dear liars!
Title: Re: The Resistance
Post by: Sonya on February 21, 2013, 05:37:38 PM
Waves
Title: Re: The Resistance
Post by: Thomasgriff on February 21, 2013, 10:40:01 PM
I'm ready for it. Count me in.
Title: Re: The Resistance
Post by: Norrel on February 22, 2013, 12:16:52 AM
Game will be starting soon. No more sign-ups, feel free to PM me to reserve a replacement slot.

Game info:

With 8 players, there are 3 spies.

Mission agent requirements will go as such:

Turn 1: 3 agents needed
Turn 2: 4 agents needed
Turn 3: 4 agents needed
Turn 4: 5 agents needed, two failure PMs needed for a mission failure.
Turn 5: 5 agents needed

Role PMs are going out now.

Leadership order will be as follows (totally randomized):

1. Lefanis
2. D'Espana
3. Arundel
4. Thomasgriff
5. Dishman
6. Ketchum
7. Fury
8. Penchant
Title: Re: The Resistance
Post by: Norrel on February 22, 2013, 01:01:05 AM
The rebels gather in the war room of their underground bunker. Smoke fills the air as they light their cigars, contented at yet another victory. They spoke casually, even jested when previously there had only been tension. Their spirits were as high as their cause was righteous.

You see, an enemy agent had just been captured - one by the codename of Norrel. It turns out your long-standing ally had merely been an enemy spy, sent to destroy you from the inside. You had all been his friends and allies, and the only reason you yet lived is because you happened upon him as he was relaying intelligence outside of the base. The fascist pig was quaking in fear when the eight of you walked in, Codename Lefanis taking the lead as your recently elected cell leader, now that Norrel was ousted from his position.

Without a word, he opened up a panel on the side of the room - full of torturer's devices. Knives, saws, hammers, even defibrillators. This was a grisly business but your cause was worth it - the pig had probably done this himself in his career, as the fascists were wont to do. He deserved what was coming to him.

Norrel took a brief glance at the panel, turned away and screamed. He shook violently against the leather straps of his chair as the smell of urine filled the room. The eight of you chuckled at his cowardice.

Lefanis was able to gather a few useful tidbits of information from the blasted spy before he expired. There were more spies among you. Three, to be precise. Norrel knew who they were, but was able to gather his courage and chew off his tongue before their names could be extracted. He died of blood loss within minutes.

The news was no surprise: other cells had had to deal with spies before, and you knew that this time was coming. What was unfortunate was that you do not have time to conduct a proper investigation. The fruition of all your work was soon to come into play, and time was of the essence. Years of labor had led to this point, and the regime would soon be toppled if luck was on your side.

Lefanis appears once again in the war room with a changed shirt. Your next mission was critical - a search and destroy mission. Three agents would be needed for the operation. It was his turn to lead, and thus his turn to propose plans.

=============
The planning phase of mission 1 has begun. You may discuss who should be sent on the mission within this thread. Lefanis will make the final decision and will choose three operatives to go on the mission, which may include himself. Lefanis, when you formally propose your plans, please make it clear that it's the formal proposal, as you will not be able to modify it afterwards. You will then all vote on these plans. If it fails, leadership will pass to D'Espana.
Title: Re: The Resistance
Post by: D'Espana on February 22, 2013, 01:52:35 AM
Game will be starting soon. No more sign-ups, feel free to PM me to reserve a replacement slot.

Norrel... You just left out Sonya :o

Waves

Also, can you give us an example of what you mean by mission proposal? Or at least a little hint?

EDIT: Okay, I think I just got the gist of it. Still, I'm glad I'm not the first Leader, I'd be like uhmmmmmmm... now what? ;D
Title: Re: The Resistance
Post by: Norrel on February 22, 2013, 02:06:24 AM
Norrel... You just left out Sonya :o

Also, can you give us an example of what you mean by mission proposal? Or at least a little hint?

EDIT: Okay, I think I just got the gist of it. Still, I'm glad I'm not the first Leader, I'd be like uhmmmmmmm... now what? ;D

I didn't think Sonya was in, sorry. If he PMs me soon saying otherwise I'll restart the game.

A proposal would be like: I pick that myself, D'Espana and Lefanis be selected to go on this mission. And then everyone votes on weither or not they accept that plan.
Title: Re: The Resistance
Post by: Ketchum on February 22, 2013, 02:40:45 AM
All of the players then discuss the Leader's choice and, simultaneous and in public, vote on whether to accept the team make-up or not.
I have a question. What will happen if majority of the players do not accept the team make-up? Besides the leadership passed to the next in command, will the mission is considered a failure? ???
Title: Re: The Resistance
Post by: Thomasgriff on February 22, 2013, 02:55:57 AM
I agree with D'Espana we need a little more guidence in the way the game works.
Also maybe next time give a little more time to join the game I barely saw the game and would not have even know had it not been for Ketchum.
Title: Re: The Resistance
Post by: Lefanis on February 22, 2013, 02:58:11 AM
Ok, guys, I never send men on away missions without joining them. So I will be joining the squad for sure. I'm going to need two more to join me, so if you are interested, volunteer now, and I'll take it under consideration.
Title: Re: The Resistance
Post by: Ketchum on February 22, 2013, 03:05:44 AM
I volunteer ;)

(http://cdn.memegenerator.net/instances/250x250/35077995.jpg)
Title: Re: The Resistance
Post by: Fury on February 22, 2013, 04:10:44 AM
Ok, I'm in.
Let's see how we do it.
Title: Re: The Resistance
Post by: Norrel on February 22, 2013, 04:20:37 AM
Alright, some points of clarification since people are confused.

When selecting a team, you basically want to select people you can trust, since you want points. If the plan is rejected, the next leader makes a plan. If you fail to reach a majority on a plan five times in a row, the spies win automatically.

First, you vote on a plan. Once you eventually select your operatives, they go on mission. When this happens, they all PM me asking if they want to sabotage the plan or not (only spies can sabotage the plan). Once that's done, I tell you if it failed (and how many people said to sabotage if so), and give a point to either the rebels or the spies.

If there are any points of confusion I'd recommend you send them to me asap.

Note that being an operative isn't voluntary. If you're selected and people vote for it to happen, you're going on mission.

I'm sort of hesitant to give any real advice beyond game mechanics as I'm not a player.
Title: Re: The Resistance
Post by: Dishman on February 22, 2013, 04:24:29 AM
If I understand correctly, we let these three go off on the mission and if they fail then we know one (or more) of them are saboteurs. I'd be interested to know why you three chose to volunteer.
Title: Re: The Resistance
Post by: Norrel on February 22, 2013, 04:25:08 AM
If I understand correctly, we let these three go off on the mission and if they fail then we know one (or more) of them are saboteurs.

Yes. This is basically the premise of the entire game.
Title: Re: The Resistance
Post by: Fury on February 22, 2013, 06:55:25 AM

Right. When does voting close - sunset?
If someone doesn't vote?
Title: Re: The Resistance
Post by: Ketchum on February 22, 2013, 07:06:37 AM
If I understand correctly, we let these three go off on the mission and if they fail then we know one (or more) of them are saboteurs. I'd be interested to know why you three chose to volunteer.
We wish to complete the missions and succeed in our rebellion. Maybe you asking the wrong question on the last part.

Right. When does voting close - sunset?
If someone doesn't vote?
I assume when we have majority in our votes. There is no deadline. See Norrel GM first post below

There will be no time limit on turns or anything of that nature but I will replace people at my own discretion.
Title: Re: The Resistance
Post by: Sonya on February 22, 2013, 01:18:33 PM
I will watch this one game, this seems complicated for me to understand.


Peace!
Title: Re: The Resistance
Post by: Thomasgriff on February 22, 2013, 01:56:16 PM
Have you passed out roles yet if so I haven't gotten one yet.
Title: Re: The Resistance
Post by: Fury on February 22, 2013, 02:48:02 PM
Rebel Commando (me).
Title: Re: The Resistance
Post by: D'Espana on February 22, 2013, 03:17:58 PM
Have I padded out roles yet if so I haven't gotten one yet.

Uuuuuuuuuuuh... What? ???

I think I have now got it, thanks for the explanations, Norrel. So, thus far we have a team of Lefanis (Leader), Ketchum and Fury. Does anybody object to it? I'm OK with it, since we still haven't got a single clue on who's who.
Title: Re: The Resistance
Post by: Ketchum on February 22, 2013, 03:39:43 PM
I agree to the team make-up too. So far we have nothing yet on the 3 possible spies. We have to keep going on missions. For the Rebels! 8)
Title: Re: The Resistance
Post by: Lefanis on February 22, 2013, 04:35:37 PM
All right, the team is going to be ThomasGriff, D'espana, and myself.

I have decided not to take Ketchum, as he seems too enthusiastic. Hmmm... Sorry, Ketchum, nothing personal.

What do you guys think?
Title: Re: The Resistance
Post by: Dishman on February 22, 2013, 04:36:40 PM
We've got to start somewhere. Sounds good enough to me.
Title: Re: The Resistance
Post by: Norrel on February 22, 2013, 09:06:18 PM
Alright, everyone PM to me what you think of this plan. Once everyone has voted, I will publish the votes publicly. Voting will end once everyone has voted.
Title: Re: The Resistance
Post by: Ketchum on February 23, 2013, 02:10:47 AM
It is alright Lefanis, I am fine with it, you are the Leader. I will be rooting for you guys. I accept the plan makeup.
Title: Re: The Resistance
Post by: Norrel on February 23, 2013, 02:20:27 AM
Due to a few confused votes: we are not voting for mission success or failure now, we do that afterwards. Right now we are looking for plan approval or rejection.
Title: Re: The Resistance
Post by: D'Espana on February 23, 2013, 06:47:50 AM
All right, the team is going to be ThomasGriff, D'espana, and myself.

I have decided not to take Ketchum, as he seems too enthusiastic. Hmmm... Sorry, Ketchum, nothing personal.

What do you guys think?

Well, OK, we're done then. Let's go!
Title: Re: The Resistance
Post by: Arundel on February 23, 2013, 07:15:49 AM
Hey, Lefanis, don't get killed out there man. You're the hero this resistance deserves, and the one it needs right now.
Title: Re: The Resistance
Post by: Norrel on February 24, 2013, 01:01:12 AM
The votes are in!

Dishman - APPROVED
Ketchum - APPROVED
Lefanis - APPROVED
Arundel - APPROVED
Fury - DISAPPROVED
Penchant - APPROVED
D'Espana - APPROVED
Thomasgriff - APPROVED


The cell votes almost unanimously for the plan to go forward. Codenames Thomasgriff, D'Espana and Lefanis gear up, taking with them explosive charges, sniper rifles and cyanide pills.

The squad moves out with precision to their target - an old nuclear power plant near the city. If everything goes to plan, they will be back within the hour.

Thomasgriff, D'Espana and Lefanis, please PM me either "mission success" or "mission failure", depending on how you want this plan to go forward. Only one mission failure is needed. If the plan is sabotaged, spies gain one point. If it goes through, rebels gain one point. I will not be publishing who voted for what, but I will disclose how many votes there were for either success or failure.

Good luck, operatives.
Title: Re: The Resistance
Post by: Lefanis on February 24, 2013, 02:41:23 AM
All right Fury- We're all looking at you  >:(
Title: Re: The Resistance
Post by: Fury on February 24, 2013, 11:49:10 AM
Are we playing vote the odd one out?
You left your Rebel Commando out.  >:(
Title: Re: The Resistance
Post by: D'Espana on February 24, 2013, 05:34:37 PM
I wouldn't be so hasty to label Fury as a traitor yet... provided, of course, that he gives us a satisfactory explanation for his vote >:(

What happens Fury? Don't you simply like one of us, or is it something else?
Title: Re: The Resistance
Post by: Fury on February 24, 2013, 07:48:19 PM
 (http://www.cool-smileys.com/images/army1.gif) What?? You've forgotten I volunteered and wasn't chosen?
Let's hear the explanation instead from Team Leader.
Title: Re: The Resistance
Post by: Norrel on February 25, 2013, 12:08:26 AM
D'Espana takes up a sniper position atop a hill while operatives Lefanis and Thomasgriff breach the entrance to the nuclear power plant, tossing in smoke and tear gas and flashbangs before moving in, taking out any guards and otherwise clearing the civilians out.

A number of guards run around the exterior of the building, attempting to flank the two breachers. It's clear that there's been no attempt at sabotage; if there was, they would have known of the sniper above, waiting for them. D'Espana takes them all down with ruthless efficiency, and in ten seconds flat the coast is clear, every hostile neutralized.

Meanwhile, the operatives inside the building rig up a number of explosives, run outside, and detonate them. Left alone, this reactor would quickly escalate to a Chernobyl-scale event. You know, however, that emergency repairs will come before then. That's alright, though: your intentions are not nuclear. This was merely a ruse.

The operatives return to home base to cheers and applause - the rebels have scored the first point.

Leadership passes to D'Espana. This time, four operatives will be needed for the next mission, and but one attempt to sabotage from that group will bring the plan to a crashing halt. D'Espana, choose wisely.
Title: Re: The Resistance
Post by: Dishman on February 25, 2013, 01:59:26 AM
Since the mission was a success, I say we use the same 3 people for the next mission (if that's allowed). I'll volunteer to be the fourth wheel either way.

Viva la revolucion!
Title: Re: The Resistance
Post by: Fury on February 25, 2013, 02:16:55 AM
That's right. Same 3 people + Dishman(?).
Anything else will be SUSPICIOUS.
Title: Re: The Resistance
Post by: D'Espana on February 25, 2013, 02:27:23 AM
Well, my fellow rebels, first of all let's cheer on the absolute success of this mission. Long life to Lefanis, whose smart choice led us to victory!

Now it is my turn to propose a plan, but I will need four people for this instead of three. I am taking the risk, that is out of the question, so only three more of you are needed. I was thinking to take with me those that had not been in mission instead, mainly to let Lefanis and Thomasgriff to rest and to let all of us take part in the destruction of our enemies, but I can also see the reasoning behind repeating the same team. What are your thoughts on this, rebels? Does anyone object to either forming a new team or repeating the former one, plus someone else?

(OOC: Norrel, can we repeat team again? Seems a little bit like cheating to me, but hey, I don't write the rules ;D)
Title: Re: The Resistance
Post by: Ketchum on February 25, 2013, 02:50:12 AM
Mission is success, thanks godness. So Dishman can be enthusiastic but I cannot? Whatever, no ill feeling. Rebels, let go!
Title: Re: The Resistance
Post by: Norrel on February 25, 2013, 03:20:35 AM
(OOC: Norrel, can we repeat team again? Seems a little bit like cheating to me, but hey, I don't write the rules ;D)

Yes. Trust me, it's balanced.
Title: Re: The Resistance
Post by: Penchant on February 25, 2013, 03:29:01 AM
Yes. Trust me, it's balanced.
They aren't thinking outside the box enough.
Title: Re: The Resistance
Post by: Ketchum on February 25, 2013, 03:49:58 AM
They aren't thinking outside the box enough.
This is playing safe but nevertheless dangerous ;)
Title: Re: The Resistance
Post by: Penchant on February 25, 2013, 04:31:57 AM
This is playing safe but nevertheless dangerous ;)
Its not completely safe nor can Dishman for sure be considered the spy if things go wrong, because they spies might have simply chosen to not sabotage the first mission so that it doesn't immediately make them suspicious.
Title: Re: The Resistance
Post by: Ketchum on February 25, 2013, 06:32:06 AM
Its not completely safe nor can Dishman for sure be considered the spy if things go wrong, because they spies might have simply chosen to not sabotage the first mission so that it doesn't immediately make them suspicious.
Yes, you are right. They are exploring their options at the moment if they do that. So we cannot completely clear people off from only 1 mission success.
Title: Re: The Resistance
Post by: Lefanis on February 25, 2013, 12:20:11 PM
So Dishman can be enthusiastic but I cannot?

Dishman's selection had to do with something he said. Anyway, I'm ready to go on the next away mission.
Title: Re: The Resistance
Post by: Norrel on February 25, 2013, 10:50:33 PM
Just so everyone's clear, we are now on the turn 2 planning phase.
Title: Re: The Resistance
Post by: Fury on February 26, 2013, 01:52:44 AM
I VOTE:
Same team + Dishman
Title: Re: The Resistance
Post by: D'Espana on February 26, 2013, 01:57:45 AM
After a free day to gather advice and different opinions, I have two things to say:

First, I am dissapointed by the lack of contribution of most of our members thus far. In a full day, only a handful have made themselves heard, and only one outside the first group has volunteered. That makes my choice easier, though.

Second, I have decided the team for the second mission. Lefanis, Thomasgriff, Dishman and myself will be operatives this time. Please speak up, rebels, for we have imperial scum to hunt!

Its not completely safe nor can Dishman for sure be considered the spy if things go wrong, because they spies might have simply chosen to not sabotage the first mission so that it doesn't immediately make them suspicious.

Absolutely, and if anyone says otherwise he is definitely a traitor. In fact, I've got the funny feeling that we will have a sabotage in this round. We'll be 4, which is 50% of the 8 people we are. I'd be amazed if no baddies are going out with us.
Title: Re: The Resistance
Post by: Ketchum on February 26, 2013, 02:21:26 AM
Dishman's selection had to do with something he said. Anyway, I'm ready to go on the next away mission.
Although I am not trusted as your rebel buddy judging from your messages, I am still volunteer everytime a new mission come up. Count me in for all missions. For Rebel!
Title: Re: The Resistance
Post by: Norrel on February 26, 2013, 02:23:04 AM
Second, I have decided the team for the second mission. Lefanis, Thomasgriff, Dishman and myself will be operatives this time. Please speak up, rebels, for we have imperial scum to hunt!

D'Espana, the mission leader, proposes a team. The rest of the team deliberates.

Feel free to discuss the choice in public, or even say who you are voting for, but all votes must be PMed to me.
Title: Re: The Resistance
Post by: Ketchum on February 26, 2013, 02:48:01 AM
I approve D'Espana proposed team of Lefanis, Thomasgriff, Dishman and D'Espana.
Title: Re: The Resistance
Post by: Disturbedyang on February 26, 2013, 04:37:14 AM
Norrel, i can be replacement if it is needed :) i am available now but on a 24 hours once or twice basis. Cheers.
Title: Re: The Resistance
Post by: Norrel on February 26, 2013, 07:10:14 AM
Norrel, i can be replacement if it is needed :) i am available now but on a 24 hours once or twice basis. Cheers.

Thank-you. I'll contact you shortly when I do.
Title: Re: The Resistance
Post by: Disturbedyang on February 27, 2013, 02:02:12 PM
What happened?
Title: Re: The Resistance
Post by: Lefanis on February 27, 2013, 03:35:32 PM
Gogogo mission!
Title: Re: The Resistance
Post by: Norrel on February 27, 2013, 09:13:32 PM
I'm still missing a number of votes. I will sub someone out within 24 hours.
Title: Re: The Resistance
Post by: Norrel on February 28, 2013, 02:50:50 AM
The votes are in!

Dishman - APPROVED
Ketchum - APPROVED
Lefanis - APPROVED
Arundel - APPROVED
Fury - APPROVED
Penchant - APPROVED
D'Espana - APPROVED
Thomasgriff - DISAPPROVED

With another almost consensus, the team is a go.

Operatives, please PM me either mission success or mission failure.
Title: Re: The Resistance
Post by: D'Espana on February 28, 2013, 03:40:46 AM
Sheesh, why the disapproval? You're even going with us! >:(
Title: Re: The Resistance
Post by: Fury on March 01, 2013, 06:15:28 PM
GoGoGo!
Title: Re: The Resistance
Post by: Penchant on March 02, 2013, 08:01:19 AM
Norrel, its great that you are GMing, but I am pretty sure one of your characters autopaused a two turns ago.
Title: Re: The Resistance
Post by: Norrel on March 02, 2013, 09:16:27 AM
Norrel, its great that you are GMing, but I am pretty sure one of your characters autopaused a two turns ago.

I'm not the one holding us back. We've always been waiting on players and only players.
Title: Re: The Resistance
Post by: Norrel on March 02, 2013, 09:17:14 AM
On that note: operatives who have not yet sent me a message, you have 24 hours.
Title: Re: The Resistance
Post by: Penchant on March 02, 2013, 07:28:04 PM
I'm not the one holding us back. We've always been waiting on players and only players.
I am not complaining about your GMing, I am simply stating that I hope you are not choosing this over BM time-wise.
Title: Re: The Resistance
Post by: Norrel on March 02, 2013, 07:58:00 PM
I am not complaining about your GMing, I am simply stating that I hope you are not choosing this over BM time-wise.

Nah, it was just that character I didn't want to play.
Title: Re: The Resistance
Post by: Norrel on March 02, 2013, 10:47:14 PM
Dishman, ThomasGriff, Lefanis and D'Espana move out.

At first, things go smoothly. You breach into an office building and begin scaling to the top floor through the elevator shaft, using grappling hooks. You don't make a sound.
Your objective: a banking executive's office. You need to redirect some funding and the fool's been in the pocket of your enemy for far too long.

As you reach the top, flashbangs go off, then tear gas. Some of you fall unconscious, the others are merely incapacitated. When you awaken, you find yourselves alone, the room stripped bare, your PDAs and cell phones gone. It seems like they left you alive for one reason: their spy is among you.

As the operatives return to the base, everything is in chaos. Two other cells' bases have been overrun, their agents summarily tortured and executed. You take great care to encrypt your data, but it seems they were able to learn some things.

Your failure has resulted in the death of dozens of your comrades, but it seems that you still have a chance - they weren't able to break all of the codes. Some cells yet remain and the plan can still be put to action.

MISSION FAILURE

One operative sabotaged the mission.

Point tally: Resistance: 1 Imperial Spies: 1

Leadership passes to Arundel, who must now propose a plan with four operatives. If one of those operatives sabotages the plan, it will fail.
Title: Re: The Resistance
Post by: Fury on March 03, 2013, 03:25:34 AM
Looks like we found the rat.  ;D
Title: Re: The Resistance
Post by: Ketchum on March 03, 2013, 04:24:10 PM
The one who disapprove without stating why, is the rat. Sigh... >:(
Title: Re: The Resistance
Post by: Dishman on March 03, 2013, 04:49:39 PM
Ok, it wasn't me...so the spy must have called for a success last mission.

So Fury rejected the setup last round, Thomasgriff rejected the setup this round....not sure if that gives anything away or not. I'm leaning towards ThomasGriff being spy for now. I know I'm not trusted (being the newbie on the mission), but does anyone have any good feels on the others?
Title: Re: The Resistance
Post by: Fury on March 03, 2013, 05:22:15 PM
At first I was disinclined to agree just because someone didn't want to explain but then I went through the previous mission report and found this:

D'Espana takes up a sniper position atop a hill while operatives Lefanis and Thomasgriff breach the entrance to the nuclear power plant, tossing in smoke and tear gas and flashbangs before moving in, taking out any guards and otherwise clearing the civilians out.

Only these two are trained in flashbangs and smoke grenades! Hang them!
Title: Re: The Resistance
Post by: Norrel on March 03, 2013, 09:14:07 PM
At first I was disinclined to agree just because someone didn't want to explain but then I went through the previous mission report and found this:

Only these two are trained in flashbangs and smoke grenades! Hang them!

I want to clarify that everything I write is flavor text and has no bearing on the game besides telling you how a mission went.
Title: Re: The Resistance
Post by: Thomasgriff on March 03, 2013, 09:38:05 PM
The reasoning behind my dissaprove is that the only way for the rebels to win is obtain the information on the spies.
With the last group we could learn nothing. As previosly mentioned if it failed you can't tell that it would be any of us so we were setting ourselves up for failure.
Title: Re: The Resistance
Post by: Lefanis on March 04, 2013, 02:32:36 AM
The reasoning behind my dissaprove is that the only way for the rebels to win is obtain the information on the spies.
With the last group we could learn nothing. As previosly mentioned if it failed you can't tell that it would be any of us so we were setting ourselves up for failure.

Wrong. Last mission was a beaut, rebels got one point. Your last sentence doesn't make any sense at all.

I say keep ThomasGriff, Fury, and Dishman away from mission away teams, for their safety and rebel victory.
Title: Re: The Resistance
Post by: Fury on March 04, 2013, 02:48:31 AM
Says the one who threw the flashbang.  >:(
So who's going?
Title: Re: The Resistance
Post by: D'Espana on March 04, 2013, 03:01:27 AM
Absolutely, and if anyone says otherwise he is definitely a traitor. In fact, I've got the funny feeling that we will have a sabotage in this round. We'll be 4, which is 50% of the 8 people we are. I'd be amazed if no baddies are going out with us.

'Nuff said.

I think the only fair thing would be to try next time with a completely different group. Unless we manage to label the three traitors right now, something I do not think we have enough clues to do, it is our best bet.

Though even if I thought this would happen, it itches. And I'm still not liking those random disapprovals >:(
Title: Re: The Resistance
Post by: Fury on March 04, 2013, 03:16:33 AM
How hard can it be?

Either the new operative Dishman is the Imperial Spy OR one of these three: Lefanis, Thomasgriff, and D'Espana just pulled the wool over our eyes.

Probably leave Dishman out for next OPs and also Thomasgriff because I didn't understand his analysis.
Title: Re: The Resistance
Post by: Arundel on March 04, 2013, 12:00:24 PM
At the start of the game, one third of the group (rounded up to the nearest whole number) are randomly and secretly chosen to be Imperial Spies.

Players:
1. Dishman
2. Ketchum
3. Lefanis
4. Arundel
5. Fury
6. Penchant
7. D'Espana
8. Thomasgriff
9.
10.

8 divided by three is roughly 2.67, meaning we have three spies.

Nobody may discuss this game in private - all discourse relating to the game must take place here.

Allow me to render my analysis:

The first and second teams were relatively the same, with Dishman as an addition to the latter. Seeing as private discussion/coordination is forbidden, a single sabotage vote in the last run (and not two) leads me to believe that two of the remaining four rookies are spies. So out of Ketchum, Fury, Penchant, and I, two of us are spies. The odds of success are extremely low if I choose an entirely different team.

Now, I too believe that one of the first team vets sabotaged the second turn, and I highly doubt it was Thomasgriff. If it was, then he would have kept his mouth shut and voted in favor. No one would have been the wiser, and no one would have suspected him over the others. So out of the original three, I believe the spy is either Lefanis or D'Espana. When it comes to Dishman, he's obviously innocent. Voting as the new member, on the second turn, would be completely stupid and incredibly desperate. He's also an easy member to pin the sabotage on, so I doubly believe in his innocence.

Team choice and reason:

It should be stressed that the rebels can only try and isolate the spies (or bait them) when the former leads in points, ensuring the reward for the risk taken. Thomasgriff was right when he explained this in his disapproval. I would have agreed with him if he stated as much prior to the vote, considering I only thought about it now. Obviously we can't bait this turn, especially since the next team has five members instead of four. If we tried, the spies would have a near assured victory, regardless of the two sabotage votes required. Instead, we should try a hybrid solution: going for a point, while trying to identify a spy.

Thus I'll be choosing Thomasgriff and Dishman to come along with me for sure. However, I'm stuck in a tricky situation when it comes to our fourth member. Since I'm not a spy (and I'm not going to try and convince you,) out of Ketchum, Fury, and Penchant, two of them are spies. Out of Lefanis and D'Espana, one of them is a spy. From the first group, I have a 66.6% chance of choosing a spy. From the second group, I have a 50% chance of choosing a spy: a perfect balance for point gaining and spy identifying.

Lefanis is heads and D'Espana is tails. Coin flip: heads. Lefanis will be our fourth member. If a sabotage vote comes, then we know Lefanis is a spy. This is the identifier part of the plan.

So to conclude my thinking, two outcomes from my choice of team will follow:

Outcome #1 (best outcome) - The team succeeds. This wouldn't necessarily absolve Lefanis of guilt, but it would grant the rebels another point. With a one point lead, Thomasgriff could try to isolate spies, like he wanted to, and assure victory either then or by the last turn. I believe him a rebel, and so I believe this the best outcome.

Outcome #2 (the worst, but not so terrible outcome) -  Lefanis votes against. This would give Thomasgriff a team of three rebels to choose from next turn: Dishman, himself, and I. Since Lefanis would have voted against, he would free up D'Espana as a fourth rebel. This would leave Ketchum, Penchant, and Fury as candidates for the fifth slot. Out of those three, two of them (as stated previously) are spies. However, two sabotage votes (also stated previously) are required next turn for a successful mission sabotage. In other words, even if Thomasgriff chose a spy, there would only be one of them in the group, assuring a rebel point next turn no matter what. Thus worst case scenario, we go to the very last turn with a 33.3% chance of victory.

So the team is: Arundel, Thomasgriff, Dishman, and Lefanis.
Title: Re: The Resistance
Post by: Ketchum on March 04, 2013, 12:50:55 PM
I approve Arundel proposed team of Arundel, Thomasgriff, Dishman, and Lefanis.
Title: Re: The Resistance
Post by: Lefanis on March 04, 2013, 12:51:13 PM
A good analysis. Just a heads up, I'm not the agent, I lead us to victory in round 1. I would not clear Dishman just yet though, as rebels have to sabotage the missions as often as possible as they need three points, and to keep us from getting them. If we'd gotten 2 to the rebels 0, I can see how it would frighten them into wanting to take the risk and allowing Dishman to be exposed. I am not convinced Dishman is clean.

Quote
If a sabotage vote comes, then we know Lefanis is a spy. This is the identifier part of the plan.

You were going pretty well, then you said this, and it smells of a rat. You're obviously not stupid, but you messed up here. There are more outcomes, let me spell out one for you.

We know nothing about you. Who is to say you aren't the imperial spy? You might be the spy, setting me up for a fall if the mission fails.
Title: Re: The Resistance
Post by: Dishman on March 04, 2013, 05:22:53 PM
OK, since the first round was a success...I feel confident that we have only 1 spy in the mission that failed. Since they can't effectively communicate, it is unlikely that multiple spies would coordinate a success mission. Therefore, we need a completely new setup to help isolate the other spy. Once we have 2 groups with a confirmed spy, then we can either avoid them or minimize picking the spy.
Title: Re: The Resistance
Post by: Thomasgriff on March 04, 2013, 11:03:13 PM
I agree with the plan. Looking back on what I said, it sounded clearer in my head than what I put down and Arrundel basically sumed it up.
Title: Re: The Resistance
Post by: Arundel on March 04, 2013, 11:38:33 PM
A good analysis. Just a heads up, I'm not the agent, I lead us to victory in round 1. I would not clear Dishman just yet though, as rebels have to sabotage the missions as often as possible as they need three points, and to keep us from getting them. If we'd gotten 2 to the rebels 0, I can see how it would frighten them into wanting to take the risk and allowing Dishman to be exposed. I am not convinced Dishman is clean.

You were going pretty well, then you said this, and it smells of a rat. You're obviously not stupid, but you messed up here. There are more outcomes, let me spell out one for you.

We know nothing about you. Who is to say you aren't the imperial spy? You might be the spy, setting me up for a fall if the mission fails.

The problem with your analysis on Dishman is there is no coordination. The spies can't be frightened into "allowing" Dishman to be exposed. To repeat myself, it is more than likely that one of the original three waited until the second turn to sabotage, faking their allegiance in the first mission while having the ability to pin it on Dishman afterwards. If Dishman was a spy, and the spies were afraid in general, then I am more than certain that two votes would have surfaced instead of one.

No, I'm obviously not stupid. The point of my plan is to force the spies into a corner. They'll have to take one of the two options presented to them, risking their identities if they try to fight off said choice. The fact that I've possibly put you in a corner resonates in your immediate reversal against me. You either feel threatened, you want the plan to fail, or you want to shift suspicion my way, which are all reactions of a typical spy. You're also not absolved of guilt just because you "lead the first team to victory." The running suspicion, as stated above, is that one of the original three faked allegiance to the rebels. You are one of the original three, hence you are suspected.

OK, since the first round was a success...I feel confident that we have only 1 spy in the mission that failed. Since they can't effectively communicate, it is unlikely that multiple spies would coordinate a success mission. Therefore, we need a completely new setup to help isolate the other spy. Once we have 2 groups with a confirmed spy, then we can either avoid them or minimize picking the spy.

This is exactly what Thomasgriff wanted to do, and it would've worked last turn when the rebels had the lead. If we try to isolate the spies this turn, then the spies will undoubtedly gain another point. Should they gain another point, they'd only require one more for victory. The risk of choosing an entirely different team is far too high for the reward of possibly identifying more spies.
Title: Re: The Resistance
Post by: Thomasgriff on March 04, 2013, 11:48:03 PM
If this fails my choice for the group will be very difficult
Title: Re: The Resistance
Post by: D'Espana on March 05, 2013, 01:51:04 AM
Well, I can't say that I disagree with Arundel's explanation, other than I would not clear Dishman and Thomasgriff as of yet. Even if the latter voted against the previous team (or precisely because of that) I think that he's not the traitor, but that doesn't free him completely as of yet. The same goes for Dishman, so nobody is clear. I accept that that goes for me as well, it's only fair that way, but we can not clear ANYONE. It always smells fishy when people try to clear other people without actual proof.

But my vote goes for the proposed team. Let's hope that you are right, Arundel, and that YOU aren't an spy.
Title: Re: The Resistance
Post by: Lefanis on March 07, 2013, 04:00:33 AM
The Imperial Spies are made aware of each other without the Resistance members knowing - the only thing the Resistance members know is how many spies exist, not who they are.
The problem with your analysis on Dishman is there is no coordination. The spies can't be frightened into "allowing" Dishman to be exposed. To repeat myself, it is more than likely that one of the original three waited until the second turn to sabotage, faking their allegiance in the first mission while having the ability to pin it on Dishman afterwards. If Dishman was a spy, and the spies were afraid in general, then I am more than certain that two votes would have surfaced instead of one.

They don't have to coordinate, but they know who their teammates are. The same principle holds true, if they are already 1 down, all individual spies would risk exposing their neck so that they don't go 2 down.

You sound awfully convinced Dishman is innocent. I wonder why.

 
No, I'm obviously not stupid. The point of my plan is to force the spies into a corner. They'll have to take one of the two options presented to them, risking their identities if they try to fight off said choice. The fact that I've possibly put you in a corner resonates in your immediate reversal against me. You either feel threatened, you want the plan to fail, or you want to shift suspicion my way, which are all reactions of a typical spy. You're also not absolved of guilt just because you "lead the first team to victory." The running suspicion, as stated above, is that one of the original three faked allegiance to the rebels. You are one of the original three, hence you are suspected.

Or maybe, just maybe, your gross oversimplification of the facts made me realise something fishy. You are convinced one of the original three is a spy. This may be true, but it also may not be. Perhaps the spies are counting on the fact that we won't blame Dishman and blame one of those on the first team instead. Perhaps you are counting on it, and you seem far too sure of yourself.

I will vote  against Arundel's team. He, along with Dishman, are potential spies and I would like leadership to pass to ThomasGriff.
Title: Re: The Resistance
Post by: Fury on March 07, 2013, 03:33:39 PM
What - we're still at base discussing this? (http://marketwatching.freeforums.org/images/smilies/17433_forehead_slap.gif)
We've all more or less said our minds so everyone just vote already.
Title: Re: The Resistance
Post by: Thomasgriff on March 09, 2013, 11:41:42 PM
What are we waiting on it has been a week since control passed.
Title: Re: The Resistance
Post by: D'Espana on March 11, 2013, 02:22:23 AM
Hm, I'm starting to think that Lefanis is right. But still...

What - we're still at base discussing this? (http://marketwatching.freeforums.org/images/smilies/17433_forehead_slap.gif)
We've all more or less said our minds so everyone just vote already.

Thanks Fury for speaking through my keyboard. HEYA ALL, YOU SIGNED UP FOR WEREWOLF, NOT SLEEPWOLF!
Title: Re: The Resistance
Post by: Fury on March 11, 2013, 03:28:27 AM
Yeah, what's the score now: 1-1?
I'll bet there are Imperial spies among the sleepers who are holding us up.
Title: Re: The Resistance
Post by: Norrel on March 11, 2013, 03:44:04 AM
Dishman has been replaced with DisturbedYang.
Title: Re: The Resistance
Post by: Ketchum on March 11, 2013, 08:47:43 AM
Are we going for the mission? Why nobody trust me with mission is beyond me >:(
Title: Re: The Resistance
Post by: Disturbedyang on March 11, 2013, 09:49:09 PM
Disturbedyang throws pie at Ketchum for added taste.

Haha, so Norrel, what's up now? Where are we at this game? What i need to do now? lolz
Title: Re: The Resistance
Post by: Penchant on March 11, 2013, 09:49:59 PM
Disturbedyang throws pie at Ketchum for added taste.

Haha, so Norrel, what's up now? Where are we at this game? What i need to do now? lolz
Vote yay or nay to the current plan
Title: Re: The Resistance
Post by: Ketchum on March 12, 2013, 01:19:26 AM
Disturbedyang throws pie at Ketchum for added taste.

Haha, so Norrel, what's up now? Where are we at this game? What i need to do now? lolz
Send PM to GM Norrel whether you approve or disapprove the current team setup for this latest mission. You can voice out in forum public you approve or not. Though my name not on it, I fully support whatever the plan.

Why noone trust me? I am your fellow Rebel operative >:(
Title: Re: The Resistance
Post by: Disturbedyang on March 12, 2013, 06:36:06 AM
I did not really analyses anyone, so i approve i guess.
Title: Re: The Resistance
Post by: D'Espana on March 13, 2013, 03:11:43 AM
As a rebel, I'm gonna plant a bomb in someone's ass if this keeps frozen much more >:(
Title: Re: The Resistance
Post by: Fury on March 13, 2013, 03:26:29 AM
I say we just flashbang everyone.  ;D
BTW, I voted NO because those two were on my no-go list.
Title: Re: The Resistance
Post by: Arundel on March 13, 2013, 09:19:46 PM
I vote against as well.
Title: Re: The Resistance
Post by: D'Espana on March 18, 2013, 03:41:44 AM
Eeeeeerm... are we still at this stage? ::)
Title: Re: The Resistance
Post by: Norrel on March 19, 2013, 01:05:53 AM
Update is incoming - much of that delay was my fault, sorry.
Title: Re: The Resistance
Post by: Norrel on March 19, 2013, 01:08:19 AM
Votes:

DisturbedYang: APPROVED
Penchant: APPROVED
Arundel: APPROVED
Lefanis: DISAPPROVED
D'Espana: APPROVED
Fury: DISAPPROVED
Ketchum: APPROVED
ThomasGriff: APPROVED

With 6/8 rebels approving, the plan moves forward.

Those agents who were selected, please PM either "mission success" or "mission failure" to me.
Title: Re: The Resistance
Post by: D'Espana on March 19, 2013, 05:20:58 PM
Wohooooooooooooo! Let's go, rebels! We've got us a GM again! ;D
Title: Re: The Resistance
Post by: Ketchum on March 25, 2013, 06:57:02 AM
Huh? What happen to the Resistance? Are we still in Rebellion or not? ???
Title: Re: The Resistance
Post by: Norrel on March 25, 2013, 07:12:20 AM
Huh? What happen to the Resistance? Are we still in Rebellion or not? ???

Still waiting on the operatives to send me orders, lol.
Title: Re: The Resistance
Post by: D'Espana on March 26, 2013, 04:13:23 AM
Operatives, send the damn order. Now. >:(
Title: Re: The Resistance
Post by: D'Espana on March 29, 2013, 07:11:48 PM
I think you should send some PMs to remind that this game is still running, Norrel. That's it, if you've not already done it ::)
Title: Re: The Resistance
Post by: Ketchum on April 02, 2013, 03:23:48 AM
I agree with D'Espana. PM them and nudge them a bit.

Another way is to either success or fail the mission when you have the majority votes  ;)
Title: Re: The Resistance
Post by: Fury on April 02, 2013, 03:15:39 PM
Thomasgriff has been inactive since the start of the last WW game.
I think he's on the mission and if he's inactive he won't be reading PMs either.
Title: Re: The Resistance
Post by: Penchant on April 03, 2013, 05:15:33 AM
To be exact:
Quote
Last Active: March 15, 2013, 07:54:33 AM
For Thomasgriff