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BattleMaster => Development => Topic started by: Tom on May 14, 2012, 02:18:49 PM

Title: Update Breakages and Questions
Post by: Tom on May 14, 2012, 02:18:49 PM
Post here for things related to the big stable update that happened today.
Title: Re: Update Breakages and Questions
Post by: Azerax on May 14, 2012, 02:34:11 PM
I was carrying about 250 units of food to a city and it has disappeared.

Thanks,
Scott
Title: Re: Update Breakages and Questions
Post by: Velax on May 14, 2012, 02:54:11 PM
swholmes@gmail.com: That's because caravans no longer exist.


When I "Check taxes" of Hatdhes of FEI, I get this:

"Below is an estimate on your tax share for the next tax day. This is an estimate only, based on the current tax rate, distribution, player and region details, all of which may change before tax day.
For additional information, especially about the distribution system and weights, read the help page (click on the icon to the right).

There are two estimates given - one based on the hard values like gold and production, one based on the last tax. Either may be more "right", depending on how the region details change.

Fair warning: It is almost impossible to estimate the amount of realm-share gold that will be available on tax day. Thus, all the shares that depend on it will be wrong.

Error during database query
Please report the following error to the bugtracker, together with a short statement on when it occurred, especially on which page or action:
Table 'BMWorld7.OathOffers' doesn't exist

Query was: select sum(Share) from OathOffers where Level='Region' and Target=70 and awaits='vassal' limit 0,1

Calling script: /stable/CheckTaxes.php
Warning: mysql_fetch_row() expects parameter 1 to be resource, boolean given in /var/battlemaster/include/db.inc on line 230

Error during database query
Please report the following error to the bugtracker, together with a short statement on when it occurred, especially on which page or action:
Table 'BMWorld7.TaxSettings' doesn't exist

Query was: select * from TaxSettings where Realm_ID=28

Calling script: /stable/CheckTaxes.php
Warning: mysql_fetch_assoc() expects parameter 1 to be resource, boolean given in /var/battlemaster/include/db.inc on line 234
Source    Estimate    Last Tax
Lord of Hatdhes   706 gold   541 gold   
Duke of Hatdhes   0 gold   0 gold   
Noble of Kindara   0 gold   12 gold   
Total   706 gold   553 gold   
Property Tax:   5% above 1000 gold or bonds   Wealth Tax:   10% above 2000 gold or bonds
   

Taxes are set to be collected in 5 days."
Title: Re: Update Breakages and Questions
Post by: Telrunya on May 14, 2012, 03:14:47 PM
Check Taxes doesn't exist any more on Testing, not sure if we should still have a link to it. The Govern Estate now gives you your Income Estimate, and the Realm and Regions page lists the tax day.
Title: Re: Update Breakages and Questions
Post by: Aldwoni on May 14, 2012, 03:30:07 PM
Can the loyalty of a region be changed?

Yesterday I say 43% and now I see under 20%.
Title: Re: Update Breakages and Questions
Post by: egamma on May 14, 2012, 04:01:28 PM
Quote from: Aldwoni on May 14, 2012, 03:30:07 PM
Can the loyalty of a region be changed?

Yesterday I say 43% and now I see under 20%.

Was the region subject to hangings or hard police work or taxes over 10%?
Title: Re: Update Breakages and Questions
Post by: fodder on May 14, 2012, 04:40:46 PM
check taxes link shouldn't be there.
to check taxes "normally"... you can also go to the "command" page..
Title: Re: Update Breakages and Questions
Post by: Aldwoni on May 14, 2012, 05:43:42 PM
Quote from: egamma on May 14, 2012, 04:01:28 PM
Was the region subject to hangings or hard police work or taxes over 10%?
I RTO'd the region.
Then: a CW-report tells:  Loyalty in the region also rose.
Then a Knights joins
Then: Daily Region report: Loyalty to your realm falls 3%.
Then twice:  aid the local police in your region capturing many suspects.

somewhere in between:

I lowered the tax from 10 to 5.

other things like CW and Courtier work didn't mentioned a loyality change.
Title: Re: Update Breakages and Questions
Post by: Zakilevo on May 14, 2012, 05:44:23 PM
I am a ruler and I am still a knight of a city. Pretty sure I can't be a knight if I am a ruler.

And cities like Ibladesh and Perdan's gold production didn't change much. Actually the gold production of most cities did not change much unlike the testing continents. Is this intended?
Title: Re: Update Breakages and Questions
Post by: Foundation on May 14, 2012, 06:05:47 PM
Your estates will be fixed soon.  It's more important right now to fix the immediately breaking issues, if any.  Please remind me or another dev to turn on the cleanup for estate issues in a few days if it's still not resolved then.  (and yes, you do want it cleaned up since otherwise your char might gg in weird ways :P)

The CheckTaxes link will be removed.
Title: Re: Update Breakages and Questions
Post by: Dante Silverfire on May 14, 2012, 07:16:13 PM
Can someone give me a reminder of what the "balance" changes were with regards to food and gold for each region type? I'm trying to get an idea how this has changed things in my realm, but can't seem to pin down things as I didn't write down hard #'s before the change.
Title: Re: Update Breakages and Questions
Post by: egamma on May 14, 2012, 07:37:48 PM
Quote from: Dante Silverfire on May 14, 2012, 07:16:13 PM
Can someone give me a reminder of what the "balance" changes were with regards to food and gold for each region type? I'm trying to get an idea how this has changed things in my realm, but can't seem to pin down things as I didn't write down hard #'s before the change.

consumption stayed the same--500 peasants consume 1 bushel every day. as far as production--rurals increased, everything else decreased, I think. exact numbers vary.
Title: Re: Update Breakages and Questions
Post by: Tom on May 14, 2012, 07:45:14 PM
Quote from: Dante Silverfire on May 14, 2012, 07:16:13 PM
Can someone give me a reminder of what the "balance" changes were with regards to food and gold for each region type? I'm trying to get an idea how this has changed things in my realm, but can't seem to pin down things as I didn't write down hard #'s before the change.

Stop worrying.

The region lords and their knights need to know, and they have received a message with the details.
The banker has a new overview page that tells him what he needs to know.

Everyone else should simply not worry about it and leave it to the people whose jobs it is.
Title: Re: Update Breakages and Questions
Post by: Dante Silverfire on May 14, 2012, 07:54:09 PM
Quote from: Tom on May 14, 2012, 07:45:14 PM
Stop worrying.

The region lords and their knights need to know, and they have received a message with the details.
The banker has a new overview page that tells him what he needs to know.

Everyone else should simply not worry about it and leave it to the people whose jobs it is.
I'm not worrying but I am a duke and region lord so it is my job to figure out whether my duchy is producing more or less food than before and how to address that. I know production of gold went up for my mountain regions but that's all that I can clearly see. Were all of the food balance changes for dwilight transferred as well? I'm assuming the 20% cut of food stores wasn't?
Title: Re: Update Breakages and Questions
Post by: megs on May 14, 2012, 08:54:12 PM
Is the new battle system included in the update?
Title: Re: Update Breakages and Questions
Post by: Anaris on May 14, 2012, 08:57:18 PM
Quote from: megs on May 14, 2012, 08:54:12 PM
Is the new battle system included in the update?

The fixes to archer/MI behaviour are included, if that's what you mean.  That's the only major change combat has seen in several months.
Title: Re: Update Breakages and Questions
Post by: egamma on May 14, 2012, 09:06:56 PM
Quote from: Dante Silverfire on May 14, 2012, 07:54:09 PM
I'm not worrying but I am a duke and region lord so it is my job to figure out whether my duchy is producing more or less food than before and how to address that. I know production of gold went up for my mountain regions but that's all that I can clearly see. Were all of the food balance changes for dwilight transferred as well? I'm assuming the 20% cut of food stores wasn't?

I'm pretty sure they will make those changes later. Those are database value changes, not code changes.
Title: Re: Update Breakages and Questions
Post by: Azerax on May 15, 2012, 01:16:15 AM
Quote from: Velax on May 14, 2012, 02:54:11 PM
swholmes@gmail.com: That's because caravans no longer exist.


Hmm, makes being a trader kinda pointless...
It says I have: Paraphernalia: 6 Scouts, 6 Caravans, so I guess that's a bug
Title: Re: Update Breakages and Questions
Post by: Kellaine on May 15, 2012, 01:36:50 AM
Quote from: swholmes@gmail.com on May 15, 2012, 01:16:15 AM
Hmm, makes being a trader kinda pointless...
It says I have: Paraphernalia: 6 Scouts, 6 Caravans, so I guess that's a bug

no you just have to drop your caravans
Title: Re: Update Breakages and Questions
Post by: Indirik on May 15, 2012, 01:42:25 AM
Traders work differently now. You don't need the caravans.
Title: Re: Update Breakages and Questions
Post by: Velax on May 15, 2012, 02:13:50 AM
The new text editor is still randomly stripping out the "new line" characters, and it does appear to be completely random, as it does not do it for every message. Or even for every new line within a single message. Having to type (br/)(br/) (with <> in place of () ) for every paragraph in every message to make sure will get very annoying, very quickly.

I'm using the mobile version of the website.
Title: Re: Update Breakages and Questions
Post by: Zakilevo on May 15, 2012, 05:45:19 AM
So why was there almost no change to income and population to cities? I mean few cities changed and most stayed about the same. Is this intended or what?
Title: Re: Update Breakages and Questions
Post by: La Blakeshadow on May 15, 2012, 07:10:01 AM
A pick off topic to where you guys are going...
and honestly not that important since it doesn't crash anything(that I know of)
But I can send messages to (nobody)

I found this amusing, and I'm tempted to see where the message ends up o.O
Title: Re: Update Breakages and Questions
Post by: Tom on May 15, 2012, 08:59:11 AM
Quote from: Velax on May 15, 2012, 02:13:50 AM
The new text editor
[...]
I'm using the mobile version of the website.

Only one of these can be true. The mobile version doesn't use ckeditor.
Title: Re: Update Breakages and Questions
Post by: Velax on May 15, 2012, 10:31:29 AM
Well, whatever text editor the mobile version uses, then. Before these changes this never happened on the stable islands on the mobile site. Something has definitely changed because, aside from randomly having new lines stripped out, you no longer get the message preview automatically appearing below the message, either.
Title: Re: Update Breakages and Questions
Post by: egamma on May 15, 2012, 02:13:28 PM
Quote from: swholmes@gmail.com on May 15, 2012, 01:16:15 AM
Hmm, makes being a trader kinda pointless...
It says I have: Paraphernalia: 6 Scouts, 6 Caravans, so I guess that's a bug

Being a trader on the new system is much better. No more long travel times, just fill up on bonds and travel around without a unit.

http://wiki.battlemaster.org/wiki/Trade (http://wiki.battlemaster.org/wiki/Trade)
Title: Re: Update Breakages and Questions
Post by: roland.walters@abbott.com on May 15, 2012, 06:35:13 PM
I just fought a battle using the update.  It appears that the new combat system was part of the update since my mixed infantry behaved like it does on Dwilight.
Title: Re: Update Breakages and Questions
Post by: megs on May 15, 2012, 07:59:26 PM
This is regarding militia.

Before the update, you could see how much each militia unit cost each week and it's stats.
After the update, you can only see how much it will cost to disband the militia, and some of their stats.
Can we have the full information appear somewhere please?
Title: Re: Update Breakages and Questions
Post by: ^ban^ on May 15, 2012, 08:36:52 PM
Quote from: La Blakeshadow on May 15, 2012, 07:10:01 AM
A pick off topic to where you guys are going...
and honestly not that important since it doesn't crash anything(that I know of)
But I can send messages to (nobody)

I found this amusing, and I'm tempted to see where the message ends up o.O

This will likely be resolved by the hierarchy cleanup.

Quote from: megs on May 15, 2012, 07:59:26 PM
This is regarding militia.

Before the update, you could see how much each militia unit cost each week and it's stats.
After the update, you can only see how much it will cost to disband the militia, and some of their stats.
Can we have the full information appear somewhere please?

This is something we should consider adding. Make a feature request, please :)
Title: Re: Update Breakages and Questions
Post by: egamma on May 16, 2012, 12:55:59 AM
http://battlemaster.org/dynamicmap3.php

Dynamic map overlays do not work in the colonies, maybe on all stable islands.
Title: Re: Update Breakages and Questions
Post by: Carl on May 16, 2012, 02:06:40 AM
I attempted to edit the General Bulletin and this message appears above the text box...

"Warning: Invalid argument supplied for foreach() in /var/battlemaster/include/functions.inc on line 1545"

On East Continent btw.
Title: Re: Update Breakages and Questions
Post by: Tom on May 16, 2012, 08:33:36 AM
Map overlays are a Colonies problem because of the way that Colonies regions work (they don't have borders).

The bulletins should now work.

Title: Re: Update Breakages and Questions
Post by: Kienadri on May 16, 2012, 08:43:11 AM
I am getting this message when I log in to my account. My little sister and fiance all are also receiving the same messages.

Fatal error: Call to a member function getId() on a non-object in /var/battlemaster/live/userdata.php on line 458

What does this mean?
Title: Re: Update Breakages and Questions
Post by: Dante Silverfire on May 16, 2012, 08:45:57 AM
Quote from: Kienadri on May 16, 2012, 08:43:11 AM
I am getting this message when I log in to my account. My little sister and fiance all are also receiving the same messages.

Fatal error: Call to a member function getId() on a non-object in /var/battlemaster/live/userdata.php on line 458

What does this mean?

This has been reported to the bugtracker at least twice. (I am getting error as well)
Title: Re: Update Breakages and Questions
Post by: Kienadri on May 16, 2012, 08:50:49 AM
Quote from: Dante Silverfire on May 16, 2012, 08:45:57 AM
This has been reported to the bugtracker at least twice. (I am getting error as well)

Oh, I'm sorry. I didn't know it had already been reported. Is there an update on this bug or are our characters kind of unable to be reached at the moment?
Title: Re: Update Breakages and Questions
Post by: Dante Silverfire on May 16, 2012, 08:52:11 AM
Quote from: Kienadri on May 16, 2012, 08:50:49 AM
Oh, I'm sorry. I didn't know it had already been reported. Is there an update on this bug or are our characters kind of unable to be reached at the moment?

No that's fine, this is where breakages are supposed to be reported as well, I just said it, so those thinking of adding it to the bug tracker wouldn't continue to do so.

And I'm not a dev so idk the current status.
Title: Re: Update Breakages and Questions
Post by: Ehndras on May 16, 2012, 08:54:37 AM
Alright, a few friends and I are all getting major errors trying to get in the game.

The only one I can consistently report is this error on the family page:

Fatal error: Call to a member function getId() on a non-object in /var/battlemaster/live/userdata.php on line 458
Title: Re: Update Breakages and Questions
Post by: Kienadri on May 16, 2012, 08:55:32 AM
Oh wow, this must be down for a lot of people then. We're all getting the same problem. =(
Title: Re: Update Breakages and Questions
Post by: JPierreD on May 16, 2012, 09:36:24 AM
Quote from: Kienadri on May 16, 2012, 08:55:32 AM
Oh wow, this must be down for a lot of people then. We're all getting the same problem. =(

Looks like everyone is getting it, and a fix has already been submitted, so it's a matter of time now. The good part is that the bug seems to affect everyone, so noone will be having advantage over it, it will be almost as if the game paused temporarily.
Title: Re: Update Breakages and Questions
Post by: ^ban^ on May 16, 2012, 09:38:45 AM
DON'T WORRY GUYS. I GOT THIS.
Title: Re: Update Breakages and Questions
Post by: Dante Silverfire on May 16, 2012, 09:39:41 AM
Quote from: JPierreD on May 16, 2012, 09:36:24 AM
Looks like everyone is getting it, and a fix has already been submitted, so it's a matter of time now. The good part is that the bug seems to affect everyone, so noone will be having advantage over it, it will be almost as if the game paused temporarily.

That's not exactly true. A lot of troop movements and battles could be screwed up. For instance, I know a battle was planned on Atamara and if 30% of the people moved at the beginning of the turn before connectivity was lost, but the rest were unable to, it could change things.

I'm not sure that will be the case, but it is a possibility when realms are at war due to the timing of the bug. Although it was affecting everyone.
Title: Re: Update Breakages and Questions
Post by: Kienadri on May 16, 2012, 09:55:26 AM
Fatal error: Call to undefined function BattleMaster\DoctrineAllWorldEMs() in /var/battlemaster/include/Doctrine/BattleMaster/Player.php on line 91

This is the new error when I try to log in.
Title: Re: Update Breakages and Questions
Post by: JPierreD on May 16, 2012, 10:43:39 AM
And it's gone faster than it came. Thanks, Dr. Ban.
Title: Re: Update Breakages and Questions
Post by: egamma on May 16, 2012, 02:14:22 PM
Quote from: Kienadri on May 16, 2012, 08:43:11 AM
My little sister and fiance all are also receiving the same messages.

Hopefully those are not the same person  ;D
Title: Re: Update Breakages and Questions
Post by: Exrook on May 16, 2012, 04:32:15 PM
Quote from: Tom on May 14, 2012, 07:45:14 PM

The banker has a new overview page that tells him what he needs to know.


Where is the new overview page for bankers?  I am a banker and I can't find it.
Title: Re: Update Breakages and Questions
Post by: Uzamaki on May 16, 2012, 05:29:33 PM
Ashforth's gold level went down by 200. Was that meant to happen? Also, Bescanon is now wealthier than both Oroya and Ashforth. Was that also meant to happen?
Title: Re: Update Breakages and Questions
Post by: Zakilevo on May 16, 2012, 05:40:41 PM
Hope the dev team will balance things soon. Perdan, Ibladesh and Oligarch did not change despite their huge size.
Title: Re: Update Breakages and Questions
Post by: Foundation on May 16, 2012, 06:16:36 PM
Please elaborate, Zak, on the differences.  These changes were not applied to any particular realms, but to the island as a whole.  Without concrete data, it is very difficult to consider any form of balancing.
Title: Re: Update Breakages and Questions
Post by: vonGenf on May 16, 2012, 06:19:17 PM
Quote from: Foundation on May 16, 2012, 06:16:36 PM
Please elaborate, Zak, on the differences.  These changes were not applied to any particular realms, but to the island as a whole.  Without concrete data, it is very difficult to consider any form of balancing.

I think he is talking about the cities, and not the realms (Oligarch is not a realm atm). I believe all cities were intended to see their gold output decrease?
Title: Re: Update Breakages and Questions
Post by: Zakilevo on May 16, 2012, 06:33:46 PM
Quote from: Foundation on May 16, 2012, 06:16:36 PM
Please elaborate, Zak, on the differences.  These changes were not applied to any particular realms, but to the island as a whole.  Without concrete data, it is very difficult to consider any form of balancing.

vonGenf got it  ;). the city of Perdan produces 2410 gold at 10% = no change even after the update. Same goes for the city of Ibladesh - 3000 gold at 10%. I don't think Itorunt changed. The population of these cities changed but not their gold income. In fact most of the southern cities did not go through the change in terms of gold production.
Title: Re: Update Breakages and Questions
Post by: egamma on May 16, 2012, 06:34:01 PM
Quote from: Exrook on May 16, 2012, 04:32:15 PM
Where is the new overview page for bankers?  I am a banker and I can't find it.

Command.
Title: Re: Update Breakages and Questions
Post by: Exrook on May 16, 2012, 08:57:12 PM
Quote from: egamma on May 16, 2012, 06:34:01 PM
Command.

I see the following:

    Treasurer Commands
    Step down... and let someone else take over.

    Edit the Banker Bulletin.

    Check the realms tax settings - regional, duchy and realm tax rate and share settings.
    Collect taxes today (instead of 4 days from now).
    Food Report... - get a report on the food situation.
    Markets Report... - get a report on what the markets are up to.
    Shadow Government... - money rules the world, not kings.

No overview link that I can find.
Title: Re: Update Breakages and Questions
Post by: Indirik on May 16, 2012, 09:38:04 PM
Realm tax setting, and the food report.
Title: Re: Update Breakages and Questions
Post by: Carl on May 17, 2012, 01:12:32 AM
On Atamara I attempted to reply to a message sent to all vassals, using [reply to list] and this message resulted....

"Error during database query
Please report the following error to the bugtracker, together with a short statement on when it occurred, especially on which page or action:
Query was empty

Query was:

Calling script: /stable/message-write.php
Warning: mysql_fetch_row() expects parameter 1 to be resource, boolean given in /var/battlemaster/include/db.inc on line 230

No valid recipients found for this selection."
Title: Re: Update Breakages and Questions
Post by: Tom on May 17, 2012, 11:09:54 AM
Quote from: Carl on May 17, 2012, 01:12:32 AM
On Atamara I attempted to reply to a message sent to all vassals, using [reply to list] and this message resulted....

That's a bit more tricky - can you please file a bug report about it?
Title: Re: Update Breakages and Questions
Post by: SirAlexStavrou on May 17, 2012, 11:14:42 AM
Why has been the population risen again?

That was now two rebelances. Is that intended?

Cu had originally 11k peasants, the first update brought 15900 already. Now again more?

Population Rebalance   (5 minutes ago)
message to the lord and knights of Castle Ubent
The region population rebalance has been applied to this island. The changes for your region are as follows:
old new change
Population 15900 20800 + 31 %
Food Production 498 686 + 38 %
Gold Income 521 818 + 57 %

Please note that food consumption has also been increased. With the current production, season and weather, your peasants will produce 77 bushels tomorrow, and eat 28 bushels. The troops currently in the region would eat 1 bushels.
Title: Re: Update Breakages and Questions
Post by: megs on May 17, 2012, 12:06:57 PM
Same in Atamara.

For example Loratil.

Originally 1800 peasants, then:

Population Rebalance   (56 minutes ago)
message to the lord and knights of Loratil
The region population rebalance has been applied to this island. The changes for your region are as follows:   old   new   change
Population   2100   2200   + 5 %
Food Production   58   46   - 21 %
Gold Income   216   270   + 25 %

Please note that food consumption has also been increased. With the current production, season and weather, your peasants will produce 6 bushels tomorrow, and eat 5 bushels. The troops currently in the region would eat 1 bushels.
Title: Re: Update Breakages and Questions
Post by: LilWolf on May 17, 2012, 12:47:49 PM
Myah, looks like the stable islands got the rebalance thing twice. Can't help but think it's a mistake since it puts Atamara regions with significantly different values than those of Beluaterra, which have traditionally had identical regions, save for names.

Can't say I'm too happy about losing two thirds of the population of Azzal.
Title: Re: Update Breakages and Questions
Post by: megs on May 17, 2012, 12:57:28 PM
The double change happened only for population as far as I can tell.
Revenue and food production changed only once.
Title: Re: Update Breakages and Questions
Post by: Velax on May 17, 2012, 01:00:55 PM
There are several regions on EC that now produce more than 1000 food. I've never seen that before. And on FEI, there are now three mountain regions that produce more gold than every city on the continent. Is that intended? I'm not complaining, I'm just surprised the changes were so dramatic.

I like that there are fewer useless regions now. Regions like Hupar and Apasur on FEI are actually worthwhile holding now.
Title: Re: Update Breakages and Questions
Post by: Tom on May 17, 2012, 01:45:08 PM
Ok, please help me out here:

Did you get the "population rebalance" messages twice? Because according to the messages archive, this is the first time they were generated. And many postings here seemed to indicate that the rebalance had not been properly applied.
Title: Re: Update Breakages and Questions
Post by: Velax on May 17, 2012, 01:46:56 PM
No, we only got the population rebalancing message once.
Title: Re: Update Breakages and Questions
Post by: megs on May 17, 2012, 01:48:49 PM
No, I got it only once, about 2 hours ago.
But with the update 2 days ago came a population rebalance, without warning.
Loratil, for example, rose from 1800 to 2100 without any message.

To tell the truth, I'm not sure if it came with the update or later, but it was there before the rebalance.
Title: Re: Update Breakages and Questions
Post by: Tom on May 17, 2012, 02:01:42 PM
Quote from: megs on May 17, 2012, 12:57:28 PM
The double change happened only for population as far as I can tell.
Revenue and food production changed only once.

WTF?

Can anyone confirm this? Because if it is true then the first update was seriously borked, despite extensive testing and me looking at the code and mumbling "that's impossible, it should apply either all the changes or none".
Title: Re: Update Breakages and Questions
Post by: Anaris on May 17, 2012, 02:02:33 PM
Quote from: Tom on May 17, 2012, 02:01:42 PM
WTF?

Can anyone confirm this? Because if it is true then the first update was seriously borked, despite extensive testing and me looking at the code and mumbling "that's impossible, it should apply either all the changes or none".

Well, given that everyone's been talking for the past couple days about how some of the changes were made but others weren't...
Title: Re: Update Breakages and Questions
Post by: LilWolf on May 17, 2012, 02:08:41 PM
Quote from: Tom on May 17, 2012, 02:01:42 PM
WTF?

Can anyone confirm this? Because if it is true then the first update was seriously borked, despite extensive testing and me looking at the code and mumbling "that's impossible, it should apply either all the changes or none".

At least on Atamara all values were changed both times. Azzal went from 62 000 peasants to something like 40k and then down to 27k. Gold went from 1783 to 1699 and then down to 1400somethinng. Food went from 133 to 105 and then down to 70s or so(can't tell precisely where since the changes from today seem to have been reverted now).

Got it all on my trusty spreadsheet for Darkan regions on how gold/food changed compared to what we had before :)
Title: Re: Update Breakages and Questions
Post by: Tom on May 17, 2012, 02:09:53 PM
Quote from: Anaris on May 17, 2012, 02:02:33 PM
Well, given that everyone's been talking for the past couple days about how some of the changes were made but others weren't...

That's not true. People posted that they thought the changes were small, not that they were missing. Example, Perdan city went from 2447 to 2410 gold. Which is a small total change, but a considerable change per capita as its population has decreased considerably.

At least on EI, where I've just taken a very good look at both an old backup data set and the current values, all Food, Gold and Populations were changed.
Title: Re: Update Breakages and Questions
Post by: megs on May 17, 2012, 02:10:20 PM
There was no message, so I don't know exactly when the first change occurred.
And I'm afraid I don't have any scribe note from before and after the update.
I don't know if you can fish them up in the system to check for sure, but I'm 99.9% sure that the population changed 2 times.
once after the update, and once after the rebalancing.

i believe the reason no-one mentioned this before is because they thought that it was a normal part of the update.
Title: Re: Update Breakages and Questions
Post by: Tom on May 17, 2012, 02:11:03 PM
The first change happened during the update.
Title: Re: Update Breakages and Questions
Post by: Forbes Family on May 17, 2012, 02:14:25 PM
I have two things that seem broken since the update.

1. As ruler of Strombran I made a duchy surrounded on the Townsland of Clyderee which I was Lord of. This morning I received this message


Lord Removed   (5 hours, 10 minutes ago)
message to all nobles of Strombran
Scribes find out that due to confusion about the political (or feudal) hierarchy, Luthor Forbes, Supreme Chancellor of Strombran, Viscount of Clyderee is forced to relinquish his lordship of Clyderee. He, as Supreme Chancellor, cannot hold allegiance to a Duchess.

Estate Vacated   (5 hours, 10 minutes ago)
message to the knights of Clyderee
Scribes find out that due to confusion about the political (or feudal) hierarchy, Luthor Forbes, Supreme Chancellor of Strombran, Viscount of Clyderee is forced to relinquish his estate in Clyderee. He, as Supreme Chancellor, cannot hold allegiance to a Viscount. These 50 % of the region are now without a knight.


Also there is a problem with an election. We lost our Banker and are trying to do a referendum for a new one.

Details for referendum "Vote for the Banker":
Fatal error: Uncaught exception 'Doctrine\ORM\EntityNotFoundException' with message 'Entity was not found.' in /var/battlemaster/include/Doctrine/Proxies/__CG__BattleMasterCharacter.php:32 Stack trace: #0 /var/battlemaster/include/Doctrine/Proxies/__CG__BattleMasterCharacter.php(197): BattleMaster\Proxies\__CG__\BattleMaster\Character->__load() #1 /var/battlemaster/live/stable/PollVote.php(99): BattleMaster\Proxies\__CG__\BattleMaster\Character->Title() #2 {main} thrown in /var/battlemaster/include/Doctrine/Proxies/__CG__BattleMasterCharacter.php on line 32
Title: Re: Update Breakages and Questions
Post by: Velax on May 17, 2012, 02:15:25 PM
Are you able to post the before and after population/gold/food stats for some/all of the FEI regions?
Title: Re: Update Breakages and Questions
Post by: Foundation on May 17, 2012, 02:15:47 PM
Solid Data:

As of yesterday (before second rebalance) - Region, Pop, Gold, Food
Woolton (woodlands), 7800, 425, 191
Castle Ubent (stronghold), 15900, 521, 498

As of a week ago (before first rebalance) - Region, Pop, Gold, Food
Woolton, 6500, 294, 208
Castle Ubent, 11000, 301, 328

I can also confirm that neither the lord nor duke of Castle Ubent has received a "Population Rebalance" message from the first rebalance.
Title: Re: Update Breakages and Questions
Post by: Velax on May 17, 2012, 02:17:24 PM
Quote from: Forbes Family on May 17, 2012, 02:14:25 PM
I have two things that seem broken since the update.

1. As ruler of Strombran I made a duchy surrounded on the Townsland of Clyderee which I was Lord of. This morning I received this message


Lord Removed   (5 hours, 10 minutes ago)
message to all nobles of Strombran
Scribes find out that due to confusion about the political (or feudal) hierarchy, Luthor Forbes, Supreme Chancellor of Strombran, Viscount of Clyderee is forced to relinquish his lordship of Clyderee. He, as Supreme Chancellor, cannot hold allegiance to a Duchess.

Estate Vacated   (5 hours, 10 minutes ago)
message to the knights of Clyderee
Scribes find out that due to confusion about the political (or feudal) hierarchy, Luthor Forbes, Supreme Chancellor of Strombran, Viscount of Clyderee is forced to relinquish his estate in Clyderee. He, as Supreme Chancellor, cannot hold allegiance to a Viscount. These 50 % of the region are now without a knight.


Were you also the duke? Because if not, that's working as intended.
Title: Re: Update Breakages and Questions
Post by: Forbes Family on May 17, 2012, 02:44:45 PM
Quote from: Velax on May 17, 2012, 02:17:24 PM
Were you also the duke? Because if not, that's working as intended.

Yes, I was Duke, Lord and Knight of a one region Duchy.

The Duchy now does not have a Duke and if you read the first message there is something else weird. It says "cannot hold allegiance to a Duchess"

We don't have a Duchess!
Title: Re: Update Breakages and Questions
Post by: Telrunya on May 17, 2012, 02:46:29 PM
Might wanna check on your parts again, you might be missing some goodies ;)
Title: Re: Update Breakages and Questions
Post by: Forbes Family on May 17, 2012, 02:49:19 PM
Quote from: Telrunya on May 17, 2012, 02:46:29 PM
Might wanna check on your parts again, you might be missing some goodies ;)

They all good.  ;D ;D ;D
Title: Re: Update Breakages and Questions
Post by: Uzamaki on May 17, 2012, 04:06:03 PM
I only got one message, this past message. But this 'second' message didn't change anything. The change before that, though, changed stats but went unannounced IC.
Title: Re: Update Breakages and Questions
Post by: Velax on May 17, 2012, 04:14:50 PM
Quote from: Forbes Family on May 17, 2012, 02:44:45 PM
Yes, I was Duke, Lord and Knight of a one region Duchy.

It didn't give your duke title either of the times the messages mentioned you, though. How did you lose it?
Title: Re: Update Breakages and Questions
Post by: Forbes Family on May 17, 2012, 04:22:00 PM
The Duke title disappeared. I created the Duchy yesterday when I was Lord of Clyderee and thus appointed as the Duke by default. Nobody has it now as it says a duchess now rules the duchy but it does not say a name. When I look on the Govern Duchy's page I see this.

Duchy of Strombran
Currently held by Cadelius Strika
Duke of Strombran, Margrave of Strombran

Under the other Duchy there is nobody currently holding it.

I believe I must travel back there and reassign me as Duke.
Title: Re: Update Breakages and Questions
Post by: fodder on May 17, 2012, 05:10:36 PM
Quote from: Forbes Family on May 17, 2012, 02:44:45 PM
Yes, I was Duke, Lord and Knight of a one region Duchy.

The Duchy now does not have a Duke and if you read the first message there is something else weird. It says "cannot hold allegiance to a Duchess"

We don't have a Duchess!

chances are... your character was listed somewhere under the old duchy (which had a duchess presumably), rather than the newly created one.

re-appoint yourself duke, then lord, and chances are you won't have the problem again.

--
ps... do you really need to travel anywhere to name a duke?
Title: Re: Update Breakages and Questions
Post by: Karedan on May 17, 2012, 05:12:16 PM
anybody else also having problems with looting after the stable update? it is working fine but everytime a looting attempt fails i dont lose any hours while first you lost 3 of them
(already made a bug report of it)
Title: Re: Update Breakages and Questions
Post by: Foundation on May 17, 2012, 05:52:24 PM
Bug is resolved.  I am disappoint that this had to be brought up by someone on stable. >:(
Title: Re: Update Breakages and Questions
Post by: fodder on May 17, 2012, 06:38:17 PM
well.. you can count the whole of bt out of looting really... aside from tom XD
Title: Re: Update Breakages and Questions
Post by: Forbes Family on May 17, 2012, 08:48:16 PM
Quote from: fodder on May 17, 2012, 05:10:36 PM
chances are... your character was listed somewhere under the old duchy (which had a duchess presumably), rather than the newly created one.

re-appoint yourself duke, then lord, and chances are you won't have the problem again.

--
ps... do you really need to travel anywhere to name a duke?

Yes you have to be in the region to name yourself as Duke. And while it's a day and a half trip there to do it and messes with other things I'm doing it's merely an inconvenience. The other problem though stems with not being able to hold an election for our Banker. This really should be resolved.
Title: Re: Update Breakages and Questions
Post by: Foundation on May 17, 2012, 09:52:47 PM
The hierarchy must be maintained.  If you were indeed the duke of the duchy, you would not have lost your lordship and estate, but according to the messages, your Ducal title was absent, at least at that moment.

If there is a problem with your Banker election, please specify the circumstances and the particular problems you are having rather than just complain.  I know complaining is satisfying, since I do it too, but it doesn't solve problems.
Title: Re: Update Breakages and Questions
Post by: Ketchum on May 18, 2012, 02:14:42 AM
Sorry if this issue has been brought up before.

Happened when my character May conduct Religious Take Over on rogue region Irdalni on Colonies Island. The message says I successful in RTO but when I lookup Irdalni region, its status is Rogue. My question: Have RTO been disable?

I saw an error message behind the successful message. But my computer crashes soon after and I not able provide the error message behind. Some sort of var message :'(

QuoteRegion Joins your Realm   (9 minutes ago)

A peasant uprising caused by religious fanaticism of believers in The Path Of Chivalry has overthrown the regional lord of Irdalni. The leader of the uprising, May Ketchum, Priestess of The Path Of Chivalry (Lord) has been proclaimed as the new lord, and the region has become a part of your realm.
Title: Re: Update Breakages and Questions
Post by: Forbes Family on May 18, 2012, 03:59:51 AM
I'm not complaining Peter. As you can see if you read my first post in the thread I did state the exact error code. Everyone in the realm gets rhe same error.

Our Banker paused the day before the update and we have not been able to wlect a new one since.


Quote from: Forbes Family on May 17, 2012, 02:14:25 PM
I have two things that seem broken since the update.

1. As ruler of Strombran I made a duchy surrounded on the Townsland of Clyderee which I was Lord of. This morning I received this message


Lord Removed   (5 hours, 10 minutes ago)
message to all nobles of Strombran
Scribes find out that due to confusion about the political (or feudal) hierarchy, Luthor Forbes, Supreme Chancellor of Strombran, Viscount of Clyderee is forced to relinquish his lordship of Clyderee. He, as Supreme Chancellor, cannot hold allegiance to a Duchess.

Estate Vacated   (5 hours, 10 minutes ago)
message to the knights of Clyderee
Scribes find out that due to confusion about the political (or feudal) hierarchy, Luthor Forbes, Supreme Chancellor of Strombran, Viscount of Clyderee is forced to relinquish his estate in Clyderee. He, as Supreme Chancellor, cannot hold allegiance to a Viscount. These 50 % of the region are now without a knight.


Also there is a problem with an election. We lost our Banker and are trying to do a referendum for a new one.

Details for referendum "Vote for the Banker":
Fatal error: Uncaught exception 'Doctrine\ORM\EntityNotFoundException' with message 'Entity was not found.' in /var/battlemaster/include/Doctrine/Proxies/__CG__BattleMasterCharacter.php:32 Stack trace: #0 /var/battlemaster/include/Doctrine/Proxies/__CG__BattleMasterCharacter.php(197): BattleMaster\Proxies\__CG__\BattleMaster\Character->__load() #1 /var/battlemaster/live/stable/PollVote.php(99): BattleMaster\Proxies\__CG__\BattleMaster\Character->Title() #2 {main} thrown in /var/battlemaster/include/Doctrine/Proxies/__CG__BattleMasterCharacter.php on line 32

Title: Re: Update Breakages and Questions
Post by: Ketchum on May 18, 2012, 04:21:47 AM
Quote from: Ketchum on May 18, 2012, 02:14:42 AM
Sorry if this issue has been brought up before.

Happened when my character May conduct Religious Take Over on rogue region Irdalni on Colonies Island. The message says I successful in RTO but when I lookup Irdalni region, its status is Rogue. My question: Have RTO been disable?

I saw an error message behind the successful message. But my computer crashes soon after and I not able provide the error message behind. Some sort of var message :'(
Okay, here is the error message when I tried RTO again. I think RTO function is disabled.

Your coup has started...
6623 peasants follow your call and join the uprising. Your impromptu peasant army quickly overwhelms the defenders, and scatters the survivors to the four winds. Not long after, they hail to you as the new lord of the region. You have been successful in the coup. Certainly, the former owners of this place will not like your action. Fatal error: Call to a member function isRogue() on a non-object in /var/battlemaster/include/Doctrine/BattleMaster/Region.php on line 631


-----
Region Joins your Realm   (just in)

A peasant uprising caused by religious fanaticism of believers in The Path Of Chivalry has overthrown the regional lord of Irdalni. The leader of the uprising, May Ketchum, Priestess of The Path Of Chivalry (Lord) has been proclaimed as the new lord, and the region has become a part of your realm.
Title: Re: Update Breakages and Questions
Post by: Velax on May 18, 2012, 04:41:03 AM
I don't know whether this is a bug or an intended effect, but rulers no longer receive messages when realm members do courtier or civil work. My ruler used to receive every message of people doing that work, but not since the changes. He does still get notifications of court being held.
Title: Re: Update Breakages and Questions
Post by: Foundation on May 18, 2012, 05:47:30 AM
Quote from: Forbes Family on May 18, 2012, 03:59:51 AM
I'm not complaining Peter. As you can see if you read my first post in the thread I did state the exact error code. Everyone in the realm gets rhe same error.

Our Banker paused the day before the update and we have not been able to wlect a new one since.

My apologies, Forbes.  I neglected to read the entirety of your initial post and didn't see the error code for the Banker referendum.  Please post that to the bugtracker if you have not already done so, and we'll work on fixing it.

Thanks for noting all the error messages, as they're one of the most effective ways to trace and understand bugs.

Do you have anything more you can tell us about the ducal situation?  When you created a duchy out of the region you were lord of, you should have automatically become duke for that single region duchy with the appropriate titles, but it did not appear in the report.  Did messages you sent afterwards have a ducal title?
Title: Re: Update Breakages and Questions
Post by: Foundation on May 18, 2012, 06:02:57 AM
Quote from: Ketchum on May 18, 2012, 04:21:47 AM
Okay, here is the error message when I tried RTO again. I think RTO function is disabled.

Your coup has started...
6623 peasants follow your call and join the uprising. Your impromptu peasant army quickly overwhelms the defenders, and scatters the survivors to the four winds. Not long after, they hail to you as the new lord of the region. You have been successful in the coup. Certainly, the former owners of this place will not like your action. Fatal error: Call to a member function isRogue() on a non-object in /var/battlemaster/include/Doctrine/BattleMaster/Region.php on line 631


-----
Region Joins your Realm   (just in)

A peasant uprising caused by religious fanaticism of believers in The Path Of Chivalry has overthrown the regional lord of Irdalni. The leader of the uprising, May Ketchum, Priestess of The Path Of Chivalry (Lord) has been proclaimed as the new lord, and the region has become a part of your realm.

This is a bug, please enter it on the bugtracker if it's not already there.
Title: Re: Update Breakages and Questions
Post by: ^ban^ on May 18, 2012, 06:56:23 AM
Quote from: Ketchum on May 18, 2012, 04:21:47 AM
Okay, here is the error message when I tried RTO again. I think RTO function is disabled.

RTO isn't disabled; you found a bug. Please see http://bugs.battlemaster.org/view.php?id=6920 . A working fix should be available in revision 6169.

Edit: Also, disregard Foundation this time, since I've already opened a bug for you :)
Title: Re: Update Breakages and Questions
Post by: Forbes Family on May 18, 2012, 02:20:21 PM
Quote from: Foundation on May 18, 2012, 05:47:30 AM
My apologies, Forbes.  I neglected to read the entirety of your initial post and didn't see the error code for the Banker referendum.  Please post that to the bugtracker if you have not already done so, and we'll work on fixing it.

Thanks for noting all the error messages, as they're one of the most effective ways to trace and understand bugs.

Do you have anything more you can tell us about the ducal situation?  When you created a duchy out of the region you were lord of, you should have automatically become duke for that single region duchy with the appropriate titles, but it did not appear in the report.  Did messages you sent afterwards have a ducal title?

I have initiated a bug on bug tracker regarding the election...

As for the Duke problem it appears that 2 days and 20 hours ago messages I sent included the Ducal title. However a message I sent out 1 day and 23 hours ago does not. I realize that that's about a 24 hour window but that's the best I can do about narrowing down the time in which I lost the title but not sure how.
Title: Re: Update Breakages and Questions
Post by: Forbes Family on May 18, 2012, 06:20:08 PM
Update on the Ducal problem...

So My character who is Luthor Forbes, Ruler of Strombran has finally made his way back to Clyderee where he was once the Duke and Lord before something happened and he no longer has any ties to the region.

Great! I can now rename myself as Duke then Lord then give myself an estate, right?

Nope. There is someone now holding the Ducal seat.

Currently held by Katarina Du Couteau
Duchess of The Supreme Chancellor, Viscountess of Yacon


SHE ISN'T EVEN PART OF OUR REALM!!!  Something is fishy here.
Title: Re: Update Breakages and Questions
Post by: Kellaine on May 18, 2012, 06:24:47 PM
Quote from: Forbes Family on May 18, 2012, 06:20:08 PM
Nope. There is someone now holding the Ducal seat.

Currently held by Katarina Du Couteau
Duchess of The Supreme Chancellor, Viscountess of Yacon


SHE ISN'T EVEN PART OF OUR REALM!!!  Something is fishy here.

can you create a new estate or kick her out of the estate then take it yourself....?
Title: Re: Update Breakages and Questions
Post by: Foundation on May 18, 2012, 06:30:11 PM
Wait... that region is part of your realm, right???
Title: Re: Update Breakages and Questions
Post by: Forbes Family on May 18, 2012, 07:19:09 PM
Yes, it is part of Strombran. She is in Caergoth. I cannot create an estate and no you cannot kick out a Duke. I also cannot just create another Ducal seat because we do not have any other townslands.

I have just sent an RP letter to the king of Caergoth and will see what happens from that. IC We are viewing it as an act of war.
Title: Re: Update Breakages and Questions
Post by: Kellaine on May 18, 2012, 07:45:04 PM
Quote from: Forbes Family on May 18, 2012, 07:19:09 PM
Yes, it is part of Strombran. She is in Caergoth. I cannot create an estate and no you cannot kick out a Duke. I also cannot just create another Ducal seat because we do not have any other townslands.

I have just sent an RP letter to the king of Caergoth and will see what happens from that. IC We are viewing it as an act of war.

have you put in a bug tracker report on it, it might just be a bug that the devs can fix..
Title: Re: Update Breakages and Questions
Post by: Zakilevo on May 18, 2012, 11:00:15 PM
Taxes will be collected in 7 days
Current weather (harvest in 4 days):
North Plains: Drought, starvation feared
East Coast: Average
It is Summer right now

Shouldn't it be 6 days? not 7?
Title: Re: Update Breakages and Questions
Post by: megs on May 19, 2012, 06:25:48 AM
Todays report for the region of Nazamroth, Atamara:

Regional Report for Nazamroth   (5 minutes ago)
message to the lord and knights of Nazamroth

    Some people consider the tax rate as too high.
    Todays harvest brought a surplus of 32 bushels.
    The Scouts Guild has to shut down for today because of incompetent administrators.
    7 people are leaving the overpopulated region and moving to Nazia.
    In summary, production remains unchanged. It is now thriving.
    In summary, peasant morale remains unchanged. It is now joyful.
    In summary, loyalty to your realm remains unchanged. It is now enthralled.

As you can see there is nothing there about carts or banners.
The region has both, and when I go to buy some I get:

   Paraphernalia   Buy Price   Weekly Pay   to operate   available
   Scouts   2 gold   1 gold   -   4
   Banners   5 gold   -   1 man   1
   Carts   3 gold   -   2 men   1

These numbers are from 5 minutes after the turn change, so I doubt someone managed to buy them so quickly.
Title: Re: Update Breakages and Questions
Post by: fodder on May 19, 2012, 08:02:32 AM
hm? what's the issue? i mean.. .did you know there were tons before turn change?

there's only a message in day change report if the workshop produces something.. or it's shut down for the day.

and it doesn't produce stuff every day... (no idea how it works.. i've made a thread where i documented workshop reports every day)
Title: Re: Update Breakages and Questions
Post by: megs on May 19, 2012, 08:36:18 AM
Since there is still room to the maximum capacity, the workshops should have produced more towards the max number.
There should have been a message regarding their production this turn.
There was none.

There are many explanations: There was actual production (from 0 to 1), and no message; There was no production because of some problem, but no message; There should have been production but it was ignored by the system etc...
Title: Re: Update Breakages and Questions
Post by: fodder on May 19, 2012, 08:47:26 AM
eh.. i think what it means is that there's production (because there's no shutdown) but not enough to end up with something created/trained.

as i said, if something is trained/created it'll tell you.

have a look at a region for the last month+
http://forum.battlemaster.org/index.php/topic,2433.0.html
Title: Re: Update Breakages and Questions
Post by: Indirik on May 19, 2012, 02:50:43 PM
We can no longer loot once the peasant mob has formed on AT. We used to at least be able to try, and sometimes it works. Now we just get " There are still many defenders in this region. Eliminate or scatter them first." And we don't get to try.
Title: Re: Update Breakages and Questions
Post by: Arrakis on May 19, 2012, 08:25:17 PM
Minor thing: Can't change the Lord's estate name on FEI. I can change it for my knight and I have, but for a Lord it doesn't update the name although it consumes one hour. I've reproduced this twice.
Title: Re: Update Breakages and Questions
Post by: Velax on May 19, 2012, 09:19:44 PM
Quote from: Arrakis on May 19, 2012, 08:25:17 PM
Minor thing: Can't change the Lord's estate name on FEI. I can change it for my knight and I have, but for a Lord it doesn't update the name although it consumes one hour. I've reproduced this twice.

I was able to change the estate name for my lord's estate in Hatdhes on FEI. I'll ask my nobles in Arcaea to try.
Title: Re: Update Breakages and Questions
Post by: ^ban^ on May 19, 2012, 11:06:32 PM
Quote from: megs on May 19, 2012, 08:36:18 AM
Since there is still room to the maximum capacity, the workshops should have produced more towards the max number.
There should have been a message regarding their production this turn.
There was none.

There are many explanations: There was actual production (from 0 to 1), and no message; There was no production because of some problem, but no message; There should have been production but it was ignored by the system etc...


You forgot the most obvious possibility. There was no production today, but the shop didn't close.
Title: Re: Update Breakages and Questions
Post by: Indirik on May 20, 2012, 12:39:39 AM
Umm... does that ever happen?
Title: Re: Update Breakages and Questions
Post by: ^ban^ on May 20, 2012, 03:50:50 AM
Quote from: Indirik on May 20, 2012, 12:39:39 AM
Umm... does that ever happen?

Yes.
Title: Re: Update Breakages and Questions
Post by: fodder on May 20, 2012, 06:45:28 AM
is it no production (as in they arsed around the whole day and didn't do anything) or is it they only managed to make 1/2 a banner (or some such)?

because if it's no production, then it's far too frequent
Title: Re: Update Breakages and Questions
Post by: Velax on May 20, 2012, 07:04:39 AM
Quote from: Arrakis on May 19, 2012, 08:25:17 PM
Minor thing: Can't change the Lord's estate name on FEI. I can change it for my knight and I have, but for a Lord it doesn't update the name although it consumes one hour. I've reproduced this twice.

Yeah, the region lords in Arcaea on FEI can't change their estate names anymore. It worked before, but now when they try it just ends up named "Estate".
Title: Re: Update Breakages and Questions
Post by: Arrakis on May 20, 2012, 10:20:47 AM
Yes, the same like mine. Thanks for the feed.
Title: Re: Update Breakages and Questions
Post by: Forbes Family on May 21, 2012, 03:14:44 AM
Going back to the Duchy problem in Strombran...

The player in Caergoth relinquished the title and I renamed myself as Duke and Lord of Clyderee (in that order) a couple days ago. Today I noticed that I was Lord but not Duke! Clyderee did not have a Duke!

Can someone look into this? It's going to get very lame if I need to stay in Clyderee all the time to make sure that I stay as Duke.
Title: Re: Update Breakages and Questions
Post by: Forbes Family on May 21, 2012, 03:15:34 AM
banker election in Strombran...

Still not fixed. I appointed a Banker but the election still shows.
Title: Re: Update Breakages and Questions
Post by: Velax on May 21, 2012, 08:01:50 AM
Rulers can no longer call an early tax. The option is still there but when I try it I get:

"You do not have the right to call a tax day."
Title: Re: Update Breakages and Questions
Post by: fodder on May 21, 2012, 08:55:04 AM
Quote from: Forbes Family on May 21, 2012, 03:14:44 AM
Going back to the Duchy problem in Strombran...

The player in Caergoth relinquished the title and I renamed myself as Duke and Lord of Clyderee (in that order) a couple days ago. Today I noticed that I was Lord but not Duke! Clyderee did not have a Duke!

Can someone look into this? It's going to get very lame if I need to stay in Clyderee all the time to make sure that I stay as Duke.

try naming yourself duke only and don't bother with the lord bit and see if you get to keep the duke
Title: Re: Update Breakages and Questions
Post by: Forbes Family on May 21, 2012, 12:28:22 PM
After reset Katarina is now Duchess of Clyderee again.

Currently held by Katarina Du Couteau
Duchess of Clyderee, Viscountess of Yacon
Title: Re: Update Breakages and Questions
Post by: Indirik on May 21, 2012, 01:05:32 PM
Have you tried contacting her to see if she can step down?
Title: Re: Update Breakages and Questions
Post by: Forbes Family on May 21, 2012, 01:56:41 PM
Quote from: Indirik on May 21, 2012, 01:05:32 PM
Have you tried contacting her to see if she can step down?

She did once. and as I stated I reinstated myself and now after a reset she is Duchess again.
Title: Re: Update Breakages and Questions
Post by: Anaris on May 21, 2012, 01:59:59 PM
This is an issue with the cleanup script. I will work on it today.
Title: Re: Update Breakages and Questions
Post by: Carl on May 22, 2012, 03:07:22 AM
There is a problem with the editor for the General Bulletin on East Continent. When I either "Announce" or "Preview" the bulletin extra line breaks are added throughout the text. It does not happen with the realm's message editor and I do not recall it happening before the update. This is why  I am posting here and not where this issue has already been posted but I am sorry if this is the wrong place.
Title: Re: Update Breakages and Questions
Post by: Draco Tanos on May 22, 2012, 09:48:24 AM
Tom, my banker's a bit confused.  It seems all of Westmoor's rurals (East Continent) consume more food than they produce.  Considering they are purely rural regions that doesn't make much sense? :|
Title: Re: Update Breakages and Questions
Post by: GoldPanda on May 22, 2012, 09:50:50 AM
Quote from: Carl on May 22, 2012, 03:07:22 AM
There is a problem with the editor for the General Bulletin on East Continent. When I either "Announce" or "Preview" the bulletin extra line breaks are added throughout the text. It does not happen with the realm's message editor and I do not recall it happening before the update. This is why  I am posting here and not where this issue has already been posted but I am sorry if this is the wrong place.

+1

This bug is present on Dwlight. I just noticed it over the weekend.
Title: Re: Update Breakages and Questions
Post by: Tom on May 22, 2012, 10:58:11 AM
bulletin should be fixed now.

Title: Re: Update Breakages and Questions
Post by: ^ban^ on May 22, 2012, 07:29:01 PM
Do troops still eat from caravans?
Title: Re: Update Breakages and Questions
Post by: Norrel on May 23, 2012, 03:27:58 AM
In Cathay of FEI, when I, the judge, attempt to change a law, it says that it's changed but upon checking the actual realm laws list it's still the default.
Title: Re: Update Breakages and Questions
Post by: megs on May 23, 2012, 08:10:30 AM
In Atamara

Realm Report for Eston   (1 hour, 40 minutes ago)
message to all nobles of Eston

Menedor

        The peasants of Menedor have revolted against their old government, the realm of Hammarsett. They have vowed loyalty to your realm instead.
        The region joins the duchy of Barad Riel.
        The region now needs a lord.

The region appears in the dynamic and old map as part of Hammarsett, region details have it as part of Hammarsett, duchy of Barad Riel (Eston duchy).
Forgot to mention that the region details page is the minimum you get for a foreign region, not one of your realm.

In the Eston relm details page it appears under the Barad Riel Duchy, as Occupied - Bleak – Hateful – Stopped. Why did it change realms in the first place if it hates Eston???

Major bug in my book.
Title: Re: Update Breakages and Questions
Post by: Velax on May 23, 2012, 08:18:07 AM
The character limit no longer appears for messages sent, in either the normal or the mobile version of the game. This is less an issue for regular messages where few go over the character limit, but is an issue for things such as the New Player Blletin, with its much shorter limit.
Title: Re: Update Breakages and Questions
Post by: Velax on May 23, 2012, 10:43:31 AM
Another one: The map on the Realm and Regions page for Arcaea on FEI is blank (mobile and regular site). This happens for no other realm on any other island I have a character on (every other realm in FEI, EC, Dwilight, Beluaterra), aside from those realms that have no regions. The map is also blank when I access the Arcaea Realm and Regions page with my character in Kindara.

Possibly related: The Dynamic Map overlays for Realms, Weather Areas and Diplomacy do not work properly on FEI, but do on every other island I have access to.
Title: Re: Update Breakages and Questions
Post by: Ketchum on May 24, 2012, 02:35:15 AM
Quote from: ^ban^ on May 18, 2012, 06:56:23 AM
RTO isn't disabled; you found a bug. Please see http://bugs.battlemaster.org/view.php?id=6920 . A working fix should be available in revision 6169.

Edit: Also, disregard Foundation this time, since I've already opened a bug for you :)
Thank you a lot for your help. I thought RTO function is disabled and not a bug :o
Maybe it is because I have no character in testing island, that why I dont know :-[
Title: Re: Update Breakages and Questions
Post by: megs on May 25, 2012, 08:20:23 AM
Quote from: megs on May 23, 2012, 08:10:30 AM
In Atamara

Realm Report for Eston   (1 hour, 40 minutes ago)
message to all nobles of Eston

Menedor

        The peasants of Menedor have revolted against their old government, the realm of Hammarsett. They have vowed loyalty to your realm instead.
        The region joins the duchy of Barad Riel.
        The region now needs a lord.

The region appears in the dynamic and old map as part of Hammarsett, region details have it as part of Hammarsett, duchy of Barad Riel (Eston duchy).
Forgot to mention that the region details page is the minimum you get for a foreign region, not one of your realm.

In the Eston relm details page it appears under the Barad Riel Duchy, as Occupied - Bleak – Hateful – Stopped. Why did it change realms in the first place if it hates Eston???

Major bug in my book.

Any update on this, or should I file a bug report?
The region in now hanging in the middle.
Title: Re: Update Breakages and Questions
Post by: fodder on May 25, 2012, 09:15:33 AM
http://bugs.battlemaster.org/view.php?id=6923 similar enough (add to it?)
Title: Re: Update Breakages and Questions
Post by: La Blakeshadow on May 27, 2012, 05:35:03 PM
I can't take it anymore...
Sirion has been having every paused character be unannounced every turn.

It is very annoying, and I was wondering if anyone has reported this yet.
(Didn't notice anything on this page)
Title: Re: Update Breakages and Questions
Post by: Velax on May 27, 2012, 05:38:02 PM
It's happening in Perdan, and likely every realm on EC. Every day for the last five days or so, a few hours after sunrise, we get this:

"Noble has left   (8 hours, 36 minutes ago)
Valois Bontemps (Noble) has left the game (auto-removed due to inactivity).

Knight Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Sean L'Ersatz has been autopaused indefinitely due to inactivity.

Lord Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Salvatore Riina has been autopaused indefinitely due to inactivity.

Lord Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Loram Merrinoff has been autopaused indefinitely due to inactivity.

Noble Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Micna Kiri-Jolith has been autopaused indefinitely due to inactivity.

Noble Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Eliandros Montenapoleone has been autopaused indefinitely due to inactivity.

Lord Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Kiamanvalu Montenapoleone has been autopaused indefinitely due to inactivity.

Noble Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Gabrael Solostus has been autopaused indefinitely due to inactivity.

Noble Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Pyrael Solostus has been autopaused indefinitely due to inactivity.

Freeman Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Gothar Mithras has been autopaused indefinitely due to inactivity.

Lord Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Siebe Burgundy has been autopaused indefinitely due to inactivity.

Noble Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Hideiee Ukita has been autopaused indefinitely due to inactivity.

Lord Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Waylanders Shadow Ran'ryni has been autopaused indefinitely due to inactivity.

Noble Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Ephinias Animus has been autopaused indefinitely due to inactivity.

Noble Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Valois Bontemps has been autopaused indefinitely due to inactivity.

Noble Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Hiddukel Kiri-Jolith has been autopaused indefinitely due to inactivity.

Freeman Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Kenthal Rathskiller has been autopaused indefinitely due to inactivity.

Knight Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Nox Spiritus has been autopaused indefinitely due to inactivity.

Freeman Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Aspira Clearwater has been autopaused indefinitely due to inactivity.

Knight Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Sylvia Belfort has been autopaused indefinitely due to inactivity.

Noble Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Jake LeBeau has been autopaused indefinitely due to inactivity.

Knight Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Tyfer Targaryen has been autopaused indefinitely due to inactivity.

Knight Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Speedy III Mazda has been autopaused indefinitely due to inactivity.

Freeman Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Rathan Dragoon has been autopaused indefinitely due to inactivity.

Knight Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Volen Fruehauf has been autopaused indefinitely due to inactivity.

Freeman Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Taren Holloway has been autopaused indefinitely due to inactivity.

Noble Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Christophe Thunder Strike has been autopaused indefinitely due to inactivity.

Knight Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Garreth Fortis has been autopaused indefinitely due to inactivity.

Knight Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Thrydwulf Halford has been autopaused indefinitely due to inactivity.

Knight Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Staz Craster has been autopaused indefinitely due to inactivity.

Freeman Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Huk RootSlush has been autopaused indefinitely due to inactivity.

Freeman Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Sabata Omega has been autopaused indefinitely due to inactivity.

Freeman Pauses   (8 hours, 36 minutes ago)
message to all nobles of Perdan
Virtzus Katur has been autopaused indefinitely due to inactivity."
Title: Re: Update Breakages and Questions
Post by: Anaris on May 27, 2012, 05:38:07 PM
Yes, we know about that. I think I know what is causing it, too. However, Tom will not be able to upload fixes until Wednesday.
Title: Re: Update Breakages and Questions
Post by: Tom on May 29, 2012, 08:45:40 PM
or slightly before, like about now.

Title: Re: Update Breakages and Questions
Post by: egamma on June 22, 2012, 12:13:39 AM
http://forum.battlemaster.org/index.php/topic,2651.0.html (http://forum.battlemaster.org/index.php/topic,2651.0.html)

Thread split, and this one will be closed.