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BattleMaster => Locals => Dwilight => Topic started by: Glaumring the Fox on July 02, 2012, 12:44:51 PM

Title: Cult of Bloodmoon
Post by: Glaumring the Fox on July 02, 2012, 12:44:51 PM
This is where question or answers about the Cult of Bloodmoon go. CoB doesnt have gods or anything besides eating of the Bloodmoon fruit. Basically the temples are built to control consumption of the fruit. Eating of the fruit causes visions/predictions or anything the player wants to explore in a roleplay context.

A brief history of Bloodmoon fruit (picture a dragon fruit that grows on palm trees instead). Bloodmoon fruit is from the tomb island regions originally growing mid-Dwilight the best. Used by the Dwillii people for thousands of years in shamanic rituals etc. Glaumring is born in Port Raviel, immigrates to north Dwilight bringing with him the first seeds, plants first seeds in Storms keep, the plants change in the extreme north creating a harsher smaller plant. Glaumring moves to Asylon. The Saxons wage the first war on the plant destroying almost every plant in Thulsoma. Glaumring uses the Thulsoma plants and crossbreeds with native plants in Vakreno heaps in the COB original guildhouse. The guildhouse falls, plants grow wild in Vakreno. The new strain in the most powerful ever.

-Gift of Bloodmoon from Thulsoma sent by Glaumring to the Prophet of Sanguis Astroism.

Lady Ven Dhalgren discovers the plant while tending her new estate in Vakreno. Begins to tend them asks Glaumring for guidance.

-first gift of Bloodmoon to the Zuma, it pleases them.

Glaumring unleashes Bloodmoon on Asylon entire, a huge festival orgy that goes on for days happens, the kingdom goes mad.

Nobles protest, some indulge, the realm is split between the advocators of Bloodmoon and its destroyers.

In order to establish order, the first temple to the Cult of Bloodmoon fruit is built in Vakreno in order to train people in its proper use.
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on July 02, 2012, 04:27:50 PM
Also because Cult of Bloodmoon is without gods it is meant to be rather dynamic. CoB can be mixed easily with any other religion. Any one can found their own splintercell cult say an Astroist bloodmoon cult, or an Elemantalist bloodmoon cult. Or any other if they desire, there is no canon or rule beyond using the fruit to read the future or discover the secrets of the universe or even expore ones own faith.

CoB 's singular unifying idea is eat the fruit. There is no other creed beyond that anything else is what you decide. CoB is meant to schism, it is meant to be fractured, a northern COB cult might worship sone sort of odd alien gods and a southern cult eats human flesh and drinks bloodmoon juice during the process. The two cults are merely united under the creed of the fruit and that is all.

So go out and spread the seed of the fruit to every corner of the earth and found a million cults under the sun. Be free, start a cult of thousands, or start a cult of a solo monk. The concept is freedom and creativity united under the discovery of eternity under the power of the fruit of Bloodmoon.
Title: Re: Cult of Bloodmoon
Post by: Ender on July 02, 2012, 05:02:12 PM
I like this idea quite a bit! Though I'm not in Dwilight anymore to take advantage of it.

Does the fruit contain some kind of hallucinogens that gives it the desired quality for shamanistic rituals and its other uses?
Title: Re: Cult of Bloodmoon
Post by: Indirik on July 02, 2012, 05:04:55 PM
Personally, I question the validity of a religion without any gods on an SMA island.
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on July 02, 2012, 05:12:56 PM
Quote from: Indirik on July 02, 2012, 05:04:55 PM
Personally, I question the validity of a religion without any gods on an SMA island.


Here we go again... Plus with COb you can make up any god tou want to worship, how in hell am
i to know what things or where the cult will go. Its up to them to
Decide if they want gods. I supply the drug... You supply the trip.


Yeah ok star worshiper. We worship the fruit.


Seriously Indirik, do you have to stop by and be an !@#$%^& in everything I do?
Title: Re: Cult of Bloodmoon
Post by: Indirik on July 02, 2012, 05:17:33 PM
Meh, I've gotten into this with Bedwyr over tMP before. But that one I could at least sort of understand. This one... even your prophet says you're not really a religion. You say you don't have gods, and you don't have worship. Your religion is just there to control and study a fruit. How is that a religion? Keep in mind that it has already been declared that philosophy-style religions are not appropriate for SMA.
Title: Re: Cult of Bloodmoon
Post by: Anaris on July 02, 2012, 05:17:57 PM
Quote from: Glaumring on July 02, 2012, 05:12:56 PM

Here we go again...


Yeah ok star worshiper. We worship the fruit.

Yeah...no.

Nobody worships fruit. People have worshiped nature spirits, ancestors, stars, the sun and moon, and Gods in various forms, but I really seriously doubt that anyone in the history of the world has ever worshipped a fruit.

That doesn't mean they haven't used hallucinogenic and other naturally-occurring psychotropic substances in religious rituals and such. That happened all the time. But that doesn't in any way, shape or form mean that they're worshipping the LSD, peyote, or opium.
Title: Re: Cult of Bloodmoon
Post by: Indirik on July 02, 2012, 05:20:06 PM
So you're a Bring Your Own Gods religion? Seriously?
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on July 02, 2012, 05:20:38 PM
Quote from: Indirik on July 02, 2012, 05:17:33 PM
Meh, I've gotten into this with Bedwyr over tMP before. But that one I could at least sort of understand. This one... even your prophet says you're not really a religion. You say you don't have gods, and you don't have worship. Your religion is just there to control and study a fruit. How is that a religion? Keep in mind that it has already been declared that philosophy-style religions are not appropriate for SMA.

How do you know where we are going with this? We just started we are fleshing stuff out.
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on July 02, 2012, 05:21:38 PM
Fruit is nature.
Title: Re: Cult of Bloodmoon
Post by: Anaris on July 02, 2012, 05:26:15 PM
Quote from: Glaumring on July 02, 2012, 05:21:38 PM
Fruit is nature.

No, it's not. It's a tiny part of nature. It's completely inappropriate for an SMA religion.

Like Indirik says, what you've described is not, in fact, a religion. It's basically a scientific society. You want a guild, not a religion.

A religion has, at the very least, something spiritual to offer: explanations for the cosmos, higher beings to whom we can assign responsibility for our actions, something about life after death, that sort of thing. Your cult doesn't have anything like that. It just has drugs.

Quote from: Glaumring on July 02, 2012, 05:20:38 PM
How do you know where we are going with this? We just started we are fleshing stuff out.

Then you should have waited to found it until it was actually a religion, and not just a bunch of stoners.
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on July 02, 2012, 05:28:57 PM
You have no idea and are merely jealous because you didnt think of an interesting idea for a new religion.
Title: Re: Cult of Bloodmoon
Post by: Anaris on July 02, 2012, 05:34:54 PM
Quote from: Glaumring on July 02, 2012, 05:28:57 PM
You have no idea and are merely jealous because you didnt think of an interesting idea for a new religion.

Actually, I've got a fantastic idea for a religion (http://wiki.battlemaster.org/wiki/Quintarianism). I just haven't had a good opportunity to found it yet.
Title: Re: Cult of Bloodmoon
Post by: Sacha on July 02, 2012, 05:45:47 PM
Quote from: Glaumring on July 02, 2012, 05:28:57 PM
You have no idea and are merely jealous because you didnt think of an interesting idea for a new religion.
Drugs and religion? It's been done before, you really didn't invent anything new here.
Title: Re: Cult of Bloodmoon
Post by: DamnTaffer on July 02, 2012, 06:08:30 PM
Quote from: Indirik on July 02, 2012, 05:17:33 PM
Meh, I've gotten into this with Bedwyr over tMP before. But that one I could at least sort of understand. This one... even your prophet says you're not really a religion. You say you don't have gods, and you don't have worship. Your religion is just there to control and study a fruit. How is that a religion? Keep in mind that it has already been declared that philosophy-style religions are not appropriate for SMA.

Budhism.. Which war arround in medieval times, making your your point bull!@#$.

Also philosophy has been arround... since recorded history, making your point even more wrong.
Title: Re: Cult of Bloodmoon
Post by: Indirik on July 02, 2012, 06:14:43 PM
Buddhism is an eastern/oriental philosophy, which has already been stated as inappropriate for the predominantly European flavor of Dwilight.
Title: Re: Cult of Bloodmoon
Post by: Anaris on July 02, 2012, 06:15:28 PM
Quote from: DamnTaffer on July 02, 2012, 06:08:30 PM
Budhism.. Which war arround in medieval times, making your your point bull!@#$.

Also philosophy has been arround... since recorded history, making your point even more wrong.

Buddhism and other Eastern-style religions have been explicitly stated to be non-SMA by Tom, since SMA is supposed to have a European feel.

And he didn't say that philosophy was forbidden. He said that philosophy-style religions are forbidden.
Title: Re: Cult of Bloodmoon
Post by: Woelfy on July 02, 2012, 06:19:18 PM
I don't think you would catch any of my characters worshipping fruit. Or stars for that matter. It just seems like too much of a spiritual stretch.

/me sticks to Charon like a fly on stink.
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on July 02, 2012, 06:27:15 PM
The Zuma , undead, monsters all are not SMA. Indirik, you are just a prick.
Title: Re: Cult of Bloodmoon
Post by: Sacha on July 02, 2012, 06:28:39 PM
Buddhism wasn't around in medieval Europe, and Dwilight is a medieval European atmosphere. It's the same reason a Mesoamerican-themed religion was barred.
Title: Re: Cult of Bloodmoon
Post by: Anaris on July 02, 2012, 06:30:59 PM
Quote from: Glaumring on July 02, 2012, 06:27:15 PM
The Zuma , undead, monsters all are not SMA. Indirik, you are just a prick.

This has been gone over numerous times, and this argument very clearly and thoroughly refuted. Please refer to previous discussions on the subject.
Title: Re: Cult of Bloodmoon
Post by: Woelfy on July 02, 2012, 06:31:17 PM
How is Indirik a prick for answering the question you posed? Just because it's not a favorable outcome for the church of fruits is no reason to get butthurt and start name calling.
Title: Re: Cult of Bloodmoon
Post by: Kellaine on July 02, 2012, 06:33:55 PM
Why not just invent a fruit god to worship.
Title: Re: Cult of Bloodmoon
Post by: Zakilevo on July 02, 2012, 06:35:21 PM
Quote from: Kellaine on July 02, 2012, 06:33:55 PM
Why not just invent a fruit god to worship.
Kool-Aid?
Title: Re: Cult of Bloodmoon
Post by: Anaris on July 02, 2012, 06:36:37 PM
Quote from: Zakilevo on July 02, 2012, 06:35:21 PM
Quote from: Kellaine on July 02, 2012, 06:33:55 PM
Why not just invent a fruit god to worship.
Kool-Aid?

Oh Yeah!
Title: Re: Cult of Bloodmoon
Post by: fodder on July 02, 2012, 06:41:19 PM
Quote from: DamnTaffer on July 02, 2012, 06:08:30 PM
Budhism.. Which war arround in medieval times, making your your point bull!@#$.
anyway... it's got gods. or at least in the not so original versions that have taken root amongst the masses in china/japan, etc

it's a bit like christianity.. christianity grabs pagan stuff and call them saints.. buddhism... well, it's been blended with local religions/folklore, etc and has a ton of "gods" that the peasants worship. just not the god created everything type of god as you have in christianity. though you should probably say local religions co-opted buddhism rather than the other way around...
Title: Re: Cult of Bloodmoon
Post by: JPierreD on July 02, 2012, 07:11:01 PM
Fruits /can/ be worshiped in the same way than stars. Native american religions did it, and there is the recent quite popular Santo Daime (http://en.wikipedia.org/wiki/Santo_Daime). As long as the Church is not only about controlling the production and trade of the fruit (in which case it would be a trading guild), and has some philosophical and spiritual foundations, it's ok. It makes much more sense than the Manifest Path, in my opinion.

That said, please stop being a prick, Glaumring. You are being insulting and disrespectful and I am honestly quite tired of it, even with my contact with your characters being minimal.
Title: Re: Cult of Bloodmoon
Post by: Zakilevo on July 02, 2012, 07:14:49 PM
Quote from: JPierreD on July 02, 2012, 07:11:01 PM
Fruits /can/ be worshiped in the same way than stars. Native american religions did it, and there is the recent quite popular Santo Daime (http://en.wikipedia.org/wiki/Santo_Daime). As long as the Church is not only about controlling the production and trade of the fruit (in which case it would be a trading guild), and has some philosophical and spiritual foundations, it's ok. It makes much more sense than the Manifest Path, in my opinion.

That said, please stop being a prick, Glaumring. You are being insulting and disrespectful and I am honestly quite tired of it, even with my contact with your characters being minimal.

The problem is europeans didn't worship fruits during the middle age. If this religion was created in other continents it would have been fine but it was created in the SMA continent.
Title: Re: Cult of Bloodmoon
Post by: Uzamaki on July 02, 2012, 07:18:17 PM
Glaumring, why not make a guild of eating fruits and you can seek to mix that and religions together? That way they can both eat the fruit and be a fruit philosopher and a religious nut?
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on July 02, 2012, 07:36:55 PM
Because we made a guild before and they dont work and we want priests to wander the land converting peasants to fruit worship and spreading the voice of the gods to the masses. We have a god ,gods, they are nameless , the stars, the lands, dreams are all gods. Ok if Indirik wants to be a prick about it our religion is Laplander Finland animistic shaman based religion that existed in Europe in medeival times. So there.

Title: Re: Cult of Bloodmoon
Post by: Sacha on July 02, 2012, 07:48:58 PM
First it's there is no gods, now the gods are everything... You change tune more often than an all-music radio station. Are we really going to have ANOTHER stupid and pointless argument with you at the center?
Title: Re: Cult of Bloodmoon
Post by: BardicNerd on July 02, 2012, 08:07:32 PM
Quote from: Indirik on July 02, 2012, 05:04:55 PM
Personally, I question the validity of a religion without any gods on an SMA island.
SA arguably doesn't have gods per se.  Though the exact nature of the Bloodstars is an argument to be had IC.

Not that I'm endorsing this Cult of the Bloodfruit, but it is worth pointing out that Dwilight's largest and most successful religion has elements that are not strictly speaking SMA.  And these elements makes Dwlight a much more interesting place, and add, rather than subtract, from the atmosphere.
Title: Re: Cult of Bloodmoon
Post by: Indirik on July 02, 2012, 08:12:33 PM
Quote from: Glaumring on July 02, 2012, 07:36:55 PM... fruit worship and spreading the voice of the gods to the masses. We have a god ,gods, they are nameless , the stars, the lands, dreams are all gods.
Can you please stop telling us what you think we want to hear, and changing it in every message?

QuoteLetter from Ven Dhalgren   (35 minutes ago)
Message sent to all full members of "Dwilight University" (34 recipients)
Student Brom,

indeed your question is a most acceptable one. Unfortunately, I expect you will be disappointed by the simplicity of the Cult, for it surely cannot match your mighty church in matters of ritual and cosmology.

In fact the Cult might not be called a religion, for it does not provide an interpretation of the cosmos and its structures or moral guidance. The only focus of the Cult is the wise and respectful use of the Bloodmoon fruit, for great danger ensures by its unrestrained and careless administration. I am aware much clamor is raised within the Astroist church, some claiming that the Cult is a variant or a schism. Some might believe that the Bloodstars speak to them through the Fruit, some other that the spirits of nature and the elements do, but the Cult does not claim any of this, although it allows freedom of interpretation. We are a spiritual community commitment to the study of the Fruit, in order to gain spiritual insight and knowledge. In fact I espect the Cult, with its narrow focus and scope, not to conflict with other religions in matters of theology.

Should you wish to know more about our rituals, I am afraid they are for now only internal matter, but you are most welcome to visit us in Vakreno Heaps and I will personally take you around the temple and discuss theological matters with you if you wish.

I also assure you the Cult of Bloodmoon is not a schism, a variant or an alternative to Sanguis Astroism, and I expect our faiths to have most fruitful and respectful interactions.

Yours,
Ven Dhalgren of Asylon, Priestess of Cult of Bloodmoon
Dean of Arts of Dwilight University

Your holy prophet doesn't mention any of that. His description is completely different than yours.
Title: Re: Cult of Bloodmoon
Post by: Sacha on July 02, 2012, 08:24:27 PM
Quote from: BardicNerd on July 02, 2012, 08:07:32 PM
SA arguably doesn't have gods per se.  Though the exact nature of the Bloodstars is an argument to be had IC.

Not that I'm endorsing this Cult of the Bloodfruit, but it is worth pointing out that Dwilight's largest and most successful religion has elements that are not strictly speaking SMA.  And these elements makes Dwlight a much more interesting place, and add, rather than subtract, from the atmosphere.

Well, yes, because SA is  well-thought of, well-written, and well-executed. This Bloodmoon Cult is just crackpots worshipping drugs and everything else is just stuff to be filled out by whoever wants to put down whatever and call it canon.
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on July 02, 2012, 09:25:36 PM
Why ? Why do you guys do this to everything I do? Why? Why?
Title: Re: Cult of Bloodmoon
Post by: Anaris on July 02, 2012, 09:27:51 PM
Quote from: Glaumring on July 02, 2012, 09:25:36 PM
Why ? Why do you guys do this to everything I do? Why? Why?

Why don't you do sensible, well-thought-out things?
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on July 02, 2012, 09:37:28 PM
I remember one of you guys saying that in the beginning SA was fairly loosely based and slowly the players built up the parts of the faith.

Thats what we are doing. Building the faith over time. Its more fun that way than an already formed faith. We want our players to use imagination and build it. There no more explanations. Deal with it.
Title: Re: Cult of Bloodmoon
Post by: Zakilevo on July 02, 2012, 09:37:38 PM
Glaumring is just a spontaneous guy. ;)
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on July 02, 2012, 09:40:02 PM
Which apparently isnt allowed in roleplaying games anymore, maybe i'll write out my roleplays for the year or so so you guys can keep up.  ::)
Title: Re: Cult of Bloodmoon
Post by: Indirik on July 02, 2012, 09:46:56 PM
That's fine. But pick a story and stick with it. And start from something that fits in SMA as a true religion. Worshiping a fruit? A religion that has no gods and worships nothing? A religion who's sole purpose is to control access to the Bloodmoon fruit? A religion where you bring your own gods to the party? It's a variant of SA. It has nothing to do with SA. These are all vastly different things that you have claimed about the Cult at one time or another.
Title: Re: Cult of Bloodmoon
Post by: Woelfy on July 02, 2012, 10:21:21 PM
Careful indirik, he'll call you a prick again. ;)

I really don't understand the quickness to get to name calling. It detracts from the enjoyment of every interaction, no matter if it's IC or OOC. I don't even have a character near you Glaumring, but your lack of patience and apparent disregard for anything you don't want to hear has convinced me to keep it that way. I just don't get you at all mate.
Title: Re: Cult of Bloodmoon
Post by: Ender on July 02, 2012, 10:25:48 PM
Since I mostly avoided religion in Dwilight, I myself wasnt aware of the particulars of SMA religions so I can see why a fruit based supplement to religions might not be entirely right for the theme. It does have potential though.

That aside, are there instances of star worship in medieval Europe? I assumed that mostly died out either pre-Roman or around Roman times.
Title: Re: Cult of Bloodmoon
Post by: Gustav Kuriga on July 02, 2012, 10:34:00 PM
I honestly thought that it was the atmosphere, not the beliefs, that mattered.
Title: Re: Cult of Bloodmoon
Post by: Perth on July 02, 2012, 10:37:10 PM
Yeah, I don't see much wrong with the Bloodmoon Cult SMA-wise. As long as it is keep serious and not goofy or lolz then I think most religions are fine for the atmosphere.

I am sure there were plenty of weird cults that believed all kinds of stuff around Medieval Europe. Now, figuring out exactly what the Bloodman Cult believes may be a different challenge.
Title: Re: Cult of Bloodmoon
Post by: Vellos on July 03, 2012, 12:12:17 AM
Quote from: Anaris on July 02, 2012, 05:17:57 PM
Yeah...no.

Nobody worships fruit. People have worshiped nature spirits, ancestors, stars, the sun and moon, and Gods in various forms, but I really seriously doubt that anyone in the history of the world has ever worshipped a fruit.

That doesn't mean they haven't used hallucinogenic and other naturally-occurring psychotropic substances in religious rituals and such. That happened all the time. But that doesn't in any way, shape or form mean that they're worshipping the LSD, peyote, or opium.

I didn't read the whole thread.

But would Dunkontology be a good precedent here? Didn't they worship donuts or something?
Title: Re: Cult of Bloodmoon
Post by: Anaris on July 03, 2012, 12:25:21 AM
Quote from: Vellos on July 03, 2012, 12:12:17 AM
I didn't read the whole thread.

But would Dunkontology be a good precedent here? Didn't they worship donuts or something?

They were on EC, and, from what I could tell, widely considered to be another "stupid religion" without any real attempt at being serious. So...not really the kind of precedent anyone here would likely want.
Title: Re: Cult of Bloodmoon
Post by: Vellos on July 03, 2012, 12:37:04 AM
Quote from: Anaris on July 03, 2012, 12:25:21 AM
They were on EC, and, from what I could tell, widely considered to be another "stupid religion" without any real attempt at being serious. So...not really the kind of precedent anyone here would likely want.

Oh aye I didn't mean "good precedent" as in "it's fine because it happened before," but "good precedent" as in "fitting example." I couldn't remember what happened with Dunkontology exactly.
Title: Re: Cult of Bloodmoon
Post by: Indirik on July 03, 2012, 12:47:17 AM
Dunkontology was centered in Yssaria. When Caligus killed Yssaria, their religion (Sanctus Acies) killed off Dunkontology.
Title: Re: Cult of Bloodmoon
Post by: DamnTaffer on July 03, 2012, 03:52:04 AM
Idol worship happened in Europe. Maybe fruits are just eddible idols?
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on July 03, 2012, 03:54:04 AM
We have every intention on being serious. If anyone other than myself came up with this everyone would be fawning all over with interest. As soon as I do or say something the attack dogs come out. Indirik came in swinging with negativity, he didnt come in say " oh interesting idea sounds cool, but maybe we can work towards developing SMA with the religion, you know when you got time etc, cuz I know you are moving your house today and you are driving a car full of !@#$ through the rockies today to Alberta, but cool ok so Glaumring lets talk, lets make this a great working idea"

Instead I get " wow glaumring you !@#$ing !@#$%^& waffling !@#$ing fag why do you do SMA your idea sucks, lets get his idea banned from Dwilight, go somewhere else and play..."
Title: Re: Cult of Bloodmoon
Post by: Penchant on July 03, 2012, 03:56:59 AM
Quote from: Glaumring on July 03, 2012, 03:54:04 AM
Instead I get " wow glaumring you !@#$ing !@#$%^& waffling !@#$ing fag why do you do SMA your idea sucks, lets get his idea banned from Dwilight, go somewhere else and play..."
He didn't say it at all like that and wasn't trying to be a jerk but be serious thats why he made the "What makes a religion SMA?" thread.
Title: Re: Cult of Bloodmoon
Post by: Vellos on July 03, 2012, 04:02:19 AM
Quote from: Glaumring on July 03, 2012, 03:54:04 AM
We have every intention on being serious. If anyone other than myself came up with this everyone would be fawning all over with interest. As soon as I do or say something the attack dogs come out. Indirik came in swinging with negativity, he didnt come in say " oh interesting idea sounds cool, but maybe we can work towards developing SMA with the religion, you know when you got time etc, cuz I know you are moving your house today and you are driving a car full of !@#$ through the rockies today to Alberta, but cool ok so Glaumring lets talk, lets make this a great working idea"

Instead I get " wow glaumring you !@#$ing !@#$%^& waffling !@#$ing fag why do you do SMA your idea sucks, lets get his idea banned from Dwilight, go somewhere else and play..."

This is a childish mischaracterization.
Title: Re: Cult of Bloodmoon
Post by: Norrel on July 03, 2012, 04:03:44 AM
Quote from: Glaumring on July 03, 2012, 03:54:04 AM
We have every intention on being serious. If anyone other than myself came up with this everyone would be fawning all over with interest. As soon as I do or say something the attack dogs come out. Indirik came in swinging with negativity, he didnt come in say " oh interesting idea sounds cool, but maybe we can work towards developing SMA with the religion, you know when you got time etc, cuz I know you are moving your house today and you are driving a car full of !@#$ through the rockies today to Alberta, but cool ok so Glaumring lets talk, lets make this a great working idea"

Instead I get " wow glaumring you !@#$ing !@#$%^& waffling !@#$ing fag why do you do SMA your idea sucks, lets get his idea banned from Dwilight, go somewhere else and play..."

Have you ever considered the possibility that there isn't a massive conspiracy against you, and you either have !@#$ ideas / don't present your ideas well? I think the latter is far more likely than the former.
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on July 03, 2012, 04:37:05 AM
My mistake was posting here at all.
Title: Re: Cult of Bloodmoon
Post by: Lefanis on July 03, 2012, 05:00:35 AM
Quote from: Slapsticks on July 03, 2012, 04:03:44 AM
Have you ever considered the possibility that there isn't a massive conspiracy against you...

This reminds me of operation Psyblock. Good times  ;D

For those who don't get it- http://wiki.battlemaster.org/wiki/Quotes#Discussion_List (http://wiki.battlemaster.org/wiki/Quotes#Discussion_List)
Title: Re: Cult of Bloodmoon
Post by: JPierreD on July 03, 2012, 05:53:40 AM
There is only one problem with the religion: it does not explicitly worship anything, from what has been presented by its prophet. As long as it accepts the worship in something, and that can perfectly be the fruit (which would resemble several Shamanistic traditions), it should be ok.
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on July 03, 2012, 08:01:53 AM
Well we worship the fruit then. The issue we had before is that Bloodmoon used to be tied to Astroism, but since they freaked out we have chosen to distance ourselves from it which left us in a lurch, so we are hashing out things as we go. I havent even had a chance to join the church yet because of the war. Anyways, our intention is to fit an SMA but we want something unique and not another SA or one of the myriad of copy christain religions.

My idea of Dwilight is a Heronymusch bosch painting...
Title: Re: Cult of Bloodmoon
Post by: Marlboro on July 03, 2012, 08:03:46 AM
The Garden of Earthly Delights, for sure.
Title: Re: Cult of Bloodmoon
Post by: JPierreD on July 03, 2012, 01:09:41 PM
I recommend you to read a little bit about the Vegetalist (http://en.wikipedia.org/wiki/Vegetalismo) and the South-American Shamanic (http://en.wikipedia.org/wiki/Shamanism#South_America) traditions, if you want some inspiration on RL examples of psychotropic-worship.
Title: Re: Cult of Bloodmoon
Post by: Dhalgren on July 03, 2012, 01:10:33 PM
Quote from: Indirik on July 02, 2012, 08:12:33 PM

Your holy prophet doesn't mention any of that. His description is completely different than yours.

The holy prophet is trying to avoid a crusade.  :)
Her (her!) description is a description to someone of a different faith that is basically asking "should we come down and destroy you?"

Anyway, will update the wiki soon, and will keep in mind all the SMA comments that are definitely very useful. In a way, the religion was founded out of social and political concerns, stopping the madness, orgies and destruction in Asylon with control of the fruit. I will add theological flesh soon.
Title: Re: Cult of Bloodmoon
Post by: Uzamaki on July 03, 2012, 04:46:36 PM
Quote from: Glaumring on July 03, 2012, 03:54:04 AM
We have every intention on being serious. If anyone other than myself came up with this everyone would be fawning all over with interest. As soon as I do or say something the attack dogs come out. Indirik came in swinging with negativity, he didnt come in say " oh interesting idea sounds cool, but maybe we can work towards developing SMA with the religion, you know when you got time etc, cuz I know you are moving your house today and you are driving a car full of !@#$ through the rockies today to Alberta, but cool ok so Glaumring lets talk, lets make this a great working idea"

Glaumring, I personally think it is an interesting idea and could be pretty cool to play. However, it does need some work, to both make it SMA and seem like less of a 'we eat crazy-fruit' religion on the surface. Perhaps you could roleplay seeing a vision about a God/Goddess of the Bloodfruit or something while you are having your daily batch? I don't know. Whatever you can think of. Maybe spirits of the dead live inside the trees and the bloodfruit are a piece of the shadow world? You could incorporate that with the Tomb Islands maybe. I don't know. Whatever you want, but just realize and understand many players do not want it to stay this way because it seems like the next Dunkontology.
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on July 03, 2012, 05:01:00 PM
Yes totally, thanks for the advice. I will try and find the roleplays that led up to the foundation later so you guys understand a bit more whats going on and why.

One of my concepts was that initially everything would be very unvlear, but then slowly for control and corruption the faith would begin to form from the mechanisms of civilization. Until now Bloodmoon was basically wild, now it enters the world of man... Will man tame it or will it tame mankind?
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on February 06, 2013, 12:19:15 AM
Found this video on the Cult of Bloodmoon... http://vimeo.com/58953915
Title: Re: Cult of Bloodmoon
Post by: Chenier on February 06, 2013, 01:01:16 AM
The druggies, after trying to infiltrate and subvert the Farronite Republic, now openly support the saxons and threaten retaliation against realms having taken action against them! :o
Title: Re: Cult of Bloodmoon
Post by: Bjarnson on February 06, 2013, 01:14:11 AM
Quote from: Chénier on February 06, 2013, 01:01:16 AM
The druggies, after trying to infiltrate and subvert the Farronite Republic, now openly support the saxons and threaten retaliation against realms having taken action against them! :o

What are you on about?
Title: Re: Cult of Bloodmoon
Post by: Chenier on February 06, 2013, 01:51:21 AM
Quote from: Sir Grimrog Bjarnson on February 06, 2013, 01:14:11 AM
What are you on about?

Farronite Republic is in trouble because it accepted Asylon's request to let the Bloodmoon Cult be preached in their lands. Now, the Bloodmoon Cult realm threatens D'Hara for having declared war on the saxons.
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on February 06, 2013, 02:46:55 AM
What are you talking about? oh forum propaganda. You have no proof of anything and I personally am not going to even begin to explain what really is going on. I am enjoying holding my tongue on this one.
Title: Re: Cult of Bloodmoon
Post by: Feylonis on February 06, 2013, 03:11:07 AM
Actually FR really is in trouble for potentially allowing foreign preaching. Crusade looks likely.
Title: Re: Cult of Bloodmoon
Post by: Chenier on February 06, 2013, 03:14:57 AM
Quote from: Feylonis on February 06, 2013, 03:11:07 AM
Actually FR really is in trouble for potentially allowing foreign preaching. Crusade looks likely.

Foreign preaching by whom? Not VE. Nor anyone else than CoB, I reckon. Asylon's always talking about action against SA, will it finally act on its words?
Title: Re: Cult of Bloodmoon
Post by: Gustav Kuriga on February 06, 2013, 03:20:46 AM
Actually, the terms are that Lords make the decision as to what religions, besides SA which must be allowed to preach freely, are allowed to preach within their lands. That I know of, most if not all of the lords are SA members who probably will only allow SA to be preached within their region. I know that is the stance Gustav will take.
Title: Re: Cult of Bloodmoon
Post by: Bjarnson on February 06, 2013, 03:22:29 AM
Oh Chenier, you amuses me. But I will not spend any time pointing at your errors in the above statements, because according to Mark Twain, you will beat me with experience. ((And im not really calling you stupid, just that your statements and assumptions are very very silly.))
Title: Re: Cult of Bloodmoon
Post by: Chenier on February 06, 2013, 03:26:34 AM
Quote from: Gustav Kuriga on February 06, 2013, 03:20:46 AM
Actually, the terms are that Lords make the decision as to what religions, besides SA which must be allowed to preach freely, are allowed to preach within their lands. That I know of, most if not all of the lords are SA members who probably will only allow SA to be preached within their region. I know that is the stance Gustav will take.

Yes, of course. Just like many realms in the past took positions of "it's up the the lord to chose which religions may be preached", while making sure to appoint only the fiercest anti-SA as lords in the realm. Sure, any religion could ask for the privilege, but the will for this change didn't come from every other religion. It came from somewhere very specific. A somewhere that happens to support the saxons that all SA realms are up against.
Title: Re: Cult of Bloodmoon
Post by: Gustav Kuriga on February 06, 2013, 03:28:39 AM
Yes... I, one of the most vehemently anti-saxon players in the game, who still believes that something fishy is going on down south (though I tend to keep quiet about it since it's a can of worms I'd rather not have to eat), is siding with them against SA. Good luck with that.
Title: Re: Cult of Bloodmoon
Post by: Bjarnson on February 06, 2013, 03:33:08 AM
And Chenier, if you are to Accuse Asylon of something, do it in the Asylon thread, not the CoB thread.

Asylon has seperated state and church as well as it can be done, by SMA standards...
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on February 06, 2013, 03:33:16 AM
So Chenier when will your forum deductions begin to affect your IG policy or decisions? huh huh?  ::)
Title: Re: Cult of Bloodmoon
Post by: Chenier on February 06, 2013, 03:40:23 AM
Quote from: Gustav Kuriga on February 06, 2013, 03:28:39 AM
Yes... I, one of the most vehemently anti-saxon players in the game, who still believes that something fishy is going on down south (though I tend to keep quiet about it since it's a can of worms I'd rather not have to eat), is siding with them against SA. Good luck with that.

You are Farronite... it's Asylon's that's backing up the saxons. They threatened D'Hara after we declared war on Falkirk. I never said the Farronite Republic did this, you are just getting sucked into a mess by the druggies next door.
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on February 06, 2013, 03:42:44 AM
What are you talking about?  ???
Title: Re: Cult of Bloodmoon
Post by: Penchant on February 06, 2013, 04:10:50 AM
Quote from: Glaumring on February 06, 2013, 03:42:44 AM
What are you talking about?  ???
I don't know, maybe your ruler threatening war with D'hara because we sided against Falkirk.
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on February 06, 2013, 04:12:12 AM
There were no threats made.
Title: Re: Cult of Bloodmoon
Post by: Penchant on February 06, 2013, 04:15:34 AM
Quote from: Glaumring on February 06, 2013, 04:12:12 AM
There were no threats made.
Bull!@#$.
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on February 06, 2013, 04:17:34 AM
I think you should perhaps ask Grimrog himself instead of insinuation.
Title: Re: Cult of Bloodmoon
Post by: Penchant on February 06, 2013, 04:19:33 AM
Quote from: Glaumring on February 06, 2013, 04:17:34 AM
I think you should perhaps ask Grimrog himself instead of insinuation.
I don't need to ask him considering he sent a letter to D'hara's ruler that I just checked over too. It was a thinly veiled threat.
Title: Re: Cult of Bloodmoon
Post by: Chenier on February 06, 2013, 04:20:28 AM
Quote from: Penchant on February 06, 2013, 04:19:33 AM
I don't need to ask him considering he sent a letter to D'hara's ruler that I just checked over too. It was a thinly veiled threat.

Agreed. Either you interpreted the letter differently, which wouldn't quite surprise me, or you simply didn't get to see the letter your ruler sent us.
Title: Re: Cult of Bloodmoon
Post by: Bjarnson on February 06, 2013, 04:26:58 AM
Hmm, the conversation between King Grimrog (my char) and PM Rynn are not an subject I will discuss in this thread, since its very off topic. This is the CoB thread after all.

But what I can say, to try to stop you all from painting deamons on the walls is that I answered his question and explained why I lowered Asylons diplomatic stance. I made no threats, I even tried to make that clear in the last letter i sent him. But i guess that dosent matter, you guys got one sentance to fuel your Forummaster-game going.

Myself I prefer to keep my private conversations private. But lesson learned, thanks.
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on February 06, 2013, 04:27:48 AM
Thinly veiled threats are fairly ambiguous. Anyways this has nothing to do with CoB take it too the Asylon thread or something.
Title: Re: Cult of Bloodmoon
Post by: Vellos on February 06, 2013, 07:30:02 AM
Quote from: Sir Grimrog Bjarnson on February 06, 2013, 04:26:58 AM
Hmm, the conversation between King Grimrog (my char) and PM Rynn are not an subject I will discuss in this thread, since its very off topic. This is the CoB thread after all.

But what I can say, to try to stop you all from painting deamons on the walls is that I answered his question and explained why I lowered Asylons diplomatic stance. I made no threats, I even tried to make that clear in the last letter i sent him. But i guess that dosent matter, you guys got one sentance to fuel your Forummaster-game going.

Myself I prefer to keep my private conversations private. But lesson learned, thanks.

Rynn is a very sensitive individual.

Honestly, prior to just recently, I would have ranked the "Most Petulant Rulers of Dwilight" as:
1. Mendicant
2. Turin
3. Alice
4. Rynn

But now I remove Alice from that list, and it goes:
1. Mendicant
2. Rynn
3. Turin

Rynn beats Turin because Turin is predictable– Rynn gets pissy about all sorts of random things.
Title: Re: Cult of Bloodmoon
Post by: JeVondair on February 06, 2013, 02:44:53 PM
Quote from: Sir Grimrog Bjarnson on February 06, 2013, 04:26:58 AM
Hmm, the conversation between King Grimrog (my char) and PM Rynn are not an subject I will discuss in this thread, since its very off topic. This is the CoB thread after all.

But what I can say, to try to stop you all from painting deamons on the walls is that I answered his question and explained why I lowered Asylons diplomatic stance. I made no threats, I even tried to make that clear in the last letter i sent him. But i guess that dosent matter, you guys got one sentance to fuel your Forummaster-game going.

Myself I prefer to keep my private conversations private. But lesson learned, thanks.

With respect to Grimrog, after Rynn asumed the diplomatic posturing was a prelude to war, his character DID follow up with a letter stating armies would not LIKELY be sent. Not exactly encouraging, but both rulers apparently have other fish to fry.

Rynn is not so sensitive as  Hireshmont is provocating. Also, Vellos, you didn't see the messages that went between Rynn and Alice. It's pretty safe to say that if Mendicant didn't keep referring to his corner of the world as the Mendicontinent all the time, she might actually have HIM beat. Rynn's just the humble runner-up ;D
Title: Re: Cult of Bloodmoon
Post by: Vellos on February 06, 2013, 05:32:40 PM
Lol, you THINKK I haven't seen those letters. :P

Hireshmont has lots of buds in Luria.
Title: Re: Cult of Bloodmoon
Post by: Bjarnson on February 06, 2013, 05:45:28 PM
Quote from: JeVondair on February 06, 2013, 02:44:53 PM
With respect to Grimrog, after Rynn asumed the diplomatic posturing was a prelude to war, his character DID follow up with a letter stating armies would not LIKELY be sent.

Funny that I put focus on the NOT part, and you on the LIKELY, haha. Guess we all see what we want to see ;).
Title: Re: Cult of Bloodmoon
Post by: JeVondair on February 06, 2013, 06:19:19 PM
Quote from: Sir Grimrog Bjarnson on February 06, 2013, 05:45:28 PM
Funny that I put focus on the NOT part, and you on the LIKELY, haha. Guess we all see what we want to see ;).

If nothing else, it keeps everyon busy IC. And that's never a bad thing  8)
Title: Re: Cult of Bloodmoon
Post by: Chenier on February 07, 2013, 12:03:53 AM
Quote from: Vellos on February 06, 2013, 05:32:40 PM
Hireshmont has lots of buds in Luria.

Yea, we noticed. Some would say too many.
Title: Re: Cult of Bloodmoon
Post by: Graeth on February 07, 2013, 12:43:22 AM
So how about that Bloodmoon fruit?
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on February 07, 2013, 02:16:50 AM
Oh... I have found out something interesting about Bloodmoon from a secret source. I am a bit reluctant to say anything on the forums though regarding it because of the nature of IG/OOG leaking. I was very surprised and hopefully it will bear fruit.  8)
Title: Re: Cult of Bloodmoon
Post by: Dishman on February 07, 2013, 02:25:11 AM
Quote from: Glaumring on February 07, 2013, 02:16:50 AM
Oh... I have found out something interesting about Bloodmoon from a secret source. I am a bit reluctant to say anything on the forums though regarding it because of the nature of IG/OOG leaking. I was very surprised and hopefully it will bear fruit.  8)

The way you put it, sounds like this branch of star worship may actually fruit bears.

I do have to say, after reading on the Bloodmoon cult some it's much more appealing than SA. Hallucinogens FTW!
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on February 07, 2013, 03:00:48 AM
Oh the star worshipers and their stodgy religion of elders and baroque archaic way of doing things. CoB on the other hand is like the partridge family on acid, we are the long haired dirty rambling freaks, the warrior poet bards of Dwilight, we have orgies and eat strange fruit , we follow the Green hind in the astral plane  we commune with the ancient ghosts in the maze of the cosmic mind. Why wait for enlightenment we offer it right now, why wait for the voice of god.

Right now CoB is based around two god heads, Priestess Ven whose spirit is inside the realm of the sacred Bloodmoon fold who we visit ever so often and speak with. She speaks cryptically and quite often not at all, mainly we go there to relax or play or something. She lives on the edge of a forest by a river and is a kind of a ghost.

The 2nd Godhead is the Green hind who will lead you through the first level of the fold, the first being the forest, beyond the forest is other levels, only Priestess Ven has been beyond the forest with the Green Hind. The rest of us have mere glimpses of it. The hind is tricky and will try to get people lost in the forest and take them all over the place, of course there are adventures and things to see in the vast plane... There is a secret regarding the Green Hind that only a few know, I would love to talk about it but cannot unless you yourself go on the journey with it and discover what it is.

There are other forms or creatures but they often change and lack constant form, we are looking for people who are capable of discovering new godheads in the different planes or even in the forest.

One of the main aspects of the church is to conduct missionary work and constantly be preaching across the land. As of lately we have been focusing on our super secret next level of thought and gameplay that can't be spoken of here on the forum but it will and is very different than any other religion on Dwilight... Quite possibly earth shatteringly different! So join up and find out what we are up to!
Title: Re: Cult of Bloodmoon
Post by: Bjarnson on February 07, 2013, 04:56:32 AM
Also, Grimrog is one of the few CoB members that only consume small amounts of fruit juices and then watch the stars. Making him and a handfull of his followers slightly different then their religious brothers and sisters.

Grimrog follows the last words Ven spoke to him, where she urged discipline and control in the consumption of the sacred fruit. But after her death the followers of Vens teatchings has started to consume more to be able to converse with her within the Fold.

Grimrog do not belive the Ven within the fold are the real Ven, thus refuses to dive deep into the Fold and instead maintain focus and enhanced senses as he watches the Stars and meditate.
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on February 07, 2013, 05:15:58 AM
Ven called for control and Glaumring called for chaos. With Ven alive the plant was to be ordered and safe. With her death the church is torn between two sides of thought, control/uncontrol. The sacred fruit has spread on the wind, against lady Vens wishes and the spores spread everywhere and priests wander whereever in the rogue lands building shrines and preaching randomly around. Where Ven would have been more of a diplomat and voice Glaumring has decided to act and do things differently.
Title: Re: Cult of Bloodmoon
Post by: Ironsides on February 07, 2013, 05:30:27 AM
All of this is awesome. Submit it to the Bloodmoon project Bowie started in the University so I have some way of interacting with it, please.

I'm stuck on an Astromancer only part of the continent :(
Title: Re: Cult of Bloodmoon
Post by: Bjarnson on February 07, 2013, 05:50:13 AM
Oh, I have forgotten about your project, im sorry. Unfortunaly Grimrog has his mind occupied with other more important tasks then explaining his religion to non-Asylonians.
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on February 07, 2013, 05:55:15 AM
We have become distracted and I havent had time to go east. Every time I leave Asylon I always get called back. I will submit something soonish
Title: Re: Cult of Bloodmoon
Post by: Eduardo Almighty on February 08, 2013, 01:43:44 PM
My character Erik from East Continent would love the Cult. I'm used to make RPs where he drank and smoked the famous herbs from Rollbar (yes... in Sirion we have "weeds") to saw his Gddesses. ;)

Henrich, the High Magistrate of Asylon have a little of the "nice guy" concept, but I'm thinking about join the religion. He made a trvel to Zuma and I making some roleplays with Flame. I'm thinking about use the fruits along his former religions, with visions about the seas(Kid's Rock is a coastal region and also has access to a river). Let's see. First I need more informations... and time. Palying with Dukes and a King makes a little hard to take care of this character.
Title: Re: Cult of Bloodmoon
Post by: Graeth on January 13, 2014, 11:38:18 PM
I think it's a good time to start trying to expand this religion.  Expect some more activity related to the Cult over the next few weeks.
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on January 14, 2014, 01:56:25 AM
With the newly ressurected heaps built in Vakreno and the sacrificed Astrum soldiers that have been steadily been put inside of them and then suffocated since the war began I'd think it's be a perfect time to spread out a bit and get more participants to be sent off to the Nether to serve as Lady Ven's astral army...  ;)

None of this being true mind you... Or?  :-X
Title: Re: Cult of Bloodmoon
Post by: Bolton Ancestral Ghost on January 14, 2014, 06:36:12 PM
Medieval Europe had many occult religions throughout the centuries. The witch hunts and burnings of Bloody Mary (Mary Tudor, 1540) targeted not only Lutherans but also those that still worshiped idols such as forests, rock formations, statues, types of food, animals etc... We call them Pagans but they were categorised as "protestants" nonetheless. Pagans have existed since the Dark Ages. Roman rule was cut to ribbons when Rome was sacked over and over again. These pagans still exist today and do have meetings and pray to several different deities. I have talked about it with some of them at bars in south west Wales. This phenomena is not just unique to Wales, it has happened in France too. The crusade against the Cathars in  the Languedoc region of France was started because the religious "Catholic" relics of their churches were a being mixed up with local idols for local deities. For example, there are records (mainly taken from songs made by bards) showing that some Cathars had decided that a gleaming black rock was the Holy Grail. Crazily enough, Himmler in WW2 actually paid several large sums of money to get German researchers to find this rock in the Pyrenees mountains around Andorra. Even the Nazi religion was pagan in sorts, they tried to blend Jesus into a cross bread of Greek/Norse gods, but that's another story.

From what I understand about the pagan community of today is that they mainly believe in spirits who have varying degrees of power which inhabit different planes of existence which are connect to our world. Spirits exist in different places and at different times, some make contact with you, other you make contact with, many exist but never make contact with human spirits.

Personally, I enjoy the fact that Glaumring created this religion because, I do feel that CoB helps give BM a more authentic medieval atmosphere and flavour. I also think that this drama is increasing the amount of new players coming to BM, which is really nice to see. Glaumring has provided a sound "Green Hind" theory which can be openly be debate and where players can create their own adventures. Make for some stimulating and imaginative writing sometimes, I must admit.

(p.s sorry for the long history lesson I just teach it to high school students and saw the opportunity to show off.)
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on January 14, 2014, 07:16:59 PM
The 'heaps' of Vakreno have taken on a sacred type of celtic Wickerman symbology, or pyramid. They are used primarily to be stuffed with live sacrifices and then burned. Each heap internally is intricately design with gem stones and gold, everything relating to transference of life energy into the netherplane. The Vakreno offshoot of the Bloodcult is the more extreme version, its not followed by most of the other Moonies. Since the war with Astrum has started thousands of prisoners have been marched into the heaps and burned alive, very little information has seeped out but it os our intention to slowly have it seep out to the rest of Dwilight that Asylon and its religion have become darker than its original nature based cult, inorder to build more drama and create a counter to the Astroist faith slowly CoB begins to contort and Asylon will become the dark empire on the edge of the west lands. Hopefully creating more conflict, more converts, more RP for flawed characters and a chance for SA to redeem itself as the source of light in the land , where COb is the dark.
Title: Re: Cult of Bloodmoon
Post by: Daycryn on January 14, 2014, 08:05:30 PM
Sounds good.
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on January 14, 2014, 09:08:49 PM
The best way to revitalize SA is to create an enemy worthy of them. They have their chapter fresh to start, Astrum shattered, the faith in retreat in the vacuum the pagans begin their advance!
Title: Re: Cult of Bloodmoon
Post by: Bolton Ancestral Ghost on January 16, 2014, 05:33:15 PM
Just like in Arminius! The scary swampy Germanic forests  of the first century full of savages and Romans!
Title: Re: Cult of Bloodmoon
Post by: Chenier on January 16, 2014, 05:42:36 PM
The true enemy is within. Of all the enemies SA faced, I doubt the Cult of  Bloodmoon will inspire anything more than cold disdain.
Title: Re: Cult of Bloodmoon
Post by: Eduardo Almighty on January 16, 2014, 08:03:29 PM
I had a good experience in Beluaterra with the Bloodspeakers. That was a major reason for wars. An "evil" religion. But, my point and what I tried to do was to let more people add his own ideas. I failed to get enough cooperation from the players. I would like to see the religion with many local deities and local rituals and traditions. Many faces of the same thing.

In Asylon it works because of people trying to do their own RPs about heir own regions and because, different of SA, we are not too much organized at all. We are always flowing in silence and with good RPs. Thing are going well almost by itself. And while I agree the SA needs a religious enemy and even when the CoB can be this enemy, we still have a long way to consolidate our religion and inspire more people into it. 

Asylon is a huge realm now. We are formed by some religions, people from different places (many in seek of some revenge) and at some point, duchies that sometimes have more history than the realm itself. Regions descriptions can increase this kind of variety to add more flavor to each duchy and each region or group of regions. Then, you can mix these descriptions and intentions inside the religion, at some point creating the way your people will worship (we already have the Sacred Fruit, after all). Also, we can do it without lose what  makes Asylon a kingdom: we are a barbaric realm. We want to loot, to raid and make prisoners. We like to take the spoils. More than ever, we would like to have your food.
Title: Re: Cult of Bloodmoon
Post by: Glaumring the Fox on January 16, 2014, 09:10:08 PM
The whole idea behind CoB was/is to be as loose and filled with conflicting ideas and schism as possible, where SA strives for unity, cob is about the opposite .
Title: Re: Cult of Bloodmoon
Post by: Bjarnson on January 24, 2014, 12:03:42 PM
That is both our strongest advantage as our biggest flaw, but who will be the madman to unify the Cult and use it as a weapon? Can it be wielded as a weapon or is it more like snake that will bite you in the arm that holds it?
Title: Re: Cult of Bloodmoon
Post by: Graeth on March 03, 2014, 08:21:06 PM
Today the Cult "sacrificed" some portal stones at the Vakreno Heaps.  Seems to have help delay the inevitable.  Still have more stones to use.
Title: Re: Cult of Bloodmoon
Post by: Graeth on March 17, 2014, 10:53:15 PM
Used more stones yesterday.  Wondering if they will have the same effect on Astroists if we use them in the east.
Title: Re: Cult of Bloodmoon
Post by: Indirik on March 18, 2014, 03:29:18 AM
What effects do you think they are having in the west, that you are hoping to duplicate in the east?
Title: Re: Cult of Bloodmoon
Post by: Stabbity on March 18, 2014, 04:16:02 AM
Quote from: Indirik on March 18, 2014, 03:29:18 AM
What effects do you think they are having in the west, that you are hoping to duplicate in the east?

They've been striking down monsters.
Title: Re: Cult of Bloodmoon
Post by: Graeth on March 18, 2014, 04:38:38 AM
The first batch turned the monsters in our realm into charred corpses and the last batch disintegrated them...
Title: Re: Cult of Bloodmoon
Post by: Gustav Kuriga on March 18, 2014, 04:39:11 AM
mind setting off one of those in Barca?
Title: Re: Cult of Bloodmoon
Post by: Wolfang on March 18, 2014, 12:09:22 PM
We have been sacrificing people in Barca, to no avail.
Title: Re: Cult of Bloodmoon
Post by: Chenier on March 18, 2014, 12:17:07 PM
Quote from: Indirik on March 18, 2014, 03:29:18 AM
What effects do you think they are having in the west, that you are hoping to duplicate in the east?

It's amazing how some will take a public result, and assume it is the sole result, and that this will always be the result to be had.

Portal stones have proven themselves, again and again, to how unpredictable results. They closed portals... and opened some. They chased blight, and spread it. They killed monsters... and yet, we still have a tonload of monsters.
Title: Re: Cult of Bloodmoon
Post by: Bjarnson on March 18, 2014, 01:11:22 PM
The effects have intensified, I wonder if the third attempt will the the ultimate attempt, the opening of DOOM!
Title: Re: Cult of Bloodmoon
Post by: Lorgan on March 18, 2014, 02:24:01 PM
Quote from: Chénier on March 18, 2014, 12:17:07 PM
They chased blight

That was a trick of Overlord, wasn't it? The portal stones were supposed to remove blight but in stead the region was blighted.
Title: Re: Cult of Bloodmoon
Post by: Chenier on March 18, 2014, 06:16:42 PM
Quote from: Lorgan on March 18, 2014, 02:24:01 PM
That was a trick of Overlord, wasn't it? The portal stones were supposed to remove blight but in stead the region was blighted.

Yes, that's the  spread the blight part, but I seem to recall that they had actually been used to chase the blight elsewhere before then.
Title: Re: Cult of Bloodmoon
Post by: Indirik on March 18, 2014, 09:58:51 PM
When they were first introduced in the third invasion, they were used to close the portals through which the invaders came.