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BattleMaster => Locals => Dwilight => Topic started by: Velax on June 07, 2013, 03:30:57 AM

Title: Aurvandil
Post by: Velax on June 07, 2013, 03:30:57 AM
So, there are rumours going around that Aurvandil is going to reform into a republic and apply for admission into the Moot. From what I understand, they're technically eligible for admission. Thoughts?
Title: Re: Aurvandil
Post by: Stabbity on June 07, 2013, 03:34:52 AM
So, there are rumours going around that Aurvandil is going to reform into a republic and apply for admission into the Moot. From what I understand, they're technically eligible for admission. Thoughts?

Based on the Charter of the Moot and the treaty of the Maroccidens were Aurvandil to become a republic they would be technically eligible for membership.
Title: Re: Aurvandil
Post by: Zakilevo on June 07, 2013, 03:43:51 AM
Why are they trying to become a republic now?  ???
Title: Re: Aurvandil
Post by: Stabbity on June 07, 2013, 03:44:33 AM
Why are they trying to become a republic now?  ???

Well I imagine they're lonely now without Falkirk.
Title: Re: Aurvandil
Post by: Indirik on June 07, 2013, 04:16:41 AM
Technically, they don't even need to become a republic. If they just become "republican style", a la D'Hara, they're eligible.
Title: Re: Aurvandil
Post by: Tandaros on June 07, 2013, 04:21:56 AM
Technically, they don't even need to become a republic. If they just become "republican style", a la D'Hara, they're eligible.

That would be too easy of an option for the realm that was recently trying to break the Moot.
Title: Re: Aurvandil
Post by: JeVondair on June 07, 2013, 04:23:55 AM
That would be too easy of an option for the realm that was recently trying to break the Moot.

So? It would still work. Rynn would be for it.
Title: Re: Aurvandil
Post by: Kwanstein on June 07, 2013, 04:37:06 AM
D'Hara and Aurvandil could team up to oppose Luria Nova and Fissoa. That could lead to a meaningful war in the South. Not for the Barcans, though; they are too far away to attack LN, and an Aurvando-D'Haro alliance could curb stomp them, even if some other realm were "protecting" them.
Title: Re: Aurvandil
Post by: Perth on June 07, 2013, 06:36:28 AM
Over Machiavel's dead body.
Title: Re: Aurvandil
Post by: Wolfsong on June 07, 2013, 07:25:59 AM
We could always just conquer Aurvandil and create a few minor kingdoms on its corpse.
Title: Re: Aurvandil
Post by: Phellan on June 07, 2013, 07:38:35 AM
We could always just conquer Aurvandil and create a few minor kingdoms on its corpse.

I will be making "New Madina" out of Aurvandil's corpse.   Bonus story - Madina is a Republic so we'll automatically qualify for membership into the Moot!   Also, I never had an issue with D'Hara so, hopefully that goes over well too.

SOMEONE needs to buy the copious amounts of food I'll have.
Title: Re: Aurvandil
Post by: Wolfsong on June 07, 2013, 07:40:58 AM
New Madina... but in Aurvandil...

MELODIA?!
Title: Re: Aurvandil
Post by: Glaumring the Fox on June 07, 2013, 11:10:36 AM
A new Madina joining the Moot is as funny as Aurvandiil wanting to, in an odd way.

Oh god please dont call the new realm ' new madina' ... Barffff
Title: Re: Aurvandil
Post by: Fleugs on June 07, 2013, 11:13:38 AM
A new Madina? Ewwww.... from the month or to that I played in the old Madina, a while back, it was on the level of Corsanctum: and absolutely horrible and boring realm that had no meaning whatsoever to exist.
Title: Re: Aurvandil
Post by: Perth on June 07, 2013, 11:22:09 AM
Please call it.... The Falkirkian Tyranny.
Title: Re: Aurvandil
Post by: Astinus on June 07, 2013, 12:16:19 PM
I don't think this is going to happen, Aurvandil got already screwed by the Mendicant thing that led many active players to leave the realm, joining the moot would be the end of the Ourvandoux characterization.

But having someone try to bring Aurvandil in the Moot might lead to some interesting interactions and roleplays, that are definitly needed to wake up the realm from apathy
Title: Re: Aurvandil
Post by: Wolfsong on June 07, 2013, 12:29:09 PM
screwed by the Mendicant thing that led many active players to leave the realm

You mean... one active player got screwed over by the Mendicant thing.
Title: Re: Aurvandil
Post by: Chenier on June 07, 2013, 12:46:30 PM
Over Machiavel's dead body.

Indeed.

Those cheaters created us so much strife. They started the war with the 'moot, made D'Hara starve to desolation during the Long Winter (when they had plenty of food), they colonized Paisly (and stated they will do so again), they shattered the sword of the 'moot (Terran).

Time to eliminate every last trace of them.
Title: Re: Aurvandil
Post by: sharkattack on June 07, 2013, 07:03:29 PM
I think Aurvandil will be hard to deal with now when 10+ nobles from Freestate rejoin and possibly few Saffalore nobles that will make Aurvandil back to 45+ active nobles i think. Then it will be time for new Aurvandil offensive :X . But one part of me would want Aurvandil to get destroyed so we can move to Asylon :) and be closer to SA as South became very boring place to be.
Title: Re: Aurvandil
Post by: Vellos on June 08, 2013, 01:29:41 AM
But one part of me would want Aurvandil to get destroyed so we can move to Asylon :) and be closer to SA

lol oh please do. And state it exactly like that.
Title: Re: Aurvandil
Post by: Kain on June 08, 2013, 02:05:58 AM
What happens if a republic from across the sea tries to join the moot?  8)
Title: Re: Aurvandil
Post by: Indirik on June 08, 2013, 02:26:50 AM
The charter of the moot restricts full membership based on the ownership of a city in the geographical area known as the Maroccidens.  Anyon can join as an observer.
Title: Re: Aurvandil
Post by: Kain on June 08, 2013, 02:43:00 AM
The charter of the moot restricts full membership based on the ownership of a city in the geographical area known as the Maroccidens.  Anyon can join as an observer.

Hehe, yes, I suspected as much :D
Title: Re: Aurvandil
Post by: Lanyon on June 08, 2013, 04:29:10 AM
No, Aurvandil isn't going to become a republic. In other news, I've been elected general and I really really really dislike Dhara. Sup port raviel.
Title: Re: Aurvandil
Post by: Galvez on June 08, 2013, 10:20:43 AM
I do not expect Aurvandil would want to join the Véinsørmoot, but if they do, they would first have to hand the regions back they stole from Barca.
Title: Re: Aurvandil
Post by: Vellos on June 08, 2013, 05:43:11 PM
The charter of the moot restricts full membership based on the ownership of a city in the geographical area known as the Maroccidens.  Anyon can join as an observer.

Actually, false. We amended to allow anyone south of Unterstrom/Golden Farrow.
Title: Re: Aurvandil
Post by: Indirik on June 08, 2013, 09:25:14 PM
So, the lower two-thirds of the island, on both sides? At that rate, the only realms you have excluded are all the realms that aren't republics... why bother with the exclusion at all?
Title: Re: Aurvandil
Post by: Vellos on June 08, 2013, 09:34:57 PM
So, the lower two-thirds of the island, on both sides? At that rate, the only realms you have excluded are all the realms that aren't republics... why bother with the exclusion at all?

It was purely symbolic.
Title: Re: Aurvandil
Post by: Kain on June 08, 2013, 10:02:06 PM
Actually, false. We amended to allow anyone south of Unterstrom/Golden Farrow.

Alright then. So what are the benefits of being part of the moot?
Title: Re: Aurvandil
Post by: Buffalkill on June 08, 2013, 10:06:23 PM
What is the Moot?
Title: Re: Aurvandil
Post by: Tandaros on June 08, 2013, 10:23:47 PM
What is the Moot?

http://wiki.battlemaster.org/wiki/V%C3%A9ins%C3%B8rmoot

Whose idea was it to make the Moot so chock-full of crazy characters, anyway?

I mean the letter-characters.... oops, I punned myself.
Title: Re: Aurvandil
Post by: Vellos on June 09, 2013, 01:09:36 AM
Alright then. So what are the benefits of being part of the moot?

Theoretically, mutual defense, information-sharing, collaborative diplomacy, aid in suppressing rebellions/secessions, etc.

However, the only Moot realm that consistently performed its mutual defense obligation was Terran, and then when Terran had secessions, the other Moot realms abandoned them.

Before Terran splintered, joining the Moot I think was a strong value proposition for many realms. Now? I don't see why anybody would want to: it's just voluntarily subordinating yourself to D'Hara.

http://wiki.battlemaster.org/wiki/V%C3%A9ins%C3%B8rmoot

Whose idea was it to make the Moot so chock-full of crazy characters, anyway?

I mean the letter-characters.... oops, I punned myself.

lol, it was mine. I came up with it. I think I came up with it as vaguely nordic-sounding gibberish... or maybe it's some esperanto-nordic fusion word... I forget. :P
Title: Re: Aurvandil
Post by: JeVondair on June 10, 2013, 04:31:35 AM
No, Aurvandil isn't going to become a republic. In other news, I've been elected general and I really really really dislike Dhara. Sup port raviel.

Bring it, bro.

In regards to the moot, I see it at an interesting point right now. Before, joining the Moot would have been to voluntarily subordinate yourself to Terran  :P but with Terran gone, the geographical restrictions open, and the Farronites close to entry, now is a chance for the Moot to revive and reidentify itself. To be honest, it's always been pretty quiet. The ability to hold referendums would make it less so, but oh well.
Title: Re: Aurvandil
Post by: Arundel on June 10, 2013, 04:40:18 AM
No, Aurvandil isn't going to become a republic. In other news, I've been elected general and I really really really dislike Dhara. Sup port raviel.

Sorry, you can't have it. Try for Paisly or something.

Alright then. So what are the benefits of being part of the moot?

I'll tell you the benefits of joining the Lurian Empire, if you'd like. Already got Fissoa on board. :P
Title: Re: Aurvandil
Post by: Fleugs on June 10, 2013, 08:26:41 PM
I'll tell you the benefits of joining the Lurian Empire, if you'd like. Already got Fissoa on board. :P

Fissoa and Aurvandil in one Empire? Only in Luria!
Title: Re: Aurvandil
Post by: Samboji on June 12, 2013, 01:11:06 AM
Now? I don't see why anybody would want to: it's just voluntarily subordinating yourself to D'Hara.


What? Do people actually do that? To D'hara?

Do the D'harans know about this?
Title: Re: Aurvandil
Post by: Kain on June 12, 2013, 01:15:10 AM
I'll tell you the benefits of joining the Lurian Empire, if you'd like. Already got Fissoa on board. :P

Sure, bring on the spiel. Do you get a company car?  ;)
Title: Re: Aurvandil
Post by: Arundel on June 12, 2013, 01:34:22 AM
Sure, bring on the spiel. Do you get a company car?  ;)

I get whatever I want, since I'm the Queen. You, however, can get your very own shiny new port city on an island not-so-far away, but only if you join within the next twenty minutes!

Some conditions apply. More details on the greener side of the fence.
Title: Re: Aurvandil
Post by: Penchant on June 12, 2013, 05:14:10 AM
What? Do people actually do that? To D'hara?

Do the D'harans know about this?
He is simply making that up because he is butthurt over it not working out so well with him not liking that not everyone used the same interpretation of the charter.
Title: Re: Aurvandil
Post by: Vellos on June 12, 2013, 01:05:06 PM
He is simply making that up because he is butthurt over it not working out so well with him not liking that not everyone used the same interpretation of the charter.

No need for hostility. And butthurt is a wee bit offensive.
Title: Re: Aurvandil
Post by: Chenier on June 12, 2013, 01:29:01 PM
He's just jealous of the coastline, as every* D'Haran region has access to the seas.
*Except for Chesney. Stupid Chesney.
Title: Re: Aurvandil
Post by: JeVondair on June 12, 2013, 03:00:48 PM
He's just jealous of the coastline, as every* D'Haran region has access to the seas.
*Except for Chesney. Stupid Chesney.

Beautiful beaches, really.
Title: Re: Aurvandil
Post by: Kain on June 12, 2013, 03:14:03 PM
He's just jealous of the coastline, as every* D'Haran region has access to the seas.
*Except for Chesney. Stupid Chesney.

Sea? It's a large lake 8)

Cities like Echiur, Darfix, Springdale and Flowrestown have access to the sea :P
Title: Re: Aurvandil
Post by: Vellos on June 13, 2013, 03:26:09 AM
Sea? It's a large lake 8)

And someday we'll make in an Astroist lake and enforce the Pax Astroicus...

Then collapse into corruption and infighting about 6 days later.
Title: Re: Aurvandil
Post by: Chenier on June 13, 2013, 03:32:03 AM
Sea? It's a large lake 8)

Cities like Echiur, Darfix, Springdale and Flowrestown have access to the sea :P

Lies. These suckers have no access to the seas, just to the oceans. The Inner Sea is ours!
Title: Re: Aurvandil
Post by: Samboji on June 14, 2013, 02:50:39 AM
Says you and who's grossly over funded navy?
Title: Re: Aurvandil
Post by: JeVondair on June 14, 2013, 11:56:06 AM
Says you and who's grossly over funded navy?

Sadly, we have neither gross funds nor a shiny navy...yet.

Title: Re: Aurvandil
Post by: Chenier on June 14, 2013, 12:52:17 PM
Sadly, we have neither gross funds nor a shiny navy...yet.

We have a vast armada of stepping turtles! They just float between our big cities and allow our troops to march over them as on solid ground.
Title: Re: Aurvandil
Post by: Lanyon on June 29, 2013, 09:28:17 PM
ITS OFFICIAL! Aurvandil has a new leader. will this spell friendship or fighting for the surrounding realms? only time can tell. STAY TUNED FOR THE NEXT EPISODE OF AURVANDIL: the good, the bad, and the sexually deprived.
Title: Re: Aurvandil
Post by: Tandaros on June 29, 2013, 11:28:00 PM
ITS OFFICIAL! Aurvandil has a new leader. will this spell friendship or fighting for the surrounding realms? only time can tell. STAY TUNED FOR THE NEXT EPISODE OF AURVANDIL: the good, the bad, and the sexually deprived.

As the old saying goes, D'Harans make for exciting bedfellows.
Title: Re: Aurvandil
Post by: Zakilevo on June 29, 2013, 11:38:09 PM
I am surprised Aurvandil is still alive. I thought it would fall apart after Medicant disappeared
Title: Re: Aurvandil
Post by: Anaris on June 29, 2013, 11:39:11 PM
I am surprised Aurvandil is still alive. I thought it would fall apart after Medicant disappeared

It's very hard for a realm to fall apart with no external pressure.

It's not like he was playing every single character in Aurvandil. I don't think it was more than about 1 in 4, actually.
Title: Re: Aurvandil
Post by: Daimall on June 29, 2013, 11:49:24 PM
Still, they surprisingly have very few landed lords for how many nobles they have in that realm. Plus it seems some of their regions are going rogue.
Title: Re: Aurvandil
Post by: Lanyon on June 30, 2013, 06:36:31 AM
Trust me, It's not been fun trying to rebuild Aurvandil after that. We are just now getting sufficient changes in order to bring the realm back to life.You will see a much different realm i feel from now on.
Title: Re: Aurvandil
Post by: Penchant on June 30, 2013, 08:09:33 AM
I am sure Aurvandil will continue to be interesting with a member of the Blint family as the leader. Does he roleplay rather regularly in Aurvandil? Or too busy with regular messages?
Title: Re: Aurvandil
Post by: Arrakis on June 30, 2013, 01:00:35 PM
What happened to Allomere? I don't get it how a realm with so many nobles can have such a bad domestic situation. You have but a few appointed Lords.
Title: Re: Aurvandil
Post by: sharkattack on June 30, 2013, 01:36:14 PM
I think Allomere quit the game.
Title: Re: Aurvandil
Post by: Indirik on June 30, 2013, 03:32:17 PM
Aurvandil was an incredibly repressive tyranny. As I said several times, their entire realm was designed to focus all power on the ruler. The elections were a sham. The whole "we don't campaign" crap was intended to make sure that only cronies of the ruler (I.e. he and his multies/friends) got elected. Except for banker, and who cares?

When that kind of power structure disappears, I can understand how it would take a while for the realm to recover, and all the kinks to shake out.
Title: Re: Aurvandil
Post by: Chenier on June 30, 2013, 03:38:46 PM
I am surprised Aurvandil is still alive. I thought it would fall apart after Medicant disappeared

I didn't. Why would it? No enemies, and still a bunch of ill-goten gains to keep them going.
Title: Re: Aurvandil
Post by: Lanyon on June 30, 2013, 03:52:13 PM
Me and the Blint player have RPed several times. pretty much the only RP to go through Aurvandil for a while. And yea you were right Indirik, but hopefully times have changed now, and we can go back to being the realm everyone loves to hate in no time.
Title: Re: Aurvandil
Post by: Astinus on June 30, 2013, 07:48:01 PM
Aurvandil was a really funny realm to play, but without Mendicant  (who was a cheater for sure, but also put great dedication to the game providing lots of good roleplays and interactions) , many of the most active and dedicated players just stopped playing, and this is a shame because Aurvandil was one of the funniest realm I've ever been in battlemaster.
Title: Re: Aurvandil
Post by: Perth on June 30, 2013, 08:38:48 PM
Aurvandil was a really funny realm to play, but without Mendicant  (who was a cheater for sure, but also put great dedication to the game providing lots of good roleplays and interactions) , many of the most active and dedicated players just stopped playing, and this is a shame because Aurvandil was one of the funniest realm I've ever been in battlemaster.


....yeah.... hilarious...
Title: Re: Aurvandil
Post by: Indirik on June 30, 2013, 08:47:23 PM
It is quite possible that many of the players who left were OOC buddies with Mendicant's player. Some of them may not even believe that he cheated.
Title: Re: Aurvandil
Post by: Anaris on June 30, 2013, 09:20:46 PM
It is quite possible that many of the players who left were OOC buddies with Mendicant's player. Some of them may not even believe that he cheated.

On the other hand, it's also possible that some of them shared in the control of the multis.
Title: Re: Aurvandil
Post by: Vellos on June 30, 2013, 10:42:09 PM
we can go back to being the realm everyone loves to hate in no time.

Doubt it.

WIthout Mendicant and Co, I think it's entirely possible that ya'll will find people willing to befriend you.
Title: Re: Aurvandil
Post by: JeVondair on July 01, 2013, 12:18:18 AM
we can go back to being the realm everyone loves to hate in no time.

It was really more "Everybody Hates Mendicant" than anything else. I honestly cannot name any other characters currently in that realm. As was said earlier, its entirely possible for a savvy ruler to build relations with his/her 3 estranged neighbors.
Title: Re: Aurvandil
Post by: Chenier on July 01, 2013, 01:55:38 AM
Aurvandil was a really funny realm to play, but without Mendicant  (who was a cheater for sure, but also put great dedication to the game providing lots of good roleplays and interactions) , many of the most active and dedicated players just stopped playing, and this is a shame because Aurvandil was one of the funniest realm I've ever been in battlemaster.

Yea, what a great chap he was. A pity we don't have any more funny realms like his, right?
Title: Re: Aurvandil
Post by: steelabjur@aol.com on July 01, 2013, 08:45:01 AM
At the rate things are going, no realm will need to destroy Aurvandil, it'll fall apart under its own power.
Title: Re: Aurvandil
Post by: Astinus on July 01, 2013, 12:16:05 PM
Yea, what a great chap he was. A pity we don't have any more funny realms like his, right?
Yes it's a pity that a guy capable of bringing so many good stories to our battlemaster experience also had the urge to lead a massive network of character in order to make his realm stronger.
Title: Re: Aurvandil
Post by: sharkattack on July 01, 2013, 12:45:55 PM
At the rate things are going, no realm will need to destroy Aurvandil, it'll fall apart under its own power.

You dont even wanna know how many active nobles are in Aurvandil now...
Title: Re: Aurvandil
Post by: Wolfsong on July 01, 2013, 12:58:03 PM
About as many active nobles as were left in Falkirk before it collapsed? And a lot of suspiciously inactive nobles gumming up the works?
Title: Re: Aurvandil
Post by: dustole on July 01, 2013, 02:15:43 PM
Wow, Aurvandil really did collapse. 

That is almost funny.   What happened?  Did all your lords start autopausing at the same time?
Title: Re: Aurvandil
Post by: Wolfang on July 01, 2013, 02:56:18 PM
What in the hell happened? There are two lords in the entire realm??
Title: Re: Aurvandil
Post by: Chenier on July 01, 2013, 04:14:57 PM
Wow, Aurvandil really did collapse. 

That is almost funny.   What happened?  Did all your lords start autopausing at the same time?

Multies again?
Title: Re: Aurvandil
Post by: sharkattack on July 01, 2013, 04:16:51 PM
I would love for someone with the authority to check nobles sitting in the Candiels, this !@#$ is annoying.
Title: Re: Aurvandil
Post by: Anaris on July 01, 2013, 04:21:51 PM
I would love for someone with the authority to check nobles sitting in the Candiels, this !@#$ is annoying.

If you believe someone to be multi-cheating, then please file an official Titan report. Do not publicly accuse others of cheating or abuses.
Title: Re: Aurvandil
Post by: steelabjur@aol.com on July 02, 2013, 10:03:20 AM
You dont even wanna know how many active nobles are in Aurvandil now...

I have an active noble there, I know. ;)

What in the hell happened? There are two lords in the entire realm??

One currently. Two Dukes and three duchies too.

Multies again?

I'm not sure, but it doesn't seem like it. More like a majority of players have lost interest in the realm since the whole Medicant Incident.
Title: Re: Aurvandil
Post by: Chenier on July 02, 2013, 12:30:57 PM
I'm not sure, but it doesn't seem like it. More like a majority of players have lost interest in the realm since the whole Medicant Incident.

And autopause all at the same time...?
Title: Re: Aurvandil
Post by: Wolfang on July 02, 2013, 12:45:13 PM
Last time I checked the regions were all filled to the brim with knights and lords in aurvandil with full estate occupation and now everything is vacant.
Title: Re: Aurvandil
Post by: Glaumring the Fox on July 02, 2013, 01:02:14 PM
And autopause all at the same time...?

Impossible!  ;)
Title: Re: Aurvandil
Post by: sharkattack on July 02, 2013, 01:37:51 PM
They didn't autopause at same time but there is around 20 nobles without units sitting in capital like they are inactive but there are no activity warnings or anything...
Title: Re: Aurvandil
Post by: Glaumring the Fox on July 02, 2013, 03:00:42 PM
They didn't autopause at same time but there is around 20 nobles without units sitting in capital like they are inactive but there are no activity warnings or anything...

I imagine its like that scene in 'I am Legend' when they run into that room of sleeping vampires guys all huddled together in a dark room...
Title: Re: Aurvandil
Post by: Geronus on July 02, 2013, 03:19:49 PM
They didn't autopause at same time but there is around 20 nobles without units sitting in capital like they are inactive but there are no activity warnings or anything...

Yeah that is odd...
Title: Re: Aurvandil
Post by: JeVondair on July 02, 2013, 05:26:59 PM
Rynn's doin stuff...
Title: Re: Aurvandil
Post by: egamma on July 02, 2013, 06:46:31 PM
The autopause scripts don't run continually; it's entirely possible that a lot of them autopaused within the same 2 week period, and then the cleanup script nabbed them all at the same time.

http://battlemaster.org/testing/charlist.php (http://battlemaster.org/testing/charlist.php)

Also, I see 45 active characters in Aurvandil. At least two of those players I can vouch for.
Title: Re: Aurvandil
Post by: Anaris on July 02, 2013, 07:21:58 PM
The autopause scripts don't run continually; it's entirely possible that a lot of them autopaused within the same 2 week period, and then the cleanup script nabbed them all at the same time.

Autopausing is part of the cleanup script. It runs every day. There are periods when part or all of the script is broken, and during that period, autopauses will not happen, and they will all bunch up on the day the fixed script goes live. However, there have not (to my knowledge, and I'm the one who should know) been any such breakages in the recent past.
Title: Re: Aurvandil
Post by: Lanyon on July 03, 2013, 01:46:06 AM
Imagine my frustration as general. Neither the carrot nor the stick work with inactives  >:(
Title: Re: Aurvandil
Post by: Wolfsong on July 03, 2013, 03:19:17 AM
20 inactive nobles, all at the same time. I bet they went inactive around the same time exactly as Falkirk's 9 or so remaining nobles went inactive.
Title: Re: Aurvandil
Post by: Chenier on July 03, 2013, 03:21:25 AM
20 inactive nobles, all at the same time. I bet they went inactive around the same time exactly as Falkirk's 9 or so remaining nobles went inactive.

But yea, that's totally legit. Nothing to be suspicious about, here.

How on earth can the legit players stand this !@#$? I'd have left that (those) realm(s) ages ago. By sticking around, they are aiding the cheaters and benefiting from it.
Title: Re: Aurvandil
Post by: Anaris on July 03, 2013, 03:29:50 AM
But yea, that's totally legit. Nothing to be suspicious about, here.

How on earth can the legit players stand this !@#$? I'd have left that (those) realm(s) ages ago. By sticking around, they are aiding the cheaters and benefiting from it.

This in and of itself is in no way proof of cheating.

It is highly indicative of a group of players (probably with an OOC connection) getting pissed off that their advantage is gone, and just stopping playing en masse.
Title: Re: Aurvandil
Post by: Lanyon on July 03, 2013, 03:37:04 AM
I don't leave because I have no where to go and I still think there's a story to be told for me in Aurvandil.
Title: Re: Aurvandil
Post by: Wolfsong on July 03, 2013, 03:49:34 AM
So a bunch of people with OOC connections legitimate players, who managed to only fill positions of power/lordships with others in their OOC circle (or multis) and had perfect communication with one another that entire time, somehow were all unaware that one of them had 15 or so multiple accounts? And after that one person's 15 multiple accounts were busted, all the legitimate players decided in unison to stop playing?
Title: Re: Aurvandil
Post by: Wolfsong on July 03, 2013, 03:52:26 AM
I don't leave because I have no where to go and I still think there's a story to be told for me in Aurvandil.

If all the perfectly legitimate, inactive players of Aurvandil did auto-pause, it'd probably be the best thing to happen to the realm in a long time. The best play/RP seems to thrive on the brink of annihilation.
Title: Re: Aurvandil
Post by: Sypher on July 03, 2013, 03:56:15 AM

I doubt Aurvandil will manage to pull out of their death spiral or fend off neighbors that want revenge.

Fissoa is moving west as they solidify their hold on Madina isle and Fatmilak isle would be next presumably. I would expect Barca to take the Evanburg area as those food producing regions would be beneficial to them and D'hara.
Title: Re: Aurvandil
Post by: Wolfsong on July 03, 2013, 04:03:10 AM
Aurvandil is Nazi Germany at the end of WW2. There's a possibility for them to survive the war if they don't collapse internally, but the peace terms would probably be pretty harsh. (Ie, 'Hey, you guys, stop being nazis.')
Title: Re: Aurvandil
Post by: Anaris on July 03, 2013, 04:03:50 AM
So a bunch of people with OOC connections legitimate players, who managed to only fill positions of power/lordships with others in their OOC circle (or multis) and had perfect communication with one another that entire time, somehow were all unaware that one of them had 15 or so multiple accounts? And after that one person's 15 multiple accounts were busted, all the legitimate players decided in unison to stop playing?

I didn't say that it was totally legit. Indeed, I suspect that these other players are Mendicant's OOC buddies, and that they ragequit because he got caught.

However, based on my experience with multicheaters, typically, if you catch one and lock most of his accounts, but miss (or deliberately leave) a few, they continue playing the others, using them to continue trying to achieve whatever goals they have, and even create new alts to replace the ones they lost. This tells me that these accounts were, in all likelihood, not actually other Mendicant multis.
Title: Re: Aurvandil
Post by: Wolfsong on July 03, 2013, 04:13:34 AM
That doesn't absolve them of guilt, though. If they knew about the cheating going on (and from the sounds of it, it'd be damn well impossible to hide if they were as all well-connected and friendly OOC as it seems) then they were cheating, too.
Title: Re: Aurvandil
Post by: Lanyon on July 03, 2013, 04:19:40 AM
wolfsong, were you alluding to Fissoa actually beating us? I don't care if we have 5 nobles that wouldnt happen.
Title: Re: Aurvandil
Post by: Phellan on July 03, 2013, 04:31:18 AM
wolfsong, were you alluding to Fissoa actually beating us? I don't care if we have 5 nobles that wouldnt happen.

If Aurvandil's CS keeps dropping, it wont take much more than 5 Fissoans to beat them.

Heck, Barca will soon out power Aurvandil at the current rate.
Title: Re: Aurvandil
Post by: Chenier on July 03, 2013, 12:42:52 PM
I didn't say that it was totally legit. Indeed, I suspect that these other players are Mendicant's OOC buddies, and that they ragequit because he got caught.

However, based on my experience with multicheaters, typically, if you catch one and lock most of his accounts, but miss (or deliberately leave) a few, they continue playing the others, using them to continue trying to achieve whatever goals they have, and even create new alts to replace the ones they lost. This tells me that these accounts were, in all likelihood, not actually other Mendicant multis.

Not being Mendicant's doesn't mean they aren't multies either. Wouldn't surprise me if Mendicant's OOC buddies were in on it, and also cheating themselves.

I think what everyone here would like is that these accounts be investigated. Sure, someone MAY have a LOT of OOC buddies. And sure, they may all tire at about the same time. But even OOC buddies would not stick around for the exact same amount of time.
Title: Re: Aurvandil
Post by: Poliorketes on July 03, 2013, 12:51:48 PM
I doubt Aurvandil will manage to pull out of their death spiral or fend off neighbors that want revenge.

Fissoa is moving west as they solidify their hold on Madina isle and Fatmilak isle would be next presumably. I would expect Barca to take the Evanburg area as those food producing regions would be beneficial to them and D'hara.

A crumbling realm is always a interesting realm... a lot of open opportunities to change things... or make a rebellion!  ;D

Honestly, I think the best for Aurvandil, now, would be a rebellion to take the power and try to make some kind of amends with their very pissed neighbours realms.

This or a wonderful last stand before their destruction!   8)
Title: Re: Aurvandil
Post by: Chenier on July 03, 2013, 01:03:17 PM
A crumbling realm is always a interesting realm... a lot of open opportunities to change things... or make a rebellion!  ;D

Honestly, I think the best for Aurvandil, now, would be a rebellion to take the power and try to make some kind of amends with their very pissed neighbours realms.

This or a wonderful last stand before their destruction!   8)

No rebellion will satisfy their neighbors' lust for revenge.
Title: Re: Aurvandil
Post by: Geronus on July 03, 2013, 02:20:18 PM
Not being Mendicant's doesn't mean they aren't multies either. Wouldn't surprise me if Mendicant's OOC buddies were in on it, and also cheating themselves.

I think what everyone here would like is that these accounts be investigated. Sure, someone MAY have a LOT of OOC buddies. And sure, they may all tire at about the same time. But even OOC buddies would not stick around for the exact same amount of time.

File a Titan report then, with whatever evidence you have.
Title: Re: Aurvandil
Post by: egamma on July 03, 2013, 04:35:43 PM
No rebellion will satisfy their neighbors' lust for revenge.

You don't seem to have a problem eating their food and paying them gold for it.
Title: Re: Aurvandil
Post by: Gustav Kuriga on July 03, 2013, 04:49:49 PM
You don't seem to have a problem eating their food and paying them gold for it.

Probably because they stopped doing that a while ago...
Title: Re: Aurvandil
Post by: Chenier on July 03, 2013, 11:19:03 PM
You don't seem to have a problem eating their food and paying them gold for it.

We don't need Aurvandil to purchase the South-West's food. A colony could do so pretty well.
Title: Re: Aurvandil
Post by: JeVondair on July 03, 2013, 11:51:09 PM
We don't need Aurvandil to purchase the South-West's food. A colony could do so pretty well.

So could a trading partner...
Title: Re: Aurvandil
Post by: Lanyon on July 04, 2013, 12:33:35 AM
You don't seem to have a problem eating their food and paying them gold for it.

This. I sold like 1000 bushels to D'Hara like a week ago.
Title: Re: Aurvandil
Post by: Phellan on July 04, 2013, 01:02:58 AM
This. I sold like 1000 bushels to D'Hara like a week ago.

D'Hara is more than happy to take anyone's food, that has always been the case. 


Title: Re: Aurvandil
Post by: Chenier on July 04, 2013, 03:19:06 AM
D'Hara is more than happy to take anyone's food, that has always been the case.

Indeed. Never cared who sold it, we just want our granaries filled.
Title: Re: Aurvandil
Post by: Sacha on July 05, 2013, 03:23:03 PM
(http://wiki.battlemaster.org/images/Ramsay2.jpg)
Title: Re: Aurvandil
Post by: JeVondair on July 05, 2013, 04:39:30 PM
(http://wiki.battlemaster.org/images/Ramsay2.jpg)
+1
Title: Re: Aurvandil
Post by: Lanyon on July 05, 2013, 11:15:17 PM
(http://wiki.battlemaster.org/images/Ramsay2.jpg)
why do you think we're so crazy? If you had to eat this slop you would be TOO!
Title: Re: Aurvandil
Post by: Chenier on July 06, 2013, 12:51:17 AM
That made me laugh.

But no food is terrible enough for D'Harans not to want to buy it. Who cares what the piles of immigrants eat? Could be clay for all we care, we obviously keep the good stuff for ourselves. :P
Title: Re: Aurvandil
Post by: pcw27 on July 06, 2013, 07:13:36 PM
So why is it that Aurvandil has 35 nobles but only three of their regions have lords?
Title: Re: Aurvandil
Post by: Zakilevo on July 06, 2013, 07:39:31 PM
Probably because the realm is dying. Most of them I believe were Medicant's friends.
Title: Re: Aurvandil
Post by: Lanyon on July 06, 2013, 09:01:44 PM
BIg things are happening zaki BIG THINGS I TELL YOU!
Title: Re: Aurvandil
Post by: sharkattack on July 06, 2013, 09:51:29 PM
So why is it that Aurvandil has 35 nobles but only three of their regions have lords?

Cuz theres only 4 ppl that are playing...
Title: Re: Aurvandil
Post by: pcw27 on July 07, 2013, 08:14:53 AM
Cuz theres only 4 ppl that are playing...

And the other 31 are inactive!? That's got to be a record.
Title: Re: Aurvandil
Post by: Phellan on July 07, 2013, 09:45:11 AM
And the other 31 are inactive!? That's got to be a record.

Falkirk was much the same their last days.   They had 20+ nobles sitting in their Capital.   Only a few were active.   Fairly positive a large number autopaused at roughly the same time.
Title: Re: Aurvandil
Post by: Geronus on July 07, 2013, 04:26:27 PM
And the other 31 are inactive!? That's got to be a record.

It's not all that shocking in context. I wonder how many of them were OOC buddies with Mendicant and how many of them were additional, previously undetected multi-accounts. I suppose it's possible there are other explanations, but that seems pretty unlikely.
Title: Re: Aurvandil
Post by: egamma on July 08, 2013, 08:11:00 PM
Is there something wrong with the character list? http://battlemaster.org/testing/charlist.php (http://battlemaster.org/testing/charlist.php) lists 42 entries, none of which are autopaused.
Title: Re: Aurvandil
Post by: sharkattack on July 08, 2013, 11:09:40 PM
Theres 35 nobles in total and around 85% of them are sitting in capital without units and are not doing anything. There is only 4-5 nobles that are actively moving and doing stuff...
Title: Re: Aurvandil
Post by: Galvez on July 10, 2013, 05:34:32 PM
Is there something wrong with the character list? http://battlemaster.org/testing/charlist.php (http://battlemaster.org/testing/charlist.php) lists 42 entries, none of which are autopaused.
35 nobles + 7 adventurers
Title: Re: Aurvandil
Post by: egamma on July 10, 2013, 09:28:31 PM
35 nobles + 7 adventurers

I'm just surprised that they haven't autopaused out, I guess. How long have they been sitting?
Title: Re: Aurvandil
Post by: Lanyon on July 11, 2013, 03:19:02 AM
quite a while.. couple months? maybe a bit less
Title: Re: Aurvandil
Post by: Indirik on July 11, 2013, 04:35:17 AM
Grab the banhammer, and start whacking.
Title: Re: Aurvandil
Post by: Wolfsong on July 11, 2013, 04:44:33 AM
You can't ban totally legitimate players, man.

I should add: if you're talking about IC bans, I don't believe you can ban people for just being inactive alone. It's an inalienable right: "Playing at your own speed, timing and activity level, i.e. logging in as often or seldom as you like, at whatever times you like."
Title: Re: Aurvandil
Post by: Indirik on July 11, 2013, 04:49:43 AM
Like hell you can't. You can ban anyone, any time, for any reason. (So long as it doesn't conflict with the IRs.)

Send him a letter. No response? Ban!

Send orders to the army. No move? Ban!

Ask everyone to swear fealty to the new ruler. They don't do it? Ban!

Someone complains about someone being banned? Ban them, too!
Title: Re: Aurvandil
Post by: Sacha on July 11, 2013, 04:49:48 AM
Not following orders is not an inalienable right, though. Plenty of people have been banned for sitting idly for weeks.
Title: Re: Aurvandil
Post by: Velax on July 11, 2013, 04:51:13 AM
You can't ban totally legitimate players, man.

I should add: if you're talking about IC bans, I don't believe you can ban people for just being inactive alone. It's an inalienable right: "Playing at your own speed, timing and activity level, i.e. logging in as often or seldom as you like, at whatever times you like."

This is a really common misconception, and a very annoying one.
Title: Re: Aurvandil
Post by: Indirik on July 11, 2013, 04:51:13 AM
Also, the IRs are not blanket protection against the consequences of your own actions, or inactions. So long as you have good, solid IC reasons for your ban, you're pretty safe slapping out the bans.
Title: Re: Aurvandil
Post by: Vellos on July 11, 2013, 06:05:36 AM

Ask everyone to swear fealty to the new ruler. They don't do it? Ban!


If you're looking for a blanket tool, I'd say this is your safest, fairest, and most SMA-bet.

And I imagine, knowing a bit about Aurvandil, that this could be an interesting RP for y'all.
Title: Re: Aurvandil
Post by: Galvez on July 11, 2013, 07:30:03 AM
I looked at Aurvandil's families, and I estimate they have about 19 legit players of the 35.
Title: Re: Aurvandil
Post by: Indirik on July 11, 2013, 12:34:49 PM
I looked at Aurvandil's families, and I estimate they have about 19 legit players of the 35.
Either report your evidence to the Titans/Magistrates, or quit making accusations of cheating.
Title: Re: Aurvandil
Post by: sharkattack on July 11, 2013, 11:49:37 PM
Bye bye Aurvandil?
Title: Re: Aurvandil
Post by: Bjarnson on July 11, 2013, 11:59:15 PM
A shame, I liked the idea and concept of Aurvandil.
Title: Re: Aurvandil
Post by: sharkattack on July 12, 2013, 12:04:46 AM
Agreed, oh well, thing i hate the most is everyone in Aurvandil quit game without even trying. If they didnt quit we would still have like 30+ nobles... Dwilight lost lot of players in the last month i just hope it doesn't continue to loose players as its the best continent for me to play on.

Gonna be fun defending against invaders by myself. Fissoa i am coming for you!
Title: Re: Aurvandil
Post by: Bjarnson on July 12, 2013, 12:11:27 AM
Damn, thats a huge player loss.

Asylon gain some, lose some, but we still have a decent amount.

We even lost one to Aurvandil some days ago, and he was a good bugger too. So it will be you and him against the south! =D
Title: Re: Aurvandil
Post by: Chenier on July 12, 2013, 01:18:51 AM
Damn, thats a huge character loss.

Asylon gain some, lose some, but we still have a decent amount.

We even lost one to Aurvandil some days ago, and he was a good bugger too. So it will be you and him against the south! =D

I fixed that for you...
Title: Re: Aurvandil
Post by: Bjarnson on July 12, 2013, 01:43:48 AM
I fixed that for you...

Thanks, but is it proved that the others that left after the whole Mendicant-scandal where multies aswell? Until it is, I wont accuse the rest of the characters in Aurvandil to be blamed for such foul deeds.
Title: Re: Aurvandil
Post by: Frostwood on July 12, 2013, 01:48:07 AM
Agreed, oh well, thing i hate the most is everyone in Aurvandil quit game without even trying. If they didnt quit we would still have like 30+ nobles... Dwilight lost lot of players in the last month i just hope it doesn't continue to loose players as its the best continent for me to play on.

Gonna be fun defending against invaders by myself. Fissoa i am coming for you!
You should rebrand Aurvandil perhaps, the damage to the reputation of Aurvandil by a certain player seems to be fatal.
Title: Re: Aurvandil
Post by: Chenier on July 12, 2013, 01:50:25 AM
You should rebrand Aurvandil perhaps, the damage to the reputation of Aurvandil by a certain player seems to be fatal.

In all likeliness, it was more than one. I strongly suspect he was not alone in his ploy, hence this suspicious inactivity that was not caught by the initial measures.
Title: Re: Aurvandil
Post by: sharkattack on July 12, 2013, 01:56:13 AM
You should rebrand Aurvandil perhaps, the damage to the reputation of Aurvandil by a certain player seems to be fatal.

Its too late for that. Soon Fissoa will own all of the Aurvandil regions.
Title: Re: Aurvandil
Post by: Lanyon on July 12, 2013, 02:13:02 AM
not if Knight Hausos at arms Drage Lanyon has anything to say about it!!!
Title: Re: Aurvandil
Post by: Phellan on July 12, 2013, 04:21:53 AM
While we'll be humoured, I'm afraid your entire force is less than Barca's - much less our mobile force.

But I'm sure we'll enjoy a few good fights, probably the Siege of Candiels will be the best.   Hopefully Barca can come down for that and have a good solid city siege.  20 or 25K cs vs the 10K or so Aurvandil has left.
Title: Re: Aurvandil
Post by: sharkattack on July 12, 2013, 04:29:49 AM
Phellan, theres only like 4 of us with troops. Rest of the nobles dont play the game anymore. It will be cakewalk for Fissoa. Candiels doesnt have crap. Our cs is more like under 4000...
Title: Re: Aurvandil
Post by: Phellan on July 12, 2013, 07:35:14 AM
My scouts tell me you have 4500 CS in the Tower :)   But yeah, you guys won't be able to fight with only 6-7 active nobles :(

That should make for an amusing fight. . . or you can attack us at Fatmilak.  Either works :D

Title: Re: Aurvandil
Post by: sharkattack on July 12, 2013, 07:51:46 AM
We are coming to get you! Plus i think we are all hero class so that should make things more interesting.
Title: Re: Aurvandil
Post by: steelabjur@aol.com on July 12, 2013, 08:11:10 AM
We are coming to get you! Plus i think we are all hero class so that should make things more interesting.

Mastraacht isn't. ;)
Title: Re: Aurvandil
Post by: Phellan on July 12, 2013, 04:05:55 PM
We are coming to get you! Plus i think we are all hero class so that should make things more interesting.

I approve a last stand.

Make sure you join Fissoa or Barca after, we'll need more players to refound the new Realm and that way you can add any RP idea's to the mix.   

Aurvandil needs to go as Mendicant's baby but the new Realm will have an influx of players hopefully.  I even hear there is a war up north!
Title: Re: Aurvandil
Post by: Bjarnson on July 12, 2013, 05:33:30 PM
I even hear there is a war up north!

Just a small one, nothing important ;)
Title: Re: Aurvandil
Post by: sharkattack on July 12, 2013, 06:59:55 PM
.... they didn't wait for me and attacked alone, dangit. Now i have to deal with 700 troops by myself! Piece of cake!
Title: Re: Aurvandil
Post by: steelabjur@aol.com on July 13, 2013, 04:14:07 AM
Roleplay from Mastraacht Abjur
Message sent to everyone in the region Fatmilak (19 recipients)

Mastraacht had ordered his men to the rearguard, let the fools of Aurvandil charge to their deaths its none of our business, he told his men. He watched as the Aurvandil nobles drew up their battlelines and smirked behind his mask as he saw the man who would be High Sovereign took position behind the few who would still fight for his dying realms' banner. His attention focused on the soldiers of the Knight Hausos At Arms. Although Drage didn't notice it, the poison was already at work among his chevaliers, many who stood in the ranks could do so only through leaning on their weapons or each other. As a knight of Tower Fatmilak, it had been child's play to have the local wells they would had filled their skins from poisoned. Mastraacht heard the order to charge and watched as the front line moved out to meet their fate on Fissoan steel, well, those who didn't drop dead or insensible immediately from the poison or from the arrows of Fissoan archers. For his part, Mastraacht made a silent signal to his men, and they threw down the Aurvandil banner and faded into the nearby copse of trees like ghosts toward Lugagun. The last thing he heard as he quit the field was the victory cheer of the Duchy troops, just as planned.
Title: Re: Aurvandil
Post by: Lanyon on July 13, 2013, 05:21:58 AM
obviously, a True chevalier army wouldn't be defeated by pirates unless some foul play was about.
Title: Re: Aurvandil
Post by: Phellan on July 13, 2013, 06:36:10 AM
obviously, a True chevalier army wouldn't be defeated by pirates unless some foul play was about.

I think you'd need to be at sea to find a few pirates.

Sadly, Fissoa is all well trained troops and nobles houses, something about we're not allowed to be pirates.  Damn that pesky SMA and all.   'Tis but a minor grievance!

Now of course, Vallyn is set on reclaiming his city of Candiels.   Ah, the day I Lord once more over my rightfully earned city. . . :D
Title: Re: Aurvandil
Post by: Chenier on July 13, 2013, 02:32:02 PM
I think you'd need to be at sea to find a few pirates.

Sadly, Fissoa is all well trained troops and nobles houses, something about we're not allowed to be pirates.  Damn that pesky SMA and all.   'Tis but a minor grievance!

Now of course, Vallyn is set on reclaiming his city of Candiels.   Ah, the day I Lord once more over my rightfully earned city. . . :D

Pirates are for lowly Madinians, noblemen like D'Hara have corsairs.  ;)
Title: Re: Aurvandil
Post by: Phellan on July 14, 2013, 01:52:08 AM
Pirates are for lowly Madinians, noblemen like D'Hara have corsairs.  ;)

You have slow, wide transports burdened with gold to purchase your hoards of food.  ;) 

The only thieving we do is selling it to you at such an outrageous price :D
Title: Re: Aurvandil
Post by: Chenier on July 14, 2013, 02:09:51 AM
You have slow, wide transports burdened with gold to purchase your hoards of food.  ;) 

The only thieving we do is selling it to you at such an outrageous price :D

Gold and food, the two deadliest weapons!

Speaking of which, can you actually rob food from a region now, since caravans are gone? How does that work? Or can you just burn it?
Title: Re: Aurvandil
Post by: Wolfsong on July 14, 2013, 02:15:03 AM
You can steal food from a region - I think the most I've gotten with a 8-12 loot was 10 bushels. Don't know if the food actually goes anywhere, though.
Title: Re: Aurvandil
Post by: Chenier on July 14, 2013, 02:17:53 AM
You can steal food from a region - I think the most I've gotten with a 8-12 loot was 10 bushels. Don't know if the food actually goes anywhere, though.

10 bushels per loot would be fine, as long as it actually goes somewhere. 10 units looting for 10 bushels each is 100 bushels per turn, enough to deplete most regions' stores within a few days at most.
Title: Re: Aurvandil
Post by: Phellan on July 14, 2013, 02:57:39 AM
10 bushels per loot would be fine, as long as it actually goes somewhere. 10 units looting for 10 bushels each is 100 bushels per turn, enough to deplete most regions' stores within a few days at most.

I believe it is sent to the Capital city (or the knights region).   I remember some text about it in Kindara, but I can't quite recall the specifics.   Have to go loot something. . .which I can't with Vallyn.
Title: Re: Aurvandil
Post by: Wolfsong on July 14, 2013, 02:58:33 AM
It's sent to your home region... I just never thought to actually verify before that it -ends- up there.
Title: Re: Aurvandil
Post by: Jaden on July 15, 2013, 09:36:49 AM
woah aurvandil just lost half of it's noble count after the autopause was fixed...
Title: Re: Aurvandil
Post by: Ehndras on July 15, 2013, 10:06:29 AM
More alts? >_>
Title: Re: Aurvandil
Post by: Indirik on July 15, 2013, 12:37:58 PM
Abandoned accounts. The auto-pause script was broken for a while. Tim just fixed it.
Title: Re: Aurvandil
Post by: Chenier on July 15, 2013, 12:57:57 PM
Abandoned accounts. The auto-pause script was broken for a while. Tim just fixed it.

Accounts abandoned at roughly, if not exactly, the same time, according to those in Aurvandil.
Title: Re: Aurvandil
Post by: Geronus on July 15, 2013, 03:27:30 PM
Accounts abandoned at roughly, if not exactly, the same time, according to those in Aurvandil.

Yes, yes, we're all probably thinking the same thing. Let's just be glad that the problem appears to be dealt with.
Title: Re: Aurvandil
Post by: Indirik on July 15, 2013, 06:23:14 PM
Accounts abandoned at roughly, if not exactly, the same time, according to those in Aurvandil.
They probably were. Whether that point to multis, OOG friends, clan members, or people that bought into the "Mendicant was innocent" propaganda and quit in protest, we can't know. So please don't make accusations.
Title: Re: Aurvandil
Post by: JeVondair on July 15, 2013, 06:58:28 PM
What is the approximate number of accounts lost to those remaining?
Title: Re: Aurvandil
Post by: egamma on July 15, 2013, 07:06:17 PM
What is the approximate number of accounts lost to those remaining?

43 before, including 7 adventurers. 25 now, unsure how many are adventurers.

http://battlemaster.org/testing/charlist.php (http://battlemaster.org/testing/charlist.php) --use the search filter to type aurvandil
Title: Re: Aurvandil
Post by: JeVondair on July 15, 2013, 07:07:23 PM
43 before, including 7 adventurers. 25 now, unsure how many are adventurers.

http://battlemaster.org/testing/charlist.php (http://battlemaster.org/testing/charlist.php) --use the search filter to type aurvandil

Yikes..thanks!
Title: Re: Aurvandil
Post by: sharkattack on July 15, 2013, 07:09:37 PM
There is still around 20 inactive that have not been paused... (Not counting adv)
Title: Re: Aurvandil
Post by: Vita` on July 15, 2013, 08:05:30 PM
egamma,

It would be quicker, if you just want to see the numbers, to view the Realm List. It shows how many non-paused nobles and adventurers there are, separately, in each realm.
Title: Re: Aurvandil
Post by: egamma on July 15, 2013, 10:25:47 PM
egamma,

It would be quicker, if you just want to see the numbers, to view the Realm List. It shows how many non-paused nobles and adventurers there are, separately, in each realm.

http://battlemaster.org/testing/realmlist.php (http://battlemaster.org/testing/realmlist.php)

17 nobles and 8 advy's.

The fact that we still have at least 13 inactive indicates that all the accounts did NOT stop playing at the exact same time.
Title: Re: Aurvandil
Post by: Chenier on July 15, 2013, 10:55:04 PM
They probably were. Whether that point to multis, OOG friends, clan members, or people that bought into the "Mendicant was innocent" propaganda and quit in protest, we can't know. So please don't make accusations.

OOG friends or clan members don't leave at exactly the same time, only roughly the same time at the very best, and even then.

I didn't make an accusation, I stated what seems to be observable fact, from the testimonies of people who play there. And imo, looking the other way and pretending everything's fine is even more toxic to the game than making public accusations are.

Devs/titans have the power to check last login time. And I'm sure that, now that they have a list of suspicious accounts, they could run a check for similarities. But no one even wants to recognize how suspicious it all is.
Title: Re: Aurvandil
Post by: Sacha on July 15, 2013, 11:00:35 PM
Yes, we all know what you "don't" accuse them of by now, we get it, now please drop it.

If you still think there's uncaught cheaters,

FILE A !@#$ING REPORT AND SHUT UP.
Title: Re: Aurvandil
Post by: Chenier on July 15, 2013, 11:05:29 PM
Yes, we all know what you "don't" accuse them of by now, we get it, now please drop it.

If you still think there's uncaught cheaters,

FILE A !@#$ING REPORT AND SHUT UP.

I did.

And thus far, as with all of my other titan complaints, it has gone unanswered.
Title: Re: Aurvandil
Post by: Sacha on July 15, 2013, 11:07:00 PM
Well, you still seem to have trouble enough with the 'shut up' part, don't you?
Title: Re: Aurvandil
Post by: Anaris on July 15, 2013, 11:35:20 PM
Dominic, they left. The most we could possibly do to them, if there's enough evidence left to determine anything, would be to lock their inactive accounts, "just in case" they ever happen to return and unpause.

We get it. You think everyone in Aurvandil is a dirty cheater, and we should hunt them down in the real world and kill their puppies while they watch, before submerging them in acid baths.

You really need to just forget about it all. This level of sustained hatred is unhealthy.
Title: Re: Aurvandil
Post by: Chenier on July 16, 2013, 12:24:55 AM
Dominic, they left. The most we could possibly do to them, if there's enough evidence left to determine anything, would be to lock their inactive accounts, "just in case" they ever happen to return and unpause.

We get it. You think everyone in Aurvandil is a dirty cheater, and we should hunt them down in the real world and kill their puppies while they watch, before submerging them in acid baths.

You really need to just forget about it all. This level of sustained hatred is unhealthy.

No, I'm not saying the rest of the 25 accounts or so are cheaters. Did I say that? No, I never said that.

Because they are gone, it's all fine? They can't hurt anyone? Then I can't hurt them either. And yet, you want me punished, you want to prevent me from calling them what they are? They have more rights than I do?

If two thirds of Aurvandil's characters were multies, everyone on Dwilight deserves to know it. Deserve to be spared of the hypocrisy of pretending they were all legitimate players, since they were never convicted, despite not being convicted because the very same people that tell me not to make the accusations refused to make the decision.

I hate cheating and cheaters, yes. Should I love them instead?

I've gotten a few warnings for "making public accusations", but if you were actually doing your job, and declaring them either legit or guilty, then there'd be no accusations to make. They'd be cheaters or they wouldn't be. I was told to shut up for literally years about this, despite how blatant it was all along. And for the most part, I agreed that, since I didn't have any proof, I wouldn't speak. But then we did get proof. Mendicant got caught. We KNOW there was cheating. And I want us to get to the bottom of it. And this wasn't small-time cheating. It wasn't someone making 2-3 spare accounts to get some extra power. This was an orchestrated effort involving about 50 characters on a 1-character continent, funded by the rest of the characters spread out all over the place, creating an unprecedented and unstoppable behemoth that could and effectively did whatever the !@#$ he wanted. Nearly the whole continent sided against the cheaters, and nothing could be done. This isn't minor. This is huge. And the titans won't even have the decency of trying to draw a good picture of what happened so that everyone can move on, but instead try to force others into silence by their own inaction?
Title: Re: Aurvandil
Post by: Anaris on July 16, 2013, 12:45:31 AM
Dominic, I've said it before, and I'll say it again: A dozen multicheaters do less damage to this game than one person spewing hatred and negativity everywhere.

You need to moderate your tone.

Do I intend to go after multicheaters? Sure.
Do I want them out of the game? Absolutely.

Will I spend loads of my free time to investigate a bunch of players who have already left the game just to satisfy your hunger for vengeance?

Hell no.

You're not after justice at this point, Dominic. You're not even after the good of the game. You want us to make them hurt, because you feel that they've hurt you. That's an understandable feeling.

But you've got to let it go.

When I've got some spare time, and I'm not feeling totally brain-fried from this absurd heat wave, I do plan to do a little more checking into the accounts that have gone inactive in Aurvandil. Maybe (if Tom thinks it's a good idea) I'll even see that some of the ones that were most obviously purely supporting Mendicant in his multi-fest get deleted sooner than they would by the cleanup script.

But there's no threat to the game from them now, they're not causing any problems, and you need to remember that you are just one person playing a free game.

You do not get to dictate to the Titans, devs, or any of the other groups volunteering their time to run this game how to do their jobs.

So simmer down.
Title: Re: Aurvandil
Post by: Chenier on July 16, 2013, 02:20:51 AM
What revenge is there to be had, if the guys already left?

I just want them to be called out for what they were.
Title: Re: Aurvandil
Post by: Velax on July 16, 2013, 03:46:39 AM
Then maybe you should do so in private, Chenier. You're a Magistrate and are expected to hold to a higher standard. Constantly calling the entire realm cheaters when you know that's not true is not holding to that standard. Like it or not, you're in a position of some authority in these forums. Act like it.
Title: Re: Aurvandil
Post by: Chenier on July 16, 2013, 03:50:02 AM
Then maybe you should do so in private, Chenier. You're a Magistrate and are expected to hold to a higher standard. Constantly calling the entire realm cheaters when you know that's not true is not holding to that standard. Like it or not, you're in a position of some authority in these forums. Act like it.

Full of cheaters does not mean filled with cheaters and nothing but cheaters, at least not in my understanding of the language. From what we know now, it sounds like it was about two thirds of Aurvandil at its peak. 66% of a whole ton of nobles. That's a lot of cheating. That 33% didn't cheat doesn't mean we should pretend the other 66% didn't as well.
Title: Re: Aurvandil
Post by: Lanyon on July 16, 2013, 04:34:52 AM
In other news... Vahanian Blint has declared himself the new High Sovereign and Fissoa is whooping our butt! GO GO CHEVALIERS!
Title: Re: Aurvandil
Post by: Wolfsong on July 16, 2013, 06:40:44 AM
I hope you guys still have some militia in Candiels. We need at least one epic battle out of this.
Title: Re: Aurvandil
Post by: Phellan on July 16, 2013, 05:24:46 PM
I hope you guys still have some militia in Candiels. We need at least one epic battle out of this.

I wouldn't count on it.   The stats chart says they had ~10K CS prior to the fight in Fatmilak.   Half that was their mobile force, we wiped out.

It'll be similar to the fight for Madina - attrition most likely if they hole up and make it a pain.   But the rest of Aurvandil's regions will be relatively easy to take.

If Barca meets up with us we can probably have a nice epic battle, 20-25K vs 10K behind the walls.

Title: Re: Aurvandil
Post by: Chenier on July 16, 2013, 10:59:14 PM
I wouldn't count on it.   The stats chart says they had ~10K CS prior to the fight in Fatmilak.   Half that was their mobile force, we wiped out.

It'll be similar to the fight for Madina - attrition most likely if they hole up and make it a pain.   But the rest of Aurvandil's regions will be relatively easy to take.

If Barca meets up with us we can probably have a nice epic battle, 20-25K vs 10K behind the walls.

You guys moved too quickly, would have loved to participate in that! :(
Title: Re: Aurvandil
Post by: Phellan on July 16, 2013, 11:17:38 PM
You guys moved too quickly, would have loved to participate in that! :(

We'll likely secure all the western isle first, then wait out the winter in the Tower.   So, figure end of August to finish them off.
Title: Re: Aurvandil
Post by: Chenier on July 17, 2013, 12:12:48 AM
We'll likely secure all the western isle first, then wait out the winter in the Tower.   So, figure end of August to finish them off.

You think they'll last that long?

If Luria Nova allows, we'd be able to pitch in if you do this. That'd be awesome.
Title: Re: Aurvandil
Post by: Phellan on July 18, 2013, 03:03:39 AM
You think they'll last that long?

If Luria Nova allows, we'd be able to pitch in if you do this. That'd be awesome.

I'm being generous.   They have 10K in the Capital give or take.  And we take a week to do a TO. . . month just to take the Western Island.

They might actually die off before we get to kill them.
Title: Re: Aurvandil
Post by: Wolfang on July 18, 2013, 11:15:24 AM
Xclusiv Party @ Candiels.

Maroccidans receive a 20% discount at the entrance.
Title: Re: Aurvandil
Post by: JeVondair on July 18, 2013, 03:21:55 PM
They had a fair chance to play nice. They should have taken it.
Title: Re: Aurvandil
Post by: sharkattack on July 21, 2013, 11:46:17 PM
So who's gonna get Candiels? I heard Barca wants it.
Title: Re: Aurvandil
Post by: Arundel on July 22, 2013, 12:46:20 AM
If Luria Nova allows, we'd be able to pitch in if you do this. That'd be awesome.

Hahahahahahahaha
Title: Re: Aurvandil
Post by: Ehndras on July 22, 2013, 12:53:00 AM
Nice to see Aurvandil has been knocked down to proper size. I was seriously tired of these ridiculously-coordinated army stacks gangbanging everything in their path. Always suspected Mendi and a few others were cheaters, I just hope they stay gone for good. They'll probably pop in again sometime but after losing all their work its unlikely they'll bother playing in the long-term.

What's Aurvandil like these days? Still the arrogant French Empire or has that unassailable attitude shifted? I always visualized Mendicant as an ultra-cocky Napoleon, stature and all. I hope there are still some good RPers in Aurvandil. While some of the racist and offensive overtones seriously pissed me off, I really enjoyed the upper-tier writing quality.
Title: Re: Aurvandil
Post by: Frostwood on July 22, 2013, 02:45:19 AM
So who's gonna get Candiels? I heard Barca wants it.
If you lose, Niselur could always use a few nobles. 8)

The real question is who is going to get all those crazy RC's?
Title: Re: Aurvandil
Post by: Lanyon on July 22, 2013, 03:07:46 AM
It's a sad thing to see my favorite realm die. Hopefully I don't die along with it in the seige.that would be most unfortunate.
Title: Re: Aurvandil
Post by: Phellan on July 22, 2013, 04:54:30 AM
So who's gonna get Candiels? I heard Barca wants it.

Pretty Sure Fissoa is going to make a new Realm.  If we don't we'll have troubles holding onto territory.
Title: Re: Aurvandil
Post by: Wolfsong on July 22, 2013, 05:50:55 AM
New realm, old realm, the same realm.

Definitely going to make a realm, though. Of sorts.
Title: Re: Aurvandil
Post by: Wolfang on July 22, 2013, 10:53:35 AM
So a Barco-Fissoan colony is one of the options is it? Would be interesting. Some sort of federation would be cool, after all, we are all lions are we not?
Title: Re: Aurvandil
Post by: Ehndras on July 22, 2013, 11:13:14 AM
A coalition/federation would be very interesting indeed. Is there anyone left in Aurvandil actually capable of leading, or is it just a matter of time until it falls?
Title: Re: Aurvandil
Post by: Wolfang on July 22, 2013, 11:21:04 AM
I'm sure there are, but they have too few (real) nobles to run a realm of a decent size. Besides, I think most people would like the name of Aurvandil to be removed from Dwilight.
Title: Re: Aurvandil
Post by: sharkattack on July 22, 2013, 12:42:50 PM
5 of us that still play in Aurvandil already had plans to make new Kingdom with different ideals but Barca seeks our destruction so someone else will have to make a new realm in same place :S
Title: Re: Aurvandil
Post by: Ehndras on July 22, 2013, 12:45:44 PM
How about everyone wins and you folks peacefully surrender, meaning you can join Barca/the new realm without issue, rather than have a drawn-out slaughter that will only work against any regional peace, stability, and profitability in what will - one way or another - be the ruins of old Aurvandil?
Title: Re: Aurvandil
Post by: Stabbity on July 22, 2013, 02:54:33 PM
You and me both. I feel your pain.

Ugh. Now I have to rebel against you puny man.
Title: Re: Aurvandil
Post by: egamma on July 22, 2013, 03:12:43 PM
Napoleon diversion split off here:
http://forum.battlemaster.org/index.php/topic,4908.0.html (http://forum.battlemaster.org/index.php/topic,4908.0.html)
Title: Re: Aurvandil
Post by: Chenier on July 22, 2013, 10:28:15 PM
5 of us that still play in Aurvandil already had plans to make new Kingdom with different ideals but Barca seeks our destruction so someone else will have to make a new realm in same place :S

1) Join Barca
2) Join the colony

Victory?
Title: Re: Aurvandil
Post by: sharkattack on July 22, 2013, 10:40:59 PM
Nah, my char is going somewhere North maybe. South doesn't have anything of interest to my char anymore.
Title: Re: Aurvandil
Post by: Gustav Kuriga on July 22, 2013, 10:47:59 PM
Farronite Republic would welcome you with open arms. We have an open lordship available.
Title: Re: Aurvandil
Post by: Chenier on July 22, 2013, 11:08:22 PM
Farronite Republic would welcome you with open arms. We have an open lordship available.

We have like 5 ;)
Title: Re: Aurvandil
Post by: Bjarnson on July 22, 2013, 11:09:32 PM
Asylon would welcome any Aurvandil refugees aswell. We are a nation built on immigration and blending of cultures.

But I dont want to turn this into an adwar for attracting possible nobles... ;)

(psst, we will have several lordship positions open once we take some more regions from Astrum :P )
Title: Re: Aurvandil
Post by: Indirik on July 22, 2013, 11:59:39 PM
There will be LOTs of lordships open in Asylon before the end of the war.

Well, in the smoking ruins of what used to be called Asylon, anyway...
Title: Re: Aurvandil
Post by: Arrandal on July 23, 2013, 12:36:47 AM
My character Quinley is looking for a new home, and is heading to Dwilight, she may have to stop into Asylon.
Title: Re: Aurvandil
Post by: Daimall on July 23, 2013, 01:46:29 AM
There will be LOTs of lordships open in Asylon before the end of the war.

Well, in the smoking ruins of what used to be called Asylon, anyway...

Wasn't it a month or two ago, you guys all proclaiming how doomed Astrum was before this war started?
Title: Re: Aurvandil
Post by: Indirik on July 23, 2013, 01:55:00 AM
We still could be. But that doesn't mean we can't swap trash talk on the forums! :D
Title: Re: Aurvandil
Post by: Lanyon on July 23, 2013, 02:47:50 AM
I'm going to whoever is fighting D'Hara or Fissoa. That is of course if I don't die so it would be in Fissoa's best interest to kill drage
Title: Re: Aurvandil
Post by: Wolfsong on July 23, 2013, 03:10:36 AM
If you want to fight Fissoa, you're kind of screwed because once Aurvandil is gone, Fissoa is gearing up for a period of peace and rebuilding and doesn't really have any big, blatant enemies hanging around. D'hara, though, has plenty of enemies. You could probably go and join Luria Nova if that ever heats up.
Title: Re: Aurvandil
Post by: Lanyon on July 23, 2013, 04:15:48 AM
Not if Drage Tiberius Lanyon The Avenger has anything to say about it good sir. Fissoa will die.
Title: Re: Aurvandil
Post by: Wolfsong on July 23, 2013, 05:23:20 AM
not if Knight Hausos at arms Drage Lanyon has anything to say about it!!!

...said you also a week or two before we invaded.
Title: Re: Aurvandil
Post by: Velax on July 23, 2013, 05:29:34 AM
Then obviously he didn't have much to say about it.
Title: Re: Aurvandil
Post by: Arundel on July 23, 2013, 08:38:02 AM
I'm going to whoever is fighting D'Hara or Fissoa. That is of course if I don't die so it would be in Fissoa's best interest to kill drage

Come to Luria! Trust me, it's about to heat up.
Title: Re: Aurvandil
Post by: Bjarnson on July 23, 2013, 09:05:28 AM
We still could be. But that doesn't mean we can't swap trash talk on the forums! :D

Oh, I still count on Astrum to make us bleed. And if they would focus on us, we would get pummeled, or atleast take a heavy beating. But thats whats makes war fun!
Title: Re: Aurvandil
Post by: Eduardo Almighty on July 23, 2013, 09:23:01 AM
I must consider fortify Itau while they are busy with Niselur.  8)
Title: Re: Aurvandil
Post by: Wolfang on July 23, 2013, 10:02:08 AM
Barca is going to have quite a few lordships opening up with the reconquest of former land.
Title: Re: Aurvandil
Post by: Glaumring the Fox on July 23, 2013, 09:15:01 PM
Are you serious about that new flag? Lol  :o
Title: Re: Aurvandil
Post by: Chenier on July 23, 2013, 11:07:40 PM
Are you serious about that new flag? Lol  :o

Holy crap, WHY WOULD YOU TAKE THAT ICON!? The lack of transparency makes my eyes bleed.
Title: Re: Aurvandil
Post by: Glaumring the Fox on July 23, 2013, 11:49:25 PM
I think its a hamburger in a box?
Title: Re: Aurvandil
Post by: Stabbity on July 24, 2013, 12:17:45 AM
That realm icon gave me cancer.
Title: Re: Aurvandil
Post by: Glaumring the Fox on July 24, 2013, 12:24:37 AM
Is the ruler of Aurvandiil the Burger king?
Title: Re: Aurvandil
Post by: Vonyx on July 24, 2013, 12:31:32 AM
Well, since is should be SMA I guess he would be a burgher king.

 ;D
Title: Re: Aurvandil
Post by: egamma on July 24, 2013, 01:06:10 AM
"Justice for All" --is that really your motto?
Title: Re: Aurvandil
Post by: Glaumring the Fox on July 24, 2013, 01:23:43 AM
I think its ' I'm lovin' it' 8)


Between this and D'Haras crest... I just dont know anymore...
Title: Re: Aurvandil
Post by: Lanyon on July 24, 2013, 04:23:51 AM
would you like fries with that?
Title: Re: Aurvandil
Post by: Ehndras on July 24, 2013, 07:43:17 AM
I'd ask for them to supersize my order but I doubt Aurvandil has the manpower.

"The former self-proclaimed conquerors of Aurvandil have begun a new tactic - the proliferation of fatty foods in a widespread campaign to render the enemy's knights obese, gradually wearing down their ability to wage war while the nobles of Aurvandil plot their eventual return to power."
Title: Re: Aurvandil
Post by: Zakilevo on July 24, 2013, 09:45:00 AM
Where will all the Aurvandilians go? :o
Title: Re: Aurvandil
Post by: sharkattack on July 24, 2013, 10:06:57 AM
You mean 5 of us? Mostly Asylon, maybe Farronite or Luria Nova i think. 30+ or so inactive will not go anywhere.
Title: Re: Aurvandil
Post by: Wolfsong on July 24, 2013, 12:29:56 PM
You could always stay put, assuming the "new realm" idea takes off.
Title: Re: Aurvandil
Post by: Galvez on July 24, 2013, 12:55:18 PM
Barca has annexed Celtiberia. The first region has been returned to its rightful claimant.
Title: Re: Aurvandil
Post by: Chenier on July 24, 2013, 12:57:37 PM
Barca has annexed Celtiberia. The first region has been returned to its rightful claimant.

Yay!
Title: Re: Aurvandil
Post by: steelabjur@aol.com on July 25, 2013, 03:47:58 AM
Quote
Duchy Changes Allegiance   (2 hours ago)

Marquessate Of Evanburg has changed its allegiance with all its regions to the realm of Barca. The duchy used to belong to Aurvandil.

Can't say I blame them. Then again, Mastraacht was a Fissoan spy for a long time before making the switch, so I'm biased. ;)

Also, Fatmilak and the Tower are now under Fissoan control.
Title: Re: Aurvandil
Post by: Perth on July 25, 2013, 07:11:11 AM
My how the mighty how fallen.
Title: Re: Aurvandil
Post by: Glaumring the Fox on July 25, 2013, 04:57:17 PM
I was looking at the map of Dwilight and its amazing how much it has changed. Who would think Barca would be a power of the south. Aurvandiil destroyed, Terran destroyed , war all over. Its pretty awesome.
Title: Re: Aurvandil
Post by: Ehndras on July 25, 2013, 08:06:14 PM
Indeed. Aurvandil will be reborn as something else, and Terran won't remain destroyed much longer if I have a single word to say about it.
Title: Re: Aurvandil
Post by: Bael on July 26, 2013, 12:05:52 AM
I was looking at the map of Dwilight and its amazing how much it has changed. Who would think Barca would be a power of the south. Aurvandiil destroyed, Terran destroyed , war all over. Its pretty awesome.

And to think, at one point Barca was only days from annihilation. And I helped see it through that time  :)
Title: Re: Aurvandil
Post by: Ehndras on July 26, 2013, 12:59:10 AM
...I'm still not sure what the hell happened. Did the Barcan monarch quit or something, back when the Aurvandil crisis began? I remember Barca's leadership completely dropped off the grid, we all eventually wrote Barca off as dead, then suddendly they popped back on the grid and negotiated Daemon assistance. It was... Odd.
Title: Re: Aurvandil
Post by: Perth on July 26, 2013, 06:26:41 AM
Indeed. Aurvandil will be reborn as something else, and Terran won't remain destroyed much longer if I have a single word to say about it.

If you bring that abomination back I shall smite you!
Title: Re: Aurvandil
Post by: Ehndras on July 26, 2013, 12:22:32 PM
Abomination? I hope you don't think by Terran I mean that little piss-ant Theocratic disgrace that is Vellos' legacy - I don't consider that to be Terran. I mean the entirety of our territory as per the old, Greater Terran.
Title: Re: Aurvandil
Post by: Wolfang on July 26, 2013, 12:24:54 PM
Terran used to be pretty huge before.
Title: Re: Aurvandil
Post by: Watly on July 26, 2013, 02:04:16 PM
Barca was pretty weak, but due to an influx of new nobles as well as most of the Saffalorian nobles, we now have more nobles than the Morek Empire :D.

And..... Aurvandil has probably 1/8th of it's former army left if it is not less, so it's not really much of a war.
Title: Re: Aurvandil
Post by: Bael on July 26, 2013, 03:06:21 PM
...I'm still not sure what the hell happened. Did the Barcan monarch quit or something, back when the Aurvandil crisis began? I remember Barca's leadership completely dropped off the grid, we all eventually wrote Barca off as dead, then suddendly they popped back on the grid and negotiated Daemon assistance. It was... Odd.

Yeah, that was me :) I announced that I did not have confidence in our current ruler, and that we should change. They then stepped down and I stepped up. The perception was that the realms to the east couldn't help us, so we looked to the west.
Title: Re: Aurvandil
Post by: Perth on July 27, 2013, 06:41:54 PM
Abomination? I hope you don't think by Terran I mean that little piss-ant Theocratic disgrace that is Vellos' legacy - I don't consider that to be Terran. I mean the entirety of our territory as per the old, Greater Terran.

Greater Terran! Yes!

Terminology is very important when discussing the Balkanized Greater Terran.
Title: Re: Aurvandil
Post by: Ehndras on July 27, 2013, 07:25:34 PM
Unfortunately. It angers me, IC and OOC, that Terran has been reduced to a meager single-region theocracy - in name, at least. Greater Terran works as a good secondary term to describe the true Terran, the wonderful nation we knew and loved. It shall rise again, that I promise. ;)
Title: Re: Aurvandil
Post by: Chenier on July 27, 2013, 07:47:39 PM
Unfortunately. It angers me, IC and OOC, that Terran has been reduced to a meager single-region theocracy - in name, at least. Greater Terran works as a good secondary term to describe the true Terran, the wonderful nation we knew and loved. It shall rise again, that I promise. ;)

I tend to call it the Old Republic, though I dislike the StarWars connotation that term has...
Title: Re: Aurvandil
Post by: Sarwell on July 27, 2013, 08:04:16 PM
I tend to call it the Old Republic, though I dislike the StarWars connotation that term has...
That's my term of choice too.
Title: Re: Aurvandil
Post by: Frostwood on July 27, 2013, 10:27:25 PM
That's my term of choice too.
The Knights of the Old Republic.
Title: Re: Aurvandil
Post by: Perth on July 28, 2013, 02:11:32 AM
I tend to call it the Old Republic, though I dislike the StarWars connotation that term has...

Kale uses Old Republic. I believe he was the first one to start using it, mainly to clarify between Theocratic Terran and Republican Terran.

Title: Re: Aurvandil
Post by: Jaden on July 28, 2013, 03:57:20 AM
I tend to call it the Old Republic, though I dislike the StarWars connotation that term has...

Well the name Terran itself have connotation of a different space combat franchise  ::)
Title: Re: Aurvandil
Post by: Velax on July 28, 2013, 04:07:36 AM
The man has a point.
Title: Re: Aurvandil
Post by: Ehndras on July 29, 2013, 07:30:31 AM
When I contemplate using Terran in my own scifi work, its as a throwback to its literary form. The only Terran I can think of, video game wise, is Starcraft - a game I've never actually played. I'm sure its been used elsewhere though, since it makes perfect sense: Terran is both a noun and an adjective, derived from Middle English terrene, which means "of the earth", secular, temporal, and all that good stuff.
Title: Re: Aurvandil
Post by: vonGenf on July 29, 2013, 09:38:05 AM
I'm sure its been used elsewhere though, since it makes perfect sense:

Wikipedia is your friend:

http://en.wikipedia.org/wiki/Terran
Title: Re: Aurvandil
Post by: Vellos on August 01, 2013, 02:21:05 AM
Oh god the terminology.

Writing the Phantaro-Theocratic Accord was one of my favorite treaties ever (so bummed it broke), just because it was basically half just terminology rules about who could call their realm what. I had a blast writing it and was looking forward to seeing regular diplomatic feuds about terminology.

In my head I had the Macedonia/FYROM dispute especially, but was also thinking of N/S Korea and PR China/R China naming disputes. I guess the China one is actually most applicable, but the Macedonia/FYROM one is more fun.